Warhammer: Vermintide 2

Warhammer: Vermintide 2

UI Improvements Beta (Abandoned)
83 Comments
grasmann  [author] 13 Nov, 2022 @ 1:00am 
Hey sorry for just ignoring everything for a long time.
But I'm not modding this game anymore and I have no interest in keeping the mods working.
I'm not familiar with the game code anymore anyway.
Schnabeltierchen 16 Sep, 2021 @ 8:51am 
Crafting and opening boxes is greyed out in my inventory... Did i do something wrong?
grasmann  [author] 19 Aug, 2020 @ 5:38pm 
2.1.1
- Fixed grail knight icon in inventory showing up when it shouldn't
Nohead 10 Aug, 2020 @ 9:53am 
Its nice to see this mod updated. Great work!

(still GK icon disappearing when I press any other career icon.)
Mantis Toboggan, M.D. 30 Jul, 2020 @ 11:26pm 
@grasmann UI Improvements doesn't seem to be listed at https://github.com/fatshark-mods - The mods, Armory and Player List Plus were recently updated and resanctioned (Jul. 22) there https://github.com/fatshark-mods/armory/pull/1 https://github.com/fatshark-mods/player_list_show_loadout/pull/3
Jac 21 Jul, 2020 @ 9:46am 
Great news! Hopefully FS won't take their sweet time sanctioning this.
grasmann  [author] 7 Jul, 2020 @ 1:12pm 
I uploaded a new version, waiting for sanctioning now.

2.1.0
- Updated for Grail Knight Career DLC
- Removed alternative exotic item background
grasmann  [author] 12 Aug, 2019 @ 10:06am 
The latest update was sanctioned.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1391228174

@SKeLeToNya
These errors are normal. They should only popup once or so.
It has something to do with the config files I think.
When mods were not in the config files yet or whatever.
The error messages usually appear when you switch to modded realm and back and activate different mods.
SKeLeToNya 12 Aug, 2019 @ 12:24am 
And bit thanks, the mod is great. :)
SKeLeToNya 12 Aug, 2019 @ 12:21am 
Hi
Do anyone knows how to fix it:
*[ModManager][error] Trying to load mod with steam id 1448167528, not in downloaded list*?
grasmann  [author] 10 Aug, 2019 @ 5:48am 
"Take the many cries for a update as what they are, a compliment on what a good work you did so far with this mod, that people actually feel they can't do without it now."

Thanks and I'm not angry about people demanding updates. XP
Well, demanding might be a strong word but I certainly understand it.

Just know that when it takes me some time to fix a problem in a mod it's not because I enjoy people using imperfect code. XP
Prawn of Creation 10 Aug, 2019 @ 4:41am 
Ok, tested it out. Weapon/talent/helmet/costume/frame switching works ok. Deed filter is finally clear, and usable (have 2 pages of deeds, 1st page is full, and I see every sort button neatly).

Big thanks, dude! Love this mod.
Strangelove 10 Aug, 2019 @ 3:48am 
Don't stress yourself to much with it, no sense in burning yourself out with something like that if life goes shit atm. And if it is not for your sake, then do it for us, we need you and your mods in the future as well and not only for this patch. As you can see there is pure self interest at work here. :) So don't overdo it just because you feel bad about taking a bit longer. Take the many cries for a update as what they are, a compliment on what a good work you did so far with this mod, that people actually feel they can't do without it now.
grasmann  [author] 9 Aug, 2019 @ 2:47pm 
Opening boxes still seems to work. So with this everything should be fixed in theory.
grasmann  [author] 9 Aug, 2019 @ 2:32pm 
Update 2.0.0:
- Updated for v2.0
- Fixed bug in deed filter where deeds would overlap the filter controls ( hopefully )

I haven't checked opening boxes for other characters yet because you can't do that in modded realm. Have to test if this is crashing with the patch.
grasmann  [author] 6 Apr, 2019 @ 3:59am 
Update 1.8.1:
- Fixed option definitions for latest vmf

The problems with the deed filter are on my list.
FacadasGamer 29 Oct, 2018 @ 5:49pm 
thanks
grasmann  [author] 29 Oct, 2018 @ 3:47pm 
I uploaded an update:
- Fixed bug with crafting buttons ( extract illusion being removed )
grasmann  [author] 29 Oct, 2018 @ 7:54am 
New update is sanctioned and ready for use in official realm. XP
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1391228174
FacadasGamer 28 Oct, 2018 @ 1:27am 
Hello the mods and very good but I can not play more with him give me error, someone knows why
Daddy92 26 Oct, 2018 @ 3:45pm 
This is a fantastic mod, it is worth the wait even with a game breaking patch coming out.
Thank you for the quick update grasmann.
Durian Hammer 26 Oct, 2018 @ 2:57am 
thanks for this grasmann! much appreciated!
Jac 25 Oct, 2018 @ 9:01am 
Sorry your life isn't going great, Grasmann, but thanks for updating this mod. Hopefully Robin will approve it as soon as he gets back.
grasmann  [author] 25 Oct, 2018 @ 4:20am 
Not every patch will automatically break the mod.
But yeah I'll have to look into it.
As far as I know robin is on vacation at the moment.
I was told he will sanction the mod asap.
Again sorry for taking so long.
It's a weird and exhausting point in my life atm. XP
Synthetic Hydro 24 Oct, 2018 @ 2:47pm 
ikr
Warhämmer |D.w.D| 23 Oct, 2018 @ 6:59pm 
and the next beta patch are here omfg..... we never get this perfekt ui back :(
:steamsad:
Warhämmer |D.w.D| 23 Oct, 2018 @ 6:58pm 
you get answer from robin?
Warhämmer |D.w.D| 23 Oct, 2018 @ 6:58pm 
how long they needs? its the same mod that was sactioned before the patch.... idk what they have to proof soooo much
Synthetic Hydro 23 Oct, 2018 @ 4:35pm 
such a good mod waiting for it to be approved since the 1.72 been approved but it dont work so we waiting on this to be approved bump+
FacadasGamer 23 Oct, 2018 @ 2:41am 
or mods rights
FacadasGamer 23 Oct, 2018 @ 2:41am 
can anyone tell me what i should do because it is a good mods
FacadasGamer 23 Oct, 2018 @ 2:36am 
hello I still have problems with the mods still gives me error how should I do
grasmann  [author] 21 Oct, 2018 @ 12:46pm 
I'll ask robin to sanction it tomorrow.
Dimitrius 21 Oct, 2018 @ 2:32am 
How are we supposed to use the fix if it isn't even approved?
grasmann  [author] 20 Oct, 2018 @ 8:17am 
I uploaded an update.
- Fixed problems with game version 1.2.1
- Fixed "close_button" error
FacadasGamer 17 Oct, 2018 @ 5:01pm 
hello mods updet
VooDoo 4 Sep, 2018 @ 12:25pm 
The problem with the automatic illusion extraction is: those illusions are counted against a global item limit, together with actual items, cosmetics and maybe even deeds. Already saw a couple of people reaching it on reddit.
grasmann  [author] 2 Sep, 2018 @ 12:34pm 
I uploaded another small update and changed the color of the exotic item background a bit.
Should be orange now.
I hope. Damn you red green blindness. :P
grasmann  [author] 2 Sep, 2018 @ 9:22am 
@VooDoo
I was thinking about making an additional tab in the cosmetics menu that shows all illusions.
Another thing I was thinking about is extracting illusions automatically when you salvage items.
VooDoo 2 Sep, 2018 @ 6:37am 
I really love your mod!

Can you add some sort of illusion magement sytem? Like marking items in your inventory that have a not yet extracted illusion for example? Anything to cut down on time to manually check whether to extract/keep an illusion or not. Or maybe show how many of said illusions got extracted and are sitting in your inventory.
grasmann  [author] 2 Sep, 2018 @ 5:08am 
I uploaded an update which should fix the issues with 1.2:
- Fixed bug in deed filter
- Fixed bug in achievements filter
- Fixed buttons in achievement filter overlapping tooltip
- Fixed bug with new portrait frames
Just needs to be sanctioned now. :P
Gorwe 1 Sep, 2018 @ 2:34pm 
Doesn't work with console UI though. I mean, common sense, but just to let people know. The only change I see is the change to Exotic color(Orange -> Yellow).
grasmann  [author] 1 Aug, 2018 @ 12:08pm 
Another update:
- Added achivements filter to quickly find completed and unfinished achievments.
grasmann  [author] 31 Jul, 2018 @ 10:13pm 
Another update:
- Added option to use alternative background for exotic items in inventory.
The new color has a bigger difference to unique ( red ) items.
grasmann  [author] 31 Jul, 2018 @ 1:46am 
I uploaded a new version.
- Fixed crash when equipping hat for unselected slayer.
- Fixed wrong crafting button being highlighted when "remember categories" off.
-Milbor- 30 Jul, 2018 @ 6:30pm 
@grasmann
It seems like hotkey issue is indeed gone. Nice.
grasmann  [author] 30 Jul, 2018 @ 6:03am 
Another small update that puts character buttons in inventory in default game order.
( Soldier, Dwarf, Waywatcher, Witchhunter, Witch )
grasmann  [author] 30 Jul, 2018 @ 5:28am 
Another small update:
Changing heroic deed filter selects first deed in the grid.
grasmann  [author] 30 Jul, 2018 @ 5:12am 
Small update changing how crafting buttons are localized.
Should support all default game languages now.
grasmann  [author] 30 Jul, 2018 @ 4:12am 
@-Milbor-
I uploaded an update that should fix it.