Garry's Mod

Garry's Mod

wiremod vision cone brain
9 Comments
AI Kinda Guy 19 Jun, 2023 @ 11:41am 
I'm having a stroke looking at it, its so big
Megio 28 May, 2018 @ 11:21am 
Well done Game Boss,you really should make the wire academy
Lynn, the Flangemaster 28 May, 2018 @ 10:28am 
@GAME BOSS Thanks!
Father Andrew  [author] 28 May, 2018 @ 10:27am 
@That English Guy No-One Knows.

first you need to give it a target (make the target finder search for a target)

then (depending on what you want to do with it) you can wire stuff up to eather the yellow or red nodes

the reds will output when the vision cone detects a target like an npc/player (settting up the target finder is needed for that to work) and it will track targets in the same manner as a regular wiremod brain but wont react/output unless it can "see its target" (its basicly a regular wiremod brain but it needs to "see" the target in its vision cone to react and the red nodes are the outputs for the vision cone and the outputs work the same way as the regular brain (relative to targets position compared to its own left and right)

the yellows are for if you want to use this as a regular wiremod brain

you can even use both features of you want
Lynn, the Flangemaster 28 May, 2018 @ 10:16am 
How do I use the vision cone?
Father Andrew  [author] 26 May, 2018 @ 5:56am 
@Megi۝

that depends on what kind of robot it is placed in
Megio 26 May, 2018 @ 5:49am 
And what if I jump above it or simply run out of his vision cone?
Father Andrew  [author] 26 May, 2018 @ 5:13am 
@Megi۝

this one has a vision cone function for making robots that search and patrol and wont attack till they see the target via eyesight

much like how in some games the enemies have vision cones to make them more realistic
Megio 26 May, 2018 @ 5:10am 
What's the difference between this brain and autismus'?