Space Engineers

Space Engineers

Play multiple sounds using a single sound block
19 Comments
King DaMuncha 5 Sep, 2024 @ 8:21pm 
This only has one use, to make a block play a sound, the sensor cant activate a switch AND play a sound.
King DaMuncha 5 Sep, 2024 @ 1:54pm 
My toolbar in Edited Actions only has two options, on and off. You have 3?
King DaMuncha 5 Sep, 2024 @ 1:40pm 
Your tutorial video is bad.
Mr. Shadow 20 Sep, 2022 @ 8:52pm 
Sooo I understand you don't play SE anymore but would you happen to know how to get the script to work with a group of sound blocks? I tried putting in the name of the group as the sound block name and it didn't work so is there a different way to do it?
jglenn1562 11 Mar, 2022 @ 1:10pm 
Is there a possibility to modify this script so that you can get button inputs to behave like the large grid jukebox (Play/Stop, next track, previous track buttons)? Taking a step further, could there be an LCD to display current sound playing? This is the closest script I can find that could bring my small grid jukebox to life.
Neyna  [author] 9 Jul, 2020 @ 2:32pm 
Thanks Lomion, I am happy that it still works and that you found it usefull :)
Lomion 7 Jul, 2020 @ 8:48pm 
Dunno why everyone post that this doesn't work. Works fine for me. Great script. Saves a lot of space, pcu and visual appeal. :steamhappy:
Neyna  [author] 3 Apr, 2020 @ 10:53am 
Sorry i am not playing SE any more. And thanks for your kind message.
Wilziak Kid[LoL] 2 Apr, 2020 @ 8:01pm 
any chance you could update this mod? i had it working for a while, then it stopped. it was a great mod
Neyna  [author] 5 Apr, 2019 @ 12:37pm 
Yes i am looking forward to play Dual Universe but i dont think it will be before a few years :) The game looks very promising.
I already work in software development but making games could be very interesting indeed but there are few companies :(
matthewvogt 5 Apr, 2019 @ 9:28am 
I can understand that thank you. Have you check out Dual Universe? lol they could use your scripting skills.
Neyna  [author] 4 Apr, 2019 @ 1:13pm 
Thanks for your kind message. I will look for the problem the next time I play (it may take some time since I dont have a lot of interest in SE right now). But an update seems to have broken the script :(
matthewvogt 4 Apr, 2019 @ 9:26am 
Thank you again for this mod for when it was working =) I had fun fiddling with it in game.
matthewvogt 1 Apr, 2019 @ 12:21am 
doesnt work
Kehvan007 25 Nov, 2018 @ 10:54am 
Doesn't work.
Neyna  [author] 19 Aug, 2018 @ 4:48pm 
You can if you extend my program by programming a list of sound to play knowing each sound length. But you need to do some C# programming.
Helratz 19 Aug, 2018 @ 6:52am 
Is there a way to make a sound block or group of sound blocks play a specific list of sounds that will play in sequence automatically that doesn't require a ton of programmable blocks or timer blocks?
Neyna  [author] 2 Aug, 2018 @ 2:50am 
No problem i was annoyed by the problem too :) Thanks for your feedback.
Parias 1 Aug, 2018 @ 8:30pm 
Thanks for making this! Good solution for a very annoying limitation.