Overgrowth

Overgrowth

Khyo and the First Generation
24 Comments
Moustache Cash Stash 11 Dec, 2023 @ 5:04pm 
Oh, I was just coming to post about the third map/Priya's world getting stuck on the chatbox and not allowing going further, but I noticed Katliope mentioned it 3 years ago. Hope someday it gets fixed.
Moos 29 Apr, 2022 @ 5:56pm 
awsome
Katliope 20 Nov, 2020 @ 4:16pm 
Please fix the chat box glitch in Priya's world.
kavika  [author] 10 Nov, 2019 @ 12:22am 
+Altaica +Obi Ron Pierrogi you have to install and enable the "Object Terrains Pack" mod in addition to this mod. That additional mod is linked on the right hand side of the page
Altaica 9 Nov, 2019 @ 12:28pm 
same problem here, falling into death. no ground underneath. also there is an error, that a file could not be opened:
Data/Objects/Terrain/Project60/14_gentle_slopes.xml
Obi-ron 8 Sep, 2019 @ 12:23pm 
Is there supposed to be a ground? because there isn't a ground and all that i can do without editing is fall to my death
Katliope 1 Apr, 2019 @ 10:55am 
Guys You can get past the part where the dialogue pauses because you can still move your character, and you can move during a view bits of dialogue so just do that and keep up with Priya and you can do it! :D
Wolfsong The Jester330 16 Feb, 2019 @ 4:44pm 
Going to Khyo after talking to Priya in her world leads to a frozen chat dialogue with nothing said
SiscoLink  [author] 4 Jan, 2019 @ 5:31pm 
And since I wasn't even able to participate properly for the MapJam Event due to lack of participants and horrible time management, I wasn't able to work out the kinks that was plaguing me while this campaign was in development. And thus, my attempt was for literally nothing.
SiscoLink  [author] 4 Jan, 2019 @ 5:28pm 
Due to the recent update for Overgrowth, there has been a bug with the second dialogue once you reach the "Land of the Gods" level. I don't really blame anyone for being mad about that part tbh

I plan on updating the campaign mod to fix these problems to whereas you won't have to follow the character manually anymore for those who don't like "walking missions" or whatever.
Rat Meat 23 Nov, 2018 @ 11:06am 
:steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy:
camer5 8 Aug, 2018 @ 7:42am 
:steambored:
camer5 8 Aug, 2018 @ 7:42am 
its fucking shit
Jordan Hegedus 5 Jul, 2018 @ 10:42am 
:steamhappy:
Pharaoh 1 Jul, 2018 @ 9:19am 
:steamhappy:
Pharaoh 1 Jul, 2018 @ 9:19am 
aw it didn't work :(
:steamfacepalm:
Pharaoh 1 Jul, 2018 @ 9:19am 
:steamhappy
Ocivius 28 Jun, 2018 @ 1:38pm 
:steamhappy::steamhappy::steamhappy::steamhappy::steamhappy:
CENA 26 Jun, 2018 @ 11:33am 
its the steam emoticon take over:steamhappy::steamhappy:
GREEN 25 Jun, 2018 @ 3:43am 
Why is everyone using :steamhappy: lmao
Joe Garth 24 Jun, 2018 @ 10:37pm 
if you show a game company this it could become a game pub g did it so why can't you:steamhappy:
Cordova19 24 Jun, 2018 @ 1:08am 
Nice job.
Zed 23 Jun, 2018 @ 9:34pm 
For a mod without combat, this was very very enjoyable :steamhappy:

The parkour was pretty good, less confusing than some of the parkour in the OG campaign. But it was a lot easier.

Overall, nice job! :steamhappy:
Zed 23 Jun, 2018 @ 9:00pm 
You did get it in with the four hours remaining! Nice job SiscoLink! :steamhappy: