Starbound

Starbound

Elithian Races Mod: Frackin Universes Patch
73 opmerkingen
Bluedream 25 jan om 23:24 
@Hobocop this was when Elithian Races actually had updates, the github was usually updated first, now this doesn't matter since it hasn't been updated in 4+ years
Misty 3 mrt 2024 om 6:33 
@Rylasasin Droden's immunity to Oxygen no longer works, they are now suffocating under water and moons, and using the mod Frackin Races with FU himself is a dubious gamble.
Hobocop 10 nov 2023 om 14:12 
"This is for those who (for whatever reason) use the Workshop version of Elithian Races."

Not too familiar with the modding scene in Starbound- Is there a reason I shouldn't be?
Nalumah 21 jun 2023 om 19:38 
How do you make Avikan Ship Lockers?
cutieryan 21 mrt 2023 om 10:32 
Does this potentially include Elithian Races's events (Akkimari mining drill raids, supply crate drops, etc.) on FU planets?
Punished Vorst 31 jan 2023 om 0:44 
"For whatever reason"
So many people, myself included, are out of the loop here. lol
Schlatt 27 dec 2022 om 2:33 
*for whatever reason* is there a reason not to? im new here so idk
Adrian C G 24 apr 2022 om 9:52 
for the droden's legion bonus (if playing with FU) if i where to have the max droden followers for the bonus would it be the bonus twice (1x1.075 done twice then added together) or would it be a combined form first (1x2.15) ?
Professional Papa Berno 10 sep 2021 om 21:45 
So, possibly stupid question, how do you download the github version of the elithian mod? I cant seem to figure it out but that could be just me being dumb. Thanks in advance!
LeonKappa 18 aug 2021 om 13:29 
He got a point, but you can download the more unpolished/ newer versions of elithian races on github as far as I know, so the mod isn't pointless
Revalopod 16 aug 2021 om 14:17 
Jonny's got some brains
Randumduk 27 jul 2021 om 11:12 
Jonny's got a point
DrKurnis 27 jun 2021 om 15:19 
Agree with Jonny
Goose 27 jun 2021 om 6:16 
What Jonny River said
Jonny River 14 jun 2021 om 14:23 
- NOTE: this is for those who (for whatever reason) use the Workshop version -
.....why would someone want to use the easier way to do something.. hmm i wonder.. I know when i go to open a door i like to get into a crab crawl and use my foot instead of my hand...
Now - why not just up the newest version here? - is it out of spite? or is there an actual valid reason?
Vokun Vulon 1 mei 2021 om 18:39 
Question, I'm looking into making a variation of the Human race, specifically for a Shellguard themed playthru on FU, I am having issues finding any guides or information on how to do this however.
Do you have any links to a guide, or some template that I can download to tweak?
Ашэр Драксон 16 feb 2021 om 4:12 
Race is not displayed when starting a new game...
KolincaRN 25 nov 2020 om 17:39 
Hey. I've been trying to find wetlands biome from Elithian but no luck over 20 or so deserts... could you also improve their spawn rate?
BurntKrispe 20 nov 2020 om 12:16 
I get encounters, but avikan animals won't spawn.
Joker 16 nov 2020 om 19:09 
does any of this elithian break axes or shields lua? with fu
KolincaRN 12 nov 2020 om 17:39 
@Alpha Mason
It only talks about encounters patch. Nothing about balance...
Chronos "Salty" Pliskin 7 nov 2020 om 2:39 
Does this patch balance things for Elithian Alliance to be more inline with the Frackin Universe mod, because if it doesn't it should? I only ask because you can still craft the EPP from Elithian Alliance mod and I don't know if you have rebalanced for FU because they seem to still have the default recipes from Elithian Alliance.
Hark 27 jul 2020 om 13:58 
Does this patch just enable Elithian Races on FU modded worlds? Is Elithian Races content still available on vanilla worlds without this patch when using FU? (interested for immersion, don't want non-FU content on FU worlds)
FleetOfWarships 20 jul 2020 om 15:31 
Is there a particular reason the workshop version is updated less? Not a big deal just curious.
Rylasasin  [auteur] 27 jun 2020 om 10:58 
The Workshop version is updated far less often than the github version. The workshop version was updated last august the 19th. Almost a year ago.

