Conan Exiles

Conan Exiles

RescaledExtendedBuilding
67 Comments
AkatokuChaos 23 Jan @ 9:01am 
causes game to crash. does not work at all
Sarge of Greyhawk 26 Jun, 2023 @ 9:57pm 
Could someone get ahold of the builder of this mod? Ask them if they could take some time and update this mod for us or if they are done if they could hand it over to someone that could take over for them. It would be awesome as this mod is sorely needed with the re-scaled alters wells vaults and maps all in one. It was the best.
Aliascar 10 Mar, 2023 @ 7:05pm 
Not updated since 4 years, dead mod.
Shame cause i loved it
Emerysa 31 Jul, 2022 @ 11:27pm 
DEAD MOD no iron tools in blacksmith bench, cannot make shaped wood in carpenters bench, dont waste your time
Doc Holliday 10 Nov, 2021 @ 7:10pm 
dead mod?
Daimonicon 17 Nov, 2020 @ 9:40pm 
Same what GenericEric said - elementary recipes disappear at carpenter's workbench and blacksmith's workbench - iron axe, pickaxe, shaped wood, ingots etc.
GenericEric 3 Nov, 2020 @ 10:41pm 
this mod makes the iron tools not show up at the blacksmith's bench and i don't know why
Sarge of Greyhawk 15 Aug, 2020 @ 7:03pm 
Can someone, who is able , fix or redo this mod ..It is the best for a small group. It really needs updating.
CallMeBigDaddy 1 Feb, 2020 @ 6:28pm 
Sad that they stopped updating this mod
spootyshiznit 6 Jan, 2020 @ 4:34pm 
2018 was the last update :(
Ater 2 Jan, 2020 @ 5:46pm 
Well and Maproom causes a crash. Please update this fine mod
nightdemon3 23 Dec, 2019 @ 7:56pm 
tiny issue - this mod seems to break statue of refreshment
ian.silver67 8 Dec, 2019 @ 5:47am 
@Storm, if you are still maintaining this mod ( I really hope so), as others have noted, it needs updating as map room is broken and attempting to open the inventory of a reduced scale altar now causes a fatal crash. If you're not maintaining (June 2018 is a long time ago for an update), that is your business, but could you let us know. Cheers.
scooby45247 6 Dec, 2019 @ 11:32am 
needs update
CaptainBeefcake 27 Oct, 2019 @ 6:56am 
I would really like smaller versions of all the shrines like this mod offers. The giant items make it daunting to plan an inclusive base.
Too bad it seems abandoned. Hopefully another clever modder will step up.
✨Blob✨ 27 Sep, 2019 @ 11:42pm 
should be updated because map-room is unusable
Sarge of Greyhawk 26 Aug, 2019 @ 3:30pm 
Hello folks does anyone know of a rescaling mod that does the wonderful job that this one does. It seems that Storm has not been on in a long time and has not updated this mod in the last three updates of the game.If anyone know of a rescale mod like this please give me a shout out.. Thanks
Sarge of Greyhawk 25 Aug, 2019 @ 3:10pm 
Is there anyone working on this mod?? I really love this mod on my server and so do my players, but it is causing a few problems 1) If you build under water the doors won't work if placed under the water level. 2) For some reason it crashes the sever if someone tries to craft the Advanced Fishing Net at the crafting station. Thanks and I hope you are able to get an update out. It started with the last Conan update.
Zackattack 25 May, 2019 @ 8:44am 
Any suggestions on Load Order?
Tchaikovsky 10 May, 2019 @ 9:57pm 
with the last update of the game, this mod is 100% bugs and general server crash :/ i hope they update this mod
g_i_z_m_o 22 Apr, 2019 @ 2:27am 
i also have detected several issues with this mod. Preservation box is not working anymore. I missing recipes in armorers bench (Silk e.g.) and all other issues Bodin is describing. So i uninstalled it, but your idea is great. Simple a downscaled map room and altars would be great. To bad this is not working properly, i would have appreciated a smaller map room...
- 19 Feb, 2019 @ 4:46am 
I really liked this mod, but its not playing nice. The armorer's bench is blocking some recipes (like twine and skins), the statue of refreshment displays the water, but not the statue itself, and depending on the mod load order, sometimes the fire on the four corners of the mitra shrine "float" a couple of feet above their braziers on the altar. I've tried multiple load orders, and removing mods, but it seems to be this one that causing issues. I've even tried the Rescaled version without building extensions, but that one has the same effect, too. But I really liked this mod. Thank you for work on it and sharing it with the community.
Klarum 6 Feb, 2019 @ 3:43am 
Any chance you can make a sub-mod that only scales down the sizes and doesnt touch on the structure support. The later seems to not be working properly.
Christian 12 Jan, 2019 @ 9:08pm 
I'm having the same problem with the ceilings not being able to be placed on the pillars...
Kuroe 24 Dec, 2018 @ 5:12am 
This mod is really great and useful to use. but there's this problem that I can't put a ceiling on top of a pillar. and I think its being caused by this mod or a mod on our servers conflicting to it.
᠌ ᠌᠌ ᠌ ᠌ ᠌ ᠌ ᠌ 13 Nov, 2018 @ 12:47am 
I'd definitely like to use this mod over extended building, but I just want to make sure there are no compatibility issues with the current version. Any notifications from storm would be greatly appreciated as I love your mods and would like to experiment with this one as well.
Bashere 11 Oct, 2018 @ 5:11am 
This mod appears to be blocking some aspects of the armorer bench, namely the ability to make twine and convert various skins to thin hides.
Ryethiel 10 Sep, 2018 @ 8:41pm 
YES! Thank you! I've been searching for something like this for a while now. Got tired of Stability being such a pain to deal with on our private server.

