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In the meantime, X:R has clearly fallen into disrepair. And certainly most of the mods have not been updated. But from my point of view this mod should still work. It didn't change anything in the game mechanics, so it should update all Targon Weaponplatforms after a new gamestart.
Feel free to give me feedback if everything works properly with a new save. That would be great! :-)
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1185933752
Поставь в патруль к станциям пару капиталов с истребителями и пусть летают вокруг нее. .
There is, as far as I know, a mod that adds an extra turret to the skunk. But I guess that never worked so well.
Сто за БДСМ ))?
The information should correspond, as in the screenshots in the description.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1403776045
And this is where it shows is upgraded to max
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1403775787
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1403759055
Here the same station showing what it has on defence platforms...used scan stations so you can see the red weapons
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1403758856
This is the Cell recharge fac in DeVries...as you can see...it has all weapons as the mod is intended
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1403758686
And this is one of my stations that i ordered to build a defence...it didn't have...to see if it builds all weapons..and it did
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1403758456
I have reposted this because it copied the same link to all...
I'm a consultant. )) Author - Prior Micha
On the screenshots, the current NPC station. But this is a new game. Did not check the mod, on the game that was started earlier.
improvement