Arma 3
Napf Island A3
62 Comments
Valmo 2 May @ 11:35am 
Do you have the real location coordinates from this map?
GTG | Anoreth 1 Sep, 2024 @ 3:29pm 
Great map. Years later and holds the test of time!
Thank you !
Little Tiger Racing 2.0 31 Aug, 2024 @ 8:19pm 
Why are you still not adding Screenshots? Kinda Dumb, Right?
take two... 18 Jan, 2023 @ 7:15am 
@Priorik, красиво)) Еще бы добавить скрин с полной картой топографии.
Priorik 3 Apr, 2022 @ 5:29am 
Jinkis 13 Feb, 2022 @ 7:27pm 
Got those collision meshes on the roads, seems to be common with maps ported from Arma 2. Hopefully it can be fixed one day, that's a lot of years of work to have such a little thing make it annoyingly less operable. It's a great map!
huber.patrick2 15 Jan, 2022 @ 1:48pm 
Echt eine super Map. Kannst du mir sagen welches Model du für die Strassen verwendet hast?
Vortex 8 Aug, 2021 @ 5:33pm 
Howdy! I represent an Arma 3 Starsim Unit and we would like to use your map in our Mappack that we are putting together. What would we need to do so that you would allow us to use your map?
Schaer 3 Aug, 2021 @ 7:58pm 
Hey, Appmann, can u fix invisible walls, pls?
Winter06 22 Dec, 2020 @ 5:08pm 
well invisible walls on the roads if that would be removed it would be perfect
Ragnar LootBlock 15 May, 2020 @ 7:34pm 
Map pic?
Lakris  [author] 6 May, 2020 @ 4:30am 
If you're missing CAData check if you have CUP Terrains enabled. It's possible though that the CUP team made some changes in their file structure.
Damage Inc. 4 May, 2020 @ 3:30am 
I also can't seem to find a exile.napf.pbo file
Damage Inc. 3 May, 2020 @ 3:53pm 
Well, I tried to run this map on the server.. not sure what Im doing wrong.

Warning Message: Addon 'sk_pond_50x' requires addon 'CAData'

Lakris  [author] 3 May, 2020 @ 1:33pm 
You should be fine using these mods on Napf
Damage Inc. 3 May, 2020 @ 8:58am 
Just getting my feet wet with running an Arma3 Server.
I always enjoyed the NAPF Map in Arma2 and I am thinking of running NAPF on Arma3.
My question is, are there issues with various Mods running this map? Namely DMS, Occupation, the RHS series, etc.
Thanks!
POOYLO HOOYLO 20 Jan, 2020 @ 11:23am 
On this map the sun isn't in right position on the sky. In current state his coordinates namely longitude and latitude is like in Madagascar.
A patch like that can solve this problem.

class CfgPatches {
class tu_Napf_c
{
units[] = {};
weapons[] = {};
requiredVersion = 1.03;
requiredAddons[] = {"Napf"};
};
};
class CfgWorlds
{
class CAWorld;
class Napf: CAWorld
{
longitude=7.94;
latitude=-47;
};
};