The Github version was updated 22 days ago.

The github version has a lot more content than the workshop version because of it.
A Cat 27 jun 2020 om 10:33 
Why?
Rylasasin  [auteur] 27 jun 2020 om 9:55 
Yes.
A Cat 27 jun 2020 om 9:00 
>those who (for whatever reason) use the Workshop version

What means "for whatever reason"? It's worse or what?
Rylasasin  [auteur] 27 mei 2020 om 8:42 
Attention: For those who use the Github version of EA, please switch over to this version:

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2109242974
TheDestroyer 10 mei 2020 om 11:32 
Is this required as of 2020 May?
Drakray 8 dec 2019 om 18:31 
@Rylasasin ah ok thanks, I'll try to make myself a lil patch then
Rylasasin  [auteur] 8 dec 2019 om 13:18 
You can't find Centensian Liquid Strange Seas anymore. Sorry.
Drakray 8 dec 2019 om 9:23 
Hi there, I just subscribed to your other mod that make Strange Sea random again, and this one state that it Remove Strange Sea change. Does that mean that I can't find Centensian Liquid SS anymore, or MSSRA make it possible? or do I need another mod for that?
Rylasasin  [auteur] 11 okt 2019 om 11:47 
I think so, it should be.
Space 11 okt 2019 om 11:27 
Is this mod still functioning without needing to be updated with the latest changes by both mods?
*Yuki* 10 jul 2019 om 2:00 
I see, thanks for explaining
Rylasasin  [auteur] 10 jul 2019 om 1:24 
They do. The point of this mod is to spawn them on Frackin' biomes.
*Yuki* 10 jul 2019 om 1:00 
I've defined. Shouldnt Elithian encounters spawn on planets with vanilla climate/biomes, without this?
Rylasasin  [auteur] 9 jul 2019 om 23:54 
Define "necessary".

Will your game crash without this? No.

Will you get Elithian Alliance encounters on frackin worlds without this? No.
*Yuki* 9 jul 2019 om 19:14 
but is it necessary to use? I mean - frackin' also include vanilla planets to spawn modded encounters, no?
Rylasasin  [auteur] 30 jun 2019 om 10:06 
As far as I can tell, it does.
cutieryan 30 jun 2019 om 9:14 
So, does this still work in 1.4? I remember that this actually worked in the past.
JangoXIII 18 jun 2019 om 15:03 
Why abandon us creator?
A man 18 jun 2019 om 6:41 
wait so when is the steam one going to update? I have stopped playing until the bug where floran villages are nonexistant wont spread in my universe...
Rylasasin  [auteur] 6 jun 2019 om 4:10 
@Seti the Elithian github was updated 3 days ago, so don't worry, EA is not dead.

I however have gone back to Fallout 4 for the time being.
Seti 4 jun 2019 om 2:32 
Im really worried that this might be dead, the only big mod that is alive right now is FU
JangoXIII 26 apr 2019 om 17:33 
is this still going or is it dead as far as development?
Rail 15 dec 2018 om 12:14 
Does anyone know of any bugs with this patch? Like completely replacing other encounters, or other ship-encounters in space? I don't really want to install it and use it if it's over-writing anything in FU, but I'm not aware if it is or not.
Tinipanda12 6 okt 2018 om 9:47 
YES its finally ready!!
Rylasasin  [auteur] 22 sep 2018 om 22:17 
@nickyfalconer.exe: You could have just pointed to the "required items" box on the side there.

@[DFS] REDBLUEPootisMANN: A Frackin Races patch is unnecessary, so no.