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Maybe even alling themselves romulus and remus.
*cough* Not *Cough*
Man where did that kid wander off to?
*cough* he ded *Cough*
@EchoDox I appreciate your feedback, and you are right when you say that there is not enough counterpart when you abandon your kid. So now, it is much more likely that the child flee your kingdom, and he can now etheir be toughene up or traumatized. One give the child strength and bravery, and the other give him weakness and cowardice.
I´m new at all these things and I know nothing, and my question is.. How can I upload this mod?!
In order to download the mod, click on subscribe boutton, then once you start the game, tick the box for the mod if there is one.
Because I bet a five-year-old with the 'deaf' and 'blinded' traits would be able to find their way back home on Malta... unless you leave them facing the edge of a cliff, which wouldn't be very difficult there.
My point is that this mod might need more 'flavor', depending on where you are located. For example, what if you are (1) on a tiny island that doesn't have a forest, and (2) the kid you want to get rid of won't walk off a cliff because (s)he isn't blind? Obviously you will need a different plan. So Instead of leaving them in a forest, perhaps you should 'go swimming' with them... after dumping a bucket of fish guts in the water to attract sharks. You would stay on the beach, of course.
This mod has so much creative potential, good work!
I stopped reading. I died. I now haunt whoever reads this comment.
*spooky scary skeleton music*
@[TBT] Capugino does your character fit the conditions for it? I describe the needs in the "tutorial" section
@Narrelama The AI won't employ it, but since my hollidays are coming soon I will try to implement that
@Celius The same as just above
@♔M♔ Dealer Nyte He/She doesn't cares as long this is an "accident" and that the child doesn't come back to tell to everyone what you've made.