Team Fortress 2

Team Fortress 2

Retro Vortex
12 Comments
it's so Jimbover 26 Jul, 2019 @ 10:24pm 
This is a nice skin, but I think the grid should cover more of the weapon.Not too noticeable.
pablo  [author] 23 Sep, 2018 @ 2:13am 
The way warpaints work is not UV assignment, im working in a guide teaching how to create warpaints. When it's finished you all can see how patterns work and even how to make your own!
:D
Anyway, hope the guide im working help you understand how It works. As always, appreciate the support!
Mathew Mii 22 Sep, 2018 @ 5:14pm 
Have you tried using adjustment layers and/or additional layers in different layer modes?
pablo  [author] 22 Sep, 2018 @ 2:49am 
@Mathew Mii
I tried It but cant find the way to do it
Mathew Mii 22 Sep, 2018 @ 1:37am 
I think the colors should be more bolder and the grid should be straightened. Regardless, I really enjoy the concept.
pablo  [author] 5 Aug, 2018 @ 4:25am 
Updated previews
The 実装石 4 Aug, 2018 @ 5:28am 
this is assdeadicks
Nick the melon 3 Aug, 2018 @ 9:38pm 
The color is blue, there needs to be a red varient due to the way Valve handles paints and team colors. Nice skin though. :melon:
RetroSniper 3 Aug, 2018 @ 11:45am 
because i was born with thick skin
pablo  [author] 3 Aug, 2018 @ 9:57am 
Shiet! He caught me
RetroSniper 3 Aug, 2018 @ 8:53am 
Push it to the limit
smappy 31 Jul, 2018 @ 9:18am 
fits the time period very well