RimWorld
Lord of the Rims - The Third Age [Deprecated]
396 Yorum
CoolEtto 25 Haz 2024 @ 18:35 
1.5 pls
WishingStarGaming 5 Kas 2022 @ 11:39 
please update
L 21 Eyl 2022 @ 10:13 
update keep the lord of the rims going
Vi-El 4 Eyl 2022 @ 20:26 
For anyone that wants this to update, there is almost no point. It doesnt really add much the other medieval overhaul mods dont add or disable. Jec would put effort into a mod that already exists in literally the same way.
Doc 15 Ağu 2022 @ 12:01 
please update
Desperate Housewolf 7 Ağu 2022 @ 12:51 
Anyone know if this is compatible with Medieval Overhaul and/or Rimedieval?
Deemer 26 Tem 2022 @ 23:27 
@fabio.pinhao.mello a peg leg? not sure if there is a arm version
Dis Lexic 18 Haz 2022 @ 16:34 
I feel like this should be a storyteller, rather than just outright removing everything past medieval.
fabio.pinhao.mello 13 May 2022 @ 5:07 
Suppose my pawn lost his arm or his leg. The tech is restricted to Medieval. Is there a "magical fantasy way" to help the pawn? What are the possibilities?
Billy Rising 21 Nis 2022 @ 17:35 
if i download this mod again, it will be the furthest away from sanity i have ever been.

plz fix
Trigger 19 Eyl 2021 @ 19:49 
Why would this not get updated, people need there Sam Wise
T4GVN 19 Ağu 2021 @ 14:44 
Please update! The continued version by a different author deletes my pawns.
AccelTT 3 Ağu 2021 @ 4:26 
hoping this gets updated, cant seem to find any working alternative. love your mods!
TheShantyMan 24 Haz 2021 @ 15:16 
Compatible with combat extended?
Mlie 28 Eyl 2020 @ 13:34 
I made an unofficial update of this:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2242416385
Will take it down when/if Jecrell gets back in accordance with the statement of the admins on his Discord.
Hope this helps anyone!
M.A.R.T.I.N. 18 Ağu 2020 @ 5:58 
@inkabutz, so sad :'(
Darkgills 15 Ağu 2020 @ 15:04 
updateeeeeeeeeeeeee
Omega-Mann 15 Tem 2020 @ 23:49 
He is dead, Jim!
Ironclad Brad 12 Tem 2020 @ 20:10 
afaik harmony is required for Humanoid Alien Races 2.0, JecsTools and Doors Expanded, which are required for the mod. harmony is only available in 1.1 atm on steam it seems, so i don't see how im able to play this mod
Splorin Realms 6 Tem 2020 @ 22:25 
@sidelong
you can install older rimworld versions if you want to play these. You wont miss much besides dlc.
GhettoEwok 1 Tem 2020 @ 23:23 
I just wish these guys would remove their mods off steam before jumping off the edge of the Earth.
Toby 30 Haz 2020 @ 4:37 
*just bought Rimworld a month ago*
*is huge LOTR nerd*
*finally knows how to play Rimworld after a few attempts*
*finds out Lord of the Rims was never updated for 1.1*

NOOOOOOOOOOOoooooooooooo........!!!! :steamsad:
Xelos 11 Haz 2020 @ 9:43 
1.1 Please
Cam's Username 10 Haz 2020 @ 1:23 
Is there gonna be a 1.1 update? is there anywhere Jecrell does announcements about this that i dont know about?
historyaddict261915 5 Haz 2020 @ 1:50 
I know you are busy and dont have time to read some rando (such as myself) but when you get the time would you get this mod to 1.1? Thank you for all of your creativity and your hard work! Take care.
:steamhappy:
Люся нам пизда 28 May 2020 @ 4:01 
1.1 pls
Люся нам пизда 28 May 2020 @ 4:01 
1.1 пж
可憎的彩笔 23 May 2020 @ 7:03 
1.1,pls
Bowen 16 May 2020 @ 18:01 
Jecrell hasn't quit. He has however been prolific with many mods and seemingly involved with multiple groups. IE Rim of Madness and LoTR mods have their own group (I think) with a separately github. I've been trying to follow what's going on but still can't tell where LotR mods are on his list of priorities. He's currently working on a Resident Evil mod. I still hold some hope he'll get back to LotR eventually.
Snergverkumferin 15 May 2020 @ 10:27 
Man this was the best mod on Rimworld hands down. I hope Jecrell hasn't quit this game entirely. I would update this myself if I had any idea how to do it.
热心网友小保 11 May 2020 @ 23:56 
1.1?
Yells at computer 6 May 2020 @ 19:02 
dead mod is dead
Souljacker 26 Nis 2020 @ 8:24 
Really, have you people any idea how much work these things take. And you assholes cannot even put a thank you in your comment. Fuck i hate people
Nick Crow 17 Nis 2020 @ 11:43 
1.1?
Bowen 18 Mar 2020 @ 23:07 
My understanding is all of Jec's mods are getting updated, but every time someone asks about updates in Discord the mod in question is delayed and he doesn't really read Steam comments. We'll just have to be patient and let him work. That said, I'm not holding my breath for Orcs or any new factions.
可憎的彩笔 15 Mar 2020 @ 3:11 
1.1 pls
Dirandir <TBB> 11 Mar 2020 @ 15:05 
When will the Orcs, Beasts, Men, etc. be out?

Also how do I make salt barrels? I can’t find them on the research tree
< blank > 6 Mar 2020 @ 11:59 
1.1 ?
Fluffy_Fractalshard 4 Mar 2020 @ 21:38 
How about a ring, that makes the wearer invisible but also suffer from long term mood loss and putting it on attracts the nazgul? I am currently running a felloship scenario with aragorn, gimli, legolas, frodo and gandalf using the classes from a rimworld of magic and it's ring "of malice" which works pretty well but i thought i put this out there :)
Kurugane 24 Şub 2020 @ 3:17 
Any news of a 1.1 update?
Vakaria 11 Şub 2020 @ 15:24 
Thanks, Leugimimi!
Miguel V-DF 11 Şub 2020 @ 5:42 
it removes factions/items/recipes/weapons/pawnkinds/etc from vanilla and from other mods that are above medieval level.
Vakaria 10 Şub 2020 @ 19:55 
Sorry for the dumb question, but does this make all factions medieval, or just yours? Like I dont want to only have swords and get blasted by guns? Thank you
Miguel V-DF 1 Şub 2020 @ 6:06 
Place Doors Expanded before Third age Core
Rabbit 1 Şub 2020 @ 3:15 
it keeps telling me to load before doors expanded but doors expanded says it needs to load first lol should I just place this first and ignore the rest?
Ranke 25 Oca 2020 @ 17:11 
Playing this with Rimworld of Magic and I keep finding advanced components and flatscreen tv's at vendors.. any ideas?
Khorne Flakes 10 Oca 2020 @ 1:35 
Does anyone know what happened to Jecrell? It's been over a year since his last mod. Did he just quit modding Rimworld?
Païtiti 1 Oca 2020 @ 16:50 
Happy New Year,

I`m having some issues with sieges and I`m currently trying to find out where it originates. I`m playing a medieval playthrough using the Third Age mod to get rid of future tech. Unfortunately I think it messes up sieges. Siegers spawn in and lay out sandbags, which of course they cannot build. Then they wander around for day, being provided with food by droppods... until they finally attack the colony.

This I find pretty odd as I was sieged by medieval factions in Rimworld before that were using catapults.

I