Starbound

Starbound

Monster Spawn X5
13 kommentarer
Super Brasilis 27. aug. 2022 kl. 20:04 
Too much lag this makes me suffer of a non playable game, char just wants to walk alone to the wall.
shardinhand 20. juni 2022 kl. 1:29 
awesome better for my frame rate welldone my man!
Neco Arc Enthusiast 8. juni 2021 kl. 22:39 
damn, it would be cool if they did tho
Southern Wind  [ophavsmand] 8. juni 2021 kl. 22:30 
@King Phoenix No, it is not. It will override or collide.
Neco Arc Enthusiast 8. juni 2021 kl. 22:18 
does this stack with the x10 mod? does anyone know?
Southern Wind  [ophavsmand] 9. mar. 2020 kl. 20:43 
@viske you don't have to say sorry. i am the one who have to say sorry. i have not played starbound for many years. i am so sorry. thank you for inform.
viske_ 9. mar. 2020 kl. 16:43 
Im sorry to tell you this but this mod breaks "cyberspace" in vanilla bounty hunter quest line - it kicks player back into the ship. I unistalled it and everything worked.
tf2_bot 25. juni 2019 kl. 1:29 
Would like a x3 and or x2 version since the guards get overwhelmed quite easily
Super Brasilis 17. juni 2019 kl. 9:22 
not recomended for first planet, because this makes impossible to activate the gate, by quanty of mobs i can't stop dieng every time i beam down :cleandino:
FujoshiEmily (FB Patrick x Pete) 21. jan. 2019 kl. 1:16 
hey, you should make a 0.5x multiplier lol
CoolFrood 2. juli 2018 kl. 10:38 
Tried the mod and could not use any dash tech while installed.
Dralarco 16. juni 2018 kl. 16:43 
Thanks for listening. With the x10 there are safer zones and harder zones. Then night falls and everything possible spawns (in FU). That lags my comp to the point of my charactor being the only thing that moves. Also with the RPG mod, the exp gain difference is huge.. hope a x5 helps with both.
Bikkudie 12. juni 2018 kl. 15:34 
Hey, I found a really big issue with this mod, I posted the details in the discussion that I just posted here.