Space Engineers

Space Engineers

[HullTec] Silverfield Class Gunboat (airtight small grid)
19 Comments
$yndicate 8 Oct @ 3:29pm 
would you be willing to retrofit all your Hulltec builds to the newest SE1 age?
Hull Breach  [author] 2 Aug, 2022 @ 11:03am 
Thank you very much! I actually prefer the ramp on this version, too, but as with many of my ships (Europa Carrier etc), this one became more and more unstable with every SE update. I don't know how it behaves at the moment, though. :-)
Grevlen 1 Aug, 2022 @ 3:48pm 
I know you made a new version of this, but I just discovered this ship. Awesome design work, I'm still admiring it all. I have to say, that's one of the coolest ramp/door's I've seen! Great work!
Hull Breach  [author] 24 Jul, 2021 @ 4:07pm 
I have a new version of the silverfield with a normal door and glass cockpit. One of my more recent uploads.

As far as I remember, the best solution was to detach the two rotors when the ramp is closed and reattach them, before opening it. You can try adding this to the timer blocks so the ship does it by itself.

the only alternative is to fiddle around and find the perfect setting for the rotor's offset value. Too much offset and the ship will drift to the one side, too few offset and it will go to the opposite side. But since the developers keep messing with the physics, I gave up updating it because it always gets ruined with future updates.

LFVOmega 24 Jul, 2021 @ 2:44pm 
Hey I have a quick question, what was the setting you changed on the rotors to stop the constant yaw drift with the ramp closed? It seems to switch from a left yaw and right yaw whenever the door is cycled opened to closed. Thank you
Hull Breach  [author] 7 Dec, 2019 @ 1:40pm 
@Echo Mande done. :-)
Hull Breach  [author] 7 Dec, 2019 @ 11:31am 
Hi! You are absolutely right about that. Updating this ship was the first thing I wanted to do after the last DLC came out but I could't find the time yet. But maybe I can update it today evening/night.
Echo Mande 7 Dec, 2019 @ 11:17am 
Nice ship. I think it really deserves getting the small grid control seat though.
For personal reasons I'm not a fan of supergridding and for control seats it isn't really needed any more.
Hull Breach  [author] 18 Aug, 2019 @ 12:16pm 
Yes, this problem has to do with some alterations in the game's engine. I'm trying to fix that for weeks now. But all my ships with subgid ramps suffer bugs and explosions (Europa Carrier, Silverfield Carrier, Twinport Destroyer etc..)

I hope that Keen will fix this some day. Otherwise most of my ships with "subgrid functions" will be useless.
JKIceman 13 Aug, 2019 @ 8:37am 
Nice Ship, a little annoying to build in survival but thats ok, but, when i open the ramp while docked on a station with the landing gear it allways rips apart some blocks on the back, totaly destrpying some of them.
Hull Breach  [author] 12 Aug, 2019 @ 7:11am 
Update: New interior, fixed a bug with the ramp, more decoration and details, less large blocks and merge blocks.
Buddy Blu3 19 Dec, 2018 @ 7:26pm 
for me the ramp does not open all the way, it just opens a little then just stops
Hull Breach  [author] 19 Dec, 2018 @ 6:51pm 
What issues do you have with the ramp?
Buddy Blu3 19 Dec, 2018 @ 6:29pm 
this ship look awsome but I am having a problem opening the ramp.
Hull Breach  [author] 5 Aug, 2018 @ 8:20am 
Thank you for your feedback, Akuukis and CharlieDingus. I think, I was able to realize most of your suggestions.
Akuukis 5 Aug, 2018 @ 4:20am 
Played around a while, here's some feedback
- looks and feels great!
- is survival ready but not far from survival friendly. The 1.2k U is way too excessive - I think whenever that's a fair loot for fighting this or optimal starting cargo when building. Easy to fix though, and add few tools, weapons and mags and that's good to go
- the nose is too fragile. 10 seconds vs 1-2 gatling guns destroys nose and the pilot in it
- can't land on Tec Fuel Station due how connector is placed
- hotkey toolbar could have better naming for cameras, and more things in it at other rows (e.g. turn on/off weapons)
Hull Breach  [author] 5 Aug, 2018 @ 4:04am 
hm okay. I will try to adjust the rotor displacement a bit. Always hard to make it stand still when using more than one rotor.
Akuukis 5 Aug, 2018 @ 3:45am 
It rotates on the left all the time.
Nonexistent 4 Aug, 2018 @ 7:37pm 
Reminds me of a PT boat.