The longitude and the latitude is taken from real Napf place.
Fuzzle 16 Jan, 2020 @ 6:07pm 
@Dack Janiels You'd just need to have the Napf Winter mod loaded and make sure its signed so it forces clients to run it as well.
Pouchtre 17 Nov, 2019 @ 2:51am 
I have an Exile server with regular Napf.
How can I switch to Napf Winter ?
Lakris  [author] 4 Jun, 2019 @ 12:16am 
Turned out my Steam client hadn't updated for more than 6 months. Please let me know if it's werking now.
Lakris  [author] 27 Apr, 2019 @ 7:23am 
yes nothing changed, there were complaints that ArmaLauncher wouldn't enable direct download from game servers
5niper 27 Apr, 2019 @ 6:55am 
nvm looks like just uploaded same files. :)
5niper 27 Apr, 2019 @ 6:55am 
What changed in April 23rd update?
Lakris  [author] 23 Apr, 2019 @ 5:21am 
good, is it working now?
Tookatee 23 Apr, 2019 @ 4:21am 
Your update just pushed to steam today
Lakris  [author] 22 Apr, 2019 @ 10:57pm 
i don't really understand how uploading the same files (unaltered) with Arma3 Publisher again would change anything - this version was uploaded with Arma3 publisher in the first place.
Tookatee 22 Apr, 2019 @ 7:58am 
Yeah I'm also not seeing any new versions of this mod, it still says the last version was released on June 28th, 2018.
LIVEANDLETDIE 22 Apr, 2019 @ 2:18am 
dont think you hit publish/upload, changelog still shows last update at Update: Jun 28, 2018 @ 12:05pm
Lakris  [author] 22 Apr, 2019 @ 2:08am 
i updated it yesterday, still not working?
LIVEANDLETDIE 21 Apr, 2019 @ 10:14pm 
Flatter, if you could update the mod to allow autodownload it would be much appreciated, until then servers have a hard time using your glorious work. If you need help on how to properly do this, please send me a message and i would be glad to assist
NemaNi 21 Apr, 2019 @ 6:18pm 
Arma launcher doesn't subscribe this mod automatically.
rodrigo 21 Apr, 2019 @ 4:16pm 
there's no link to the Workshop.
fix that thing
ok
good
Vitdom 21 Apr, 2019 @ 9:29am 
Unable to join servers using this mod, there's no link to the Workshop.
Tookatee 21 Apr, 2019 @ 1:34am 
@Flatter please follow @Predator's advice and update the mod with that tool, cause as of now it will not auto download for people joining a server. Currently it's not that good for servers looking to use it.
Predator 5 Apr, 2019 @ 1:53am 
@Flatter please update NAPF mod with this tool https://community.bistudio.com/wiki/Arma_3_Publisher
"Published mods (and other items) can be then subscribed by other players and loaded to the game by Arma 3 Launcher."
Predator 1 Apr, 2019 @ 2:45pm 
@Flatter if you don't fix auto-download i will. But better if you will fix :)
Lakris  [author] 1 Apr, 2019 @ 5:30am 
@Predator it doesn't auto-download? It should though. And yeah, go ahead.
Predator 31 Mar, 2019 @ 4:56pm 
@Flatter can we include your addons A3 Napf Island into our addon?
Predator 31 Mar, 2019 @ 4:55pm 
Hi @Flatter why arma 3 launcher cant to download your addon in auto mode?
It is to suggests searching in the workshop yourself.
By this reason we must to turn off Napf Island on our servers.
kelley 21 Feb, 2019 @ 8:29am 
If you have Napf you already have the winter version(look in PBOs) . Also the surface sounds are there just at a very low volume. An easy fix without changing any files is to run JSRS sound mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=861133494
LIVEANDLETDIE 14 Feb, 2019 @ 12:38pm 
Is the Winter version uploaded on steam? if not, can you please upload!
Ondra 30 Jan, 2019 @ 1:06am 
@Flatter Can you try port napf in to dayz sa?
Lakris  [author] 7 Jan, 2019 @ 8:36am 
Thank you. Please remember that this map was originally made for Arma2 using Arma2 tools, and it's but a port to Arma3 made by ANixon. Most of the present bugs are probably due to changes recently introduced by the CUP team.
Torstein 7 Jan, 2019 @ 7:41am 
There is an issue with the water near the dam. If you head out from the dam wall with the deepest amount of water towards the middle you will fall through the water and drop to the bottom. You will then be able to run around as if you were on land.
Hart 22 Dec, 2018 @ 1:54pm 
Anytime, thanks for the awesome maps!
Lakris  [author] 22 Dec, 2018 @ 1:49pm 
Headless clients not working properly either. No idea yet where that's coming from. Thanks for the info!
Hart 22 Dec, 2018 @ 1:46pm 
Seems like it. Left this same comment @ terrain core’s page. They have a hotfix coming, but no notes on what’s specifically getting updated yet.
Lakris  [author] 22 Dec, 2018 @ 12:55pm 
hmm apparently CUP team changed some paths?
Hart 22 Dec, 2018 @ 11:36am 
Since the CUP updates last night, I'm getting the following errors both server and client side.

Warning Message: Addon 'sk_pond_50x' requires addon 'CAData'
Warning Message: Addon 'KPFSWaySigns' requires addon 'CAData'
Warning Message: Addon 'KPFSWaySigns' requires addon 'CASigns2'
Warning Message: Addon 'MBG_Buildings_3' requires addon 'CAStructures'
dpd29 28 Nov, 2018 @ 8:44am 
hi, there is a mistake in this map. there is no sounds in forest with steps of AI or player walking or runing.