Hearts of Iron IV

Hearts of Iron IV

Better Division Limits
63 Comments
Burch  [author] 11 Nov, 2023 @ 6:10pm 
Updated for 1.13
Shocker 19 Apr, 2020 @ 7:47am 
They should utilize the promotion option for example new General will start with 12 and promote to 24 and then to 30 or 48 as max .
Lidl GIGACHAD  [author] 2 Apr, 2020 @ 2:18am 
aight, i'm giving up. tired that for an hour now, trying to fix whatever the fuck might be broken but ney, game literally just crashes on loadup now.

GG chat
Lidl GIGACHAD  [author] 2 Apr, 2020 @ 1:27am 
Imma try that right now, thanks Burch o7
Radiance 31 Mar, 2020 @ 2:06pm 
Admin ! update update update ! man ! UPDATE !!!
Burch  [author] 31 Mar, 2020 @ 12:19pm 
@ Babitch, I did some testing on your mod and the line code is okay. I duplicated your mod and uploaded it using the name z Better Division Limits and it works just fine. I then edited the name back to Better Division Limits and it still works. The launcher still has some problems, I like some of the changes and hate others. My guess is if you upload with the name z Better Division Limits your mod will work as intended. Then test the mod my removing it from the local mod folder and and unsubscribe from the mod, restart your game and play as normal - this should remove the mod from the mods_registry.json file. Once your mod is no longer in the mods_registry.json file then subscribe to the mod and test it. It is a must that the mod registry file is clear of your old mod so the the loading order has changed. Let me know if you need more help. I suggest players to do the same thing once you have updated the mod so they get a clean download also. Cheers
Radiance 31 Mar, 2020 @ 2:27am 
UPDATE UPDATE UPDATE UPDATE UPDATE UPDATE UPDATE UPDATE UPDATE UPDATE UPDATE UPDATE UPDATE UPDATE UPDATE UPDATE UPDATE UPDATE UPDATE UPDATE
Lidl GIGACHAD  [author] 21 Mar, 2020 @ 1:50pm 
for sure, i've seen the file including the division limits was changed for the DLc to include a bunch of spy shit, this one doesnt mess with that since it's a seperate file created by burch, but appearantly it no longer overrides the original file. guess it's a high priority/unchangable file now becuase of the DLC? not sure what causes it, will look into it when i've got time
ᛣ Munin ᛉ 21 Mar, 2020 @ 1:42pm 
It may have something to do with the spy slots as another one of the division limit mods I tried made the spy slot 0 even when formed an agency
Lidl GIGACHAD  [author] 21 Mar, 2020 @ 1:29pm 
yes, i updated it before getting the DLC. now i know it's the DLC that breaks it, just gotta figure out how to get around that
ᛣ Munin ᛉ 21 Mar, 2020 @ 1:26pm 
It doesn't work, tried resubbing 3 times and deleting workshop folder but still only 24 per army and 5 per marshal
Rondaxen 11 Mar, 2020 @ 7:26pm 
v fax
Lidl GIGACHAD  [author] 8 Mar, 2020 @ 2:03pm 
It's fucking working
you know you can play with 'outdated' mods right?
dejv 8 Mar, 2020 @ 3:26am 
UPDATE IT OMG
EricB2417 29 Feb, 2020 @ 1:54pm 
update
dejv 29 Feb, 2020 @ 3:27am 
pls update :(
Burch  [author] 22 Jan, 2020 @ 10:50am 
@Babitch, Thank you.
Lidl GIGACHAD  [author] 22 Jan, 2020 @ 1:40am 
All the credit at this point goes to Burch, glad you enjoy it though o7
Tricky Dick 21 Jan, 2020 @ 10:53am 
Thank you for this great mod!
QuelCapitano 16 Nov, 2019 @ 3:52am 
Can you update it for 1.8.* ? Files seems corrupted for my launcher.
Cobra117 15