Awesome work!
PunisherXFI 10 Sep, 2018 @ 12:36am 
wo ist denn die Mod ID ?
Unfrozen Caveman Lawyer 22 Aug, 2018 @ 1:19am 
This may be a dumb question, but does this mod affect anything that’s already out in the world? As in do the NPC altars and wells stay the normal size, or are they rescaled too?
Rilgar 21 Aug, 2018 @ 1:58pm 
To echo LaserPants5000's comment below. This mod does indeed seem to break the Pelt to Hide recipes in the armorsmith! Confirmed by with: Recipe missing, remove mod, recipe back, install mod recipe missing etc. May be due to a conflict as I run several other mods too...
Bad Taiming 21 Jul, 2018 @ 9:26pm 
Thanks for the mod number for some reason it does not show up here for me.
hellhouseink 21 Jul, 2018 @ 7:39pm 
PoopinCorn I had this bug happen to me aswell. I cannot say it was this mod Im using the the extended split from this mod but was starting over in SP so Im grabbing the different version. I have no idea if this mod causes the issue with no name thralls buts its highly unlikely
Les Friction  [author] 11 Jul, 2018 @ 1:02pm 
Aiz: There seems to be an issue with the Rift of Yog itself, I ran unmodded and was still unable to place the alter. Looks like something in the blue print is bugged... I'll have to dig deeper into it and see if I can fix it up.
Les Friction  [author] 11 Jul, 2018 @ 12:18pm 
LaserPants5000: You may want to check your other mods because all the recipes show up for the armorers work bench using this mod. This mod does not touch the recipes tables, so there must be some other mod you're running causing the issue.
LaserPants5000 10 Jul, 2018 @ 11:21am 
mod removes the 2 twine, unentwine and all the various pelt to hide recipes from armor bench for some reason.
Les Friction  [author] 8 Jul, 2018 @ 7:36am 
I have confirmed the second of Yog's altars wont place, but it still works fine in the upgrade process from the pit. I'll take a look at it after the weekend and get back home.
Aiz 6 Jul, 2018 @ 5:07am 
I believe Yog's Rift is the third, but it could be the second. Was checking what the altars looked like with the mod installed and just couldn't place it.
Les Friction  [author] 6 Jul, 2018 @ 12:49am 
Aiz, is Yog's rift the second in the tier?
Les Friction  [author] 6 Jul, 2018 @ 12:48am 
I haven't had any problems with the thralls not having any name and still have their stuff.
Phantom 5 Jul, 2018 @ 12:38pm 
is anyone having problems with their placed named thralls not having any name now and all thier stuff is missing? We use multiple mods so im asking this in each mod chat. Thanks
Aiz 5 Jul, 2018 @ 8:40am 
Can't seem to place Yog's Rift with this mod installed.
Les Friction  [author] 3 Jul, 2018 @ 4:19pm 
If you look above in the green url you can see the id number, but here it is 1417609995.
Verayth 3 Jul, 2018 @ 2:43pm 
is in the URL
Bad Taiming 2 Jul, 2018 @ 8:14pm 
what is the mod number so i can install it on my server. I tried it in single player and i really like it
Les Friction  [author] 1 Jul, 2018 @ 1:33am 
I was unable to recreate the map room vanishing when testing the mod on our server. I dropped down 5 map rooms at random locations, then re-enabled the mods and went back in and all the map rooms were still there, even the one that is at our main base is still there. It could be a possibility that another mod may have been conflicting with it when you enabled it, what mods are you currently running?
karmana1 1 Jul, 2018 @ 1:27am 
Thanks, Storm! I don't think yours is specifically responsible; coincidence maybe, or somehow is related to whatever is triggering that bug for many people on the forums (which hasn't been discovered yet, tmk.)
Les Friction  [author] 1 Jul, 2018 @ 1:00am 
Sorry for the spelling, should have been been "experienced"...Have to correct myself from time to time.
Les Friction  [author] 1 Jul, 2018 @ 12:56am 
I haven't experienced the map rooms vanishing, but i will test it out running no mods on our server and creating a map room and then enable the mod to see if I experiance the same.
karmana1 30 Jun, 2018 @ 1:57pm 
Did notice that when we added this one, the pre-existing map rooms, about half of them vanished completely. May not be related; unsure. We had not experienced the 'things disappearing' bug others report on Funcom forums, until we added this mod here. Since then, things that have a saved 'player created state', seem to be reset each time the server is reset.