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-AI will notice if you run behind cover or concealment like bushes, and will try to aim in front of where you would be if you kept the same speed and supress that area- you can see this if you are in a squad with an AI leader and they call for you to engage targets that move behind cover, the red square will 'predict' where the enemy is, and the AI will supress that area.
-You can take advantage of this by rapidly going prone after taking cover, re-directing and moving elsewhere as they focus on supressing where they think you are.
-Target people with optics first, as they can spot targets and alert the rest of the squad better than others, as well as being more accurate at long range.
-Squad Leaders give a reaction time buff to the squad, so taking them out also works great. Closer up, target machinegunners or anyone particularly dangerous.
-Grenades can work great against closely grouped guys, particularly inside or around buildings.
If you go into the difficulty settings you can actually turn on a health boost in singleplayer, that might help you a decent amount as well until you get better.
What you might notice is that the mod changes their armaments from 6.5 MX's and mostly red dots to 5.56 AR's and commonly with ACOGs or other optics. AI actually will be better at spotting and engaging targets at longer ranges when they have optics, but 5.56 lacks some of the bunch of 6.5, so body armour is better against them than before, so try to use that. If you are using my other Overhauls I have improved the armour of CSAT on their bodies due to them now using soviet plate carriers instead of the lower protection but all-around armour of the base CSAT.
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Your NATO NIA Overhaul mod works perfectly though. Although some units still have the default nato equipment on for some reason.
Also in the mission Death Valley, You're supposed to pick up a UAV Backpack then assemble it to use the drone.
Once i used the Assemble action, my equipment resets to a standard US Army Rifleman from RHSUSAF