Arma 3
EvorA: Tanoa Green
17 Comments
theFAB.action 27 May, 2022 @ 11:08am 
thx 4 all evoras, hope to c some more of it in arma4 :cozyrealmroyale:
Cow Obliterated By Train 26 Jan, 2020 @ 3:20pm 
One of the towers became invincible for no discernible reason.
{BCT} TARGET 7 Aug, 2018 @ 6:44am 
@Marcus this is a sweet little mission. Keep up the GOOD work!!
{BCT} TARGET 7 Aug, 2018 @ 6:44am 
Ok guys this is a great mission I have it up and running on our AOG# 1 server. 38.130.203.246:2302. This server has over 50 to 60 mission on it that require NO MODS Pick the map and pick the mission. Have fun and Join us some time
Marcus 16 Jul, 2018 @ 4:40am 
@Bradley0130 i can have a look into making a blufor version even though i think blufor is overdone.
LittleBigNukes 10 Jun, 2018 @ 12:41pm 
Thank you, this worked. :) Great Mission
Dennenboom  [author] 10 Jun, 2018 @ 12:23pm 
If the pbo you're using is named "EvorA%3a%20Tanoa%20Green.Tanoa", rename it to "SDB_EVOR_AAF.Tanoa". Steam is doing something weird with the mission name (which is also verified) it seems.
LittleBigNukes 10 Jun, 2018 @ 12:13pm 
No, i didn't. I uploaded it on my server, start it and got Mission Failed. And this with all of your Missions. If i host a local server it works fine.
Dennenboom  [author] 10 Jun, 2018 @ 12:11pm 
@BattleMaid, did you try to alter the mission? It won't work if you do so.
LittleBigNukes 10 Jun, 2018 @ 4:53am 
I got "MIssion Failed" when i start it on the Server.
Cow Obliterated By Train 6 Jun, 2018 @ 3:25pm 
YES! Rad, thanks man.
Dennenboom  [author] 6 Jun, 2018 @ 10:33am 
We've actually already made a couple of CUP versions, including Sahrani. I'll release those soon.
Cow Obliterated By Train 5 Jun, 2018 @ 5:40pm 
Any idea what's next? New things to implement, or new maps? I feel like Sahrania would really lend itself to this style of mission...
Marcus 5 Jun, 2018 @ 1:23pm 
Thanks for the compliment. It was a lot of fun doing this Version .
Cow Obliterated By Train 3 Jun, 2018 @ 4:58pm 
Thanks. Love this set of missions, this is really the only problem.
Dennenboom  [author] 3 Jun, 2018 @ 4:19pm 
@munchiesnOOb. Enemy map markers were enabled on the server we've been playing, so the mortars would show up. I'll look into indicating their position
Cow Obliterated By Train 3 Jun, 2018 @ 10:33am 
Can you please remove the random mortar attack scenario? Its impossible to find the enemy mortar, no map clues, no idea of distance, nothing. I don't feel like getting in a scout heli and flying around the jungle for 30 minutess to find a dude with a mortar.