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(feel free to watch the entire gameplay, but I forgot to mute my mic, sorry for that !)
Yeah I often miss or hit the edge, and manage to pass with luck (and flips).
I'll retry this weekend with low graphics, I *really* want to have a ghost on this map :D
Thank you for the constructive criticism.
I will certainly look into the CP that you were able to jump over, and the wall ride and the couple of turns right after are already on my list of 'tweeks' that need to be made.
As for the red-boosted-long-distance-CAUTION-jump. The yellow boost just doesn't have enough kick to get you there. It was many hours of trial and error to even have the red boost work. I'll see about adding some in game text for proper 'use'. ;)
And I absolutely know that the other jumps before it are uber tight with what speed you need to have before the boost push. And the landing is right at zero G. Are you going under the landing or hitting the edge?
To solve your game crashing. Maybe, just for this map, try lowering your graphic settings down a notch? Couldn't hurt.
So I did it again.
Yeah I enjoyed it :) Every checkpoint is respawnable, that makes your map way more playable than others 30min++ maps
I'm glad you removed the pipe section, it was fun but very frustrating.
At ~0:10:00 you can jump over a checkpoint, maybe you can get rid of it ? There is another one right after.
Some jumps are just before a turn, that's a bit unfair :D
Also, there was 2 longs jumps that I didn't enjoyed : the red-boosted-jump-then-caution-you-need-to-brake-then-turn and the one just before (I did not manage to have the right speed, tried 3-4 times).
Maybe the wallride should be announced, I hit the ceiling every time :D
Otherwise, you did a great job
(and yeah, game crashed again :'( )