Team Fortress 2

Team Fortress 2

Pitchfork (MvM)
52 kommentarer
Serge Ivanov 17. aug. kl. 22:47 
Looks super nice!
Mr. Enderman 22 25. dec. 2022 kl. 20:50 
or the comments
Mr. Enderman 22 25. dec. 2022 kl. 20:35 
well put it in the description
Mr. Enderman 22 25. dec. 2022 kl. 20:34 
can you send a google drive for the bsp and nav for the version 3 of pitchfork
ME GUSTA! 15. juli 2022 kl. 14:03 
Always gonna love maps with the same sky as 2Fort
Tool. 6. apr. 2021 kl. 15:46 
Says the pop and nav file is no longer available on the google download link :(
SodaCan 20. okt. 2018 kl. 0:34 
looks gud and nice
Leo 15. okt. 2018 kl. 22:24 
good new mvm map (:
Ricky Shmurda 14. okt. 2018 kl. 11:46 
y:steamhappy:
Ricky Shmurda 14. okt. 2018 kl. 11:45 
very nice
Blenniii 9. okt. 2018 kl. 9:09 
bien
Slimeakku 2. okt. 2018 kl. 10:58 
So who made the missions for this map before Sergeant Crwhips took it over?
road to global 27. sep. 2018 kl. 8:23 
good map for play and so lot to be big map :D
x 21. sep. 2018 kl. 11:43 
Good map :D
PSVDX 10. sep. 2018 kl. 8:04 
should be in the game. Hope Valve sees this one . Nice work
Speedody 27. aug. 2018 kl. 7:27 
10/10
osfa 26. aug. 2018 kl. 2:43 
very good
Kit 24. aug. 2018 kl. 6:33 
10/10 Would like to play in the future. :8bitheart:
Kiorka 14. aug. 2018 kl. 9:05 
Very nice-
λtom605 9. aug. 2018 kl. 7:46 
Amazing map, I rate 9/10
Crab 9. aug. 2018 kl. 6:36 
Looks great. Should be added
Ryan "Chill" Foy  [ophavsmand] 9. aug. 2018 kl. 2:59 
On a personal note i decided to overlook Sp3cial1st's feedback as it is, to my opinion, quite silly, he states that a map that is an abandonned farmyard in a desert shouldnt be empty and desolated and must have UFO's, and then proceed to state blatant mapping conventions out of the blue, also criticising the gameplay elements while not giving any concrete examples. I would suggest you two to have a few games together to truly understand the gameplay and layout decisions taken by the mapping team, and if you still have issues please do inform us again, and do illustrate instead of guessing or speculating on what could be a problem.
Ryan "Chill" Foy  [ophavsmand] 9. aug. 2018 kl. 2:59 
@FluXion As much as we appreciate your feedback, please do play the map before criticising, even solo, so you dont make a fool out of yourself by saying how 'flawed' the map is because of it's spawns, the robots have multiple spawns in order to keep the gameplay uncloged, the gate you're talking about is for tanks. The map has been tested many times on private servers in order to balance the pop files according to the map's size and layout, and we can assure you that it is not confusing nor stalemate-inducing.
Sp3cial1st 8. aug. 2018 kl. 14:29 
Its cool, but the map is too empty, yes theres buildings and grass but theres few other things. When you make a map, you also have to look at how it plays. The best way to make a map (that'll get accepted) is to plan the gameplay side before you plan how the map looks. I see a lot of open places, not much places with cover etc. Add some more details, maybe some references? And most importantly, why isnt there a crashed ufo or something? its a barn, has to have atleast one ufo.
DasBiggyBär 5. aug. 2018 kl. 8:16 
nice idea
szeli69 PeakRP 5. aug. 2018 kl. 4:59 
nice
tish map is wery nice
♀ SynthMeat (she/her) 4. aug. 2018 kl. 15:49 
I really like it, but there are a few minor things i noticed that can make your map look more optimized.
UmEstranho 4. aug. 2018 kl. 6:24 
SWDSAW?@:steamsalty:
FULLFRANIUM puntero 4. aug. 2018 kl. 4:34 
HERMOSO. GENIO EMOLGA LPM
Jablonathan Wang 3. aug. 2018 kl. 19:10 
Gives me 2fort vibes for some reason
DED_GUY 2. aug. 2018 kl. 18:21 
great map idea
kasrkin 2. aug. 2018 kl. 16:10 
add this and give me one
Scatman John (Real) 1. aug. 2018 kl. 19:15 
Maybe add some robot heads on some pikes in an out-of-reach area?
Marcellix 1. aug. 2018 kl. 11:56 
try and add fields somewhere where the robots have tanks on the sides like deploying troops just to make it cool but the robots are already killed so the tanks been open no bomb inside so nothing and next to it alot of dead robots and dead robots on the path you and the robots might take cause the fiel will make it hard to see them and the robots cant find you that easy in the corn field you must be atleast 5 corns away to be safe from them unless your rambo and you go over 5 corn and go like to 3 then the robots see you and shoot u
Ryan "Chill" Foy  [ophavsmand] 1. aug. 2018 kl. 11:44 
Agent Aladeen 1. aug. 2018 kl. 11:07 
I came from a streamer called rytugamer and you just look like him!
eeezzy 1. aug. 2018 kl. 9:28 
simple, i like it
Johnny Serenity ᴴᴰ 1. aug. 2018 kl. 5:02 
so basically

2fort meets Bigrock
Intruso 1. aug. 2018 kl. 2:13 
Old school Team Fortress style,this is the best workshop mvm map i've seen in 6 years! Hope this will get in the game..
Mr. edgyneer 1. aug. 2018 kl. 1:21 
that map should , could , must be in the tf2 as a official map
Ph4nt0m 1. aug. 2018 kl. 1:04 
this map is absolutly great valve please add this map its good
Jampie 1. aug. 2018 kl. 0:14 
vaLVe plEAse aDD tHIS iNTo thE gaME aND mAKe HL3 alREaDY
Baconator 1. aug. 2018 kl. 0:12 
YEEEEEEE!
YOYOYO 31. juli 2018 kl. 21:28 
This reminds me of 2009 tf2. good job, looks nice.
laserSoda 31. juli 2018 kl. 16:20 
Hey, great map, congratulations! Any hope of you porting it over to the SFM workshop? It's perfect for this project I'm working on.
Basil 31. juli 2018 kl. 13:50 
add this
Basil 31. juli 2018 kl. 13:50 
VALVe please
ember 31. juli 2018 kl. 11:42 
tim schenectedy pitchfork news
Reliantlers 31. juli 2018 kl. 10:08 
cute
den 31. juli 2018 kl. 4:55 
YEEHAW