Arma 3
Titus
236 kommentarer
Josethx 26. maj kl. 6:41 
Made in Czech Republic
Qinetix  [ophavsmand] 28. dec. 2024 kl. 8:24 
To open rear door use this command:
this animateDoor ["Door_rear",1]

Siren:
this setvariable ["siren_on", true]

Lights:
this setvariable ["lights_on", true, true]
KILL LIXUS [FO148] 9. dec. 2024 kl. 4:21 
Can anyone help me? I need the commands to turn on the police lights and siren, and leave the vehicle's rear door open. Thanks in advance!
Adeptus 20. sep. 2024 kl. 7:54 
don't look up the nexter titus engine
pjv 8. jan. 2024 kl. 1:58 
anyone else always have an issue with crew sitting in the back and leaving the gunner seat empty? so annoying
TR3YWAY 18. juli 2023 kl. 1:19 
just like a vanilla great work
Boat 25. juli 2022 kl. 8:27 
Doesn't show up in Zeus on KP Liberation Takistan : (
marxman28 18. maj 2022 kl. 23:47 
One-word summary: epic.

Paired with UAS it's even better.
Wild Napr 12. mar. 2022 kl. 19:26 
Hi, a bit of a long shot, but are the original texture templates (ie with layers) available somewhere to the community?
Willy Stroker 7. feb. 2022 kl. 6:18 
this is amazing, fits in so well with the vanilla vehicles. Any plans to do more?
Pup 23. nov. 2021 kl. 6:27 
hey can i repack this mod into my faction mod? i will Provide full Credits
TheReapper01 29. sep. 2021 kl. 6:03 
Hi I was wondering if you'd be willing to work on some vehicles for us @Qinetex
Jean-Luc Picard 15. mar. 2021 kl. 10:27 
The GPS on Lythium doesn't seem to work. Are you sure it's this map?
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=909547724
mannerS 5. mar. 2021 kl. 14:06 
super nice also that the back wheel turn:NATO::steamthumbsup:
Barackuse 20. jan. 2021 kl. 12:17 
My RTP file was showing this to throw several errors on my server - Duplicate HitPoin name 'HitTurrent' in 'QIN_Titus_arx20_wdl' Duplicate HitPoin name 'HitGun' in 'QIN_Titus_arx20_wdl'
ghost111 17. jan. 2021 kl. 11:30 
how do i use the lightbar and ssirens
ZebraCakes92 21. sep. 2020 kl. 17:26 
This mod caused me hell on earth today...took me 9 hours to figure out this mod was throwing a error
No entry ‘ bin/config.bin/CfgVehicles/Car_F/Turrets/ViewGunner.maxHorizontalRotSpeed’

once i deleted the mod i could finally get back into my server lol
Qinetix  [ophavsmand] 10. sep. 2020 kl. 1:42 
The script should save your item and after you get out, you get it back.
Skorlan 9. sep. 2020 kl. 3:29 
That actually does make sense. However it indeed has an issue with other mods. You can never possibly list all terminals there as there are technically limitless number of mods, but you could, technically, save what kind of terminal user has as he gets inside the car and give it back afterwards, no?
Qinetix  [ophavsmand] 8. sep. 2020 kl. 23:38 
Hi Yuri, by the script I wanted to access the commander to use UAV terminal, which in real life in the vehicle. Unfortunately I knew it will cause problems with other mods adding GPS items.
Skorlan 8. sep. 2020 kl. 13:22 
Hey Qinetix. I have a question.
There is a script in your Titus mod that switches any Terminal the player has when getting into Commander position to UAV Terminal. Is there any reason to that? It deletes the terminals of players in our missions. Thanks for answering.
Qinetix  [ophavsmand] 6. sep. 2020 kl. 21:58 
That's right! You need to get as many details as possible. Thankfully, I got an opportunity to take detailed photos of Titus. The same I have with other planned vehicles. And there is also one more important think that you need to have. Free time :-/
Sixor 1. sep. 2020 kl. 19:11 
@Evalfre That would be great but you have to have all the details, outside, inside etc.
Qinetix is usually going for what is possible in country (Czech Republic).
I am not saying that he will never do it but just saying so you know the reasons why.
Sixor 1. sep. 2020 kl. 15:21 
Nice
NOFACE SPECTRO 1911 1. sep. 2020 kl. 11:52 
nice work
Qinetix  [ophavsmand] 1. sep. 2020 kl. 11:27 
E-M-Y 30. aug. 2020 kl. 10:54 
Hi Qinetix, how are you doing? I loved the mod titus, I wanted to know if you will make more vehicles like that, something smaller because I would be interested in using it
NOFACE SPECTRO 1911 14. juni 2020 kl. 20:59 
very nice mod! thanks
A. Rivera 11. juni 2020 kl. 3:14 
Hi mate, tossed you a friend request to talk about the mod
Karl Power 16. maj 2020 kl. 6:01 
Thanks for this great mod! My AI squad regulalry rides to battle in the Titus.
Qinetix  [ophavsmand] 10. apr. 2020 kl. 5:49 
Ordered, but not use them yet. Of course since Czech Army will use them, eventually I will add new color skin or emblem.
Milos_Gavenda 2. apr. 2020 kl. 5:15 
The Czech army ordered 62 MRAP Nexter Titus.42 command-staff and communications and
20 instead of coordinating fire support
Česká armáda objednala 62 vozidel Nexter Titus.42 velitelsko-štábních a spojovacích a
20 místo koordinace palebné podpory
Qinetix  [ophavsmand] 2. apr. 2020 kl. 2:28 
Czech Army does not use it yet.
Milos_Gavenda 28. mar. 2020 kl. 20:27 
Will there be a version for the Czech Army? It is a half Czech vehicle and the Czech army also uses it.
打我队友就不许打我哟 28. jan. 2020 kl. 6:16 
Do you know the module of black SWAT armored vehicle with gun Can you tell me the module name
Lubo338 27. jan. 2020 kl. 12:34 
nazdar možme pokecat potrebujem poradit ohladne tvorbe addonu ?
Qinetix  [ophavsmand] 25. jan. 2020 kl. 0:32 
@Romeo Foxtrot: Have you tried to use the debug console in the Eden editor?

@Lubo338: Zapsáno do plánu pro následující update :-)
Lubo338 21. jan. 2020 kl. 14:29 
nazdar neplanujes LDF camo na titus ?
Raavolk 12. jan. 2020 kl. 8:46 
Hey, I already know how to change emblem but is there a way to change the emblem so we directly see it in eden editor ? it would be easier to make screenshot directly in the eden editor interface with polpox. Nice mod
Qinetix  [ophavsmand] 22. okt. 2019 kl. 12:28 
@mav123456789: Could you show me a screenshot of that problem?
[AoS] mavverick 22. okt. 2019 kl. 2:29 
I love this vehicle but I have one problem: the crew commander touch with his head the top of the vehicle. Please fix this!:steamfacepalm::steamhappy:
Qinetix  [ophavsmand] 22. okt. 2019 kl. 1:21 
@Cody: If your mod is config only which requires the original mod of Titus, then it's OK.
idiota 13. okt. 2019 kl. 6:59 
@Qinetix: I have made an "upgrade kit" mod for this mod that adds a whole array of new weapon systems to the vehicle. It uses absolutely no content from the original mod in the PBO. May we make it public on the Steam Workshop? It's currently hidden to friends only on our unit profile. :)
Qinetix  [ophavsmand] 29. sep. 2019 kl. 1:58 
@SPECFOR: The config will help you with texture paths. Then just use setObjectTexture or setObjectTextureGlobal in your spawn script with selection numbers 0-6.
SPEC.F-04☠77thCSAR 27. sep. 2019 kl. 10:33 
@ Qinetix --- Thank you very much, but what you have sent is unfortunately useless for my spawn script. thanks anyway.

Qinetix  [ophavsmand] 27. sep. 2019 kl. 10:17 
@SPECFOR: Thanks! Check the config of the skins with textures here: https://pastebin.com/rnMZyvbb
SPEC.F-04☠77thCSAR 26. sep. 2019 kl. 17:10 
@ Qinetix --- Your mod is outstanding, but most mission makers use spawn scripts to create a vehicle. Can you please assign the textures to the appropriate factions or are there specific codes for the vehicles. thank you
Reconnoitre 2. sep. 2019 kl. 15:45 
Best thing EVER!
Qinetix  [ophavsmand] 29. juli 2019 kl. 23:35 
@MOUSECZ: Here are the classnames:

QIN_Titus_DES
QIN_Titus_WDL
QIN_Titus_arx20_DES
QIN_Titus_arx20_WD
QIN_Titus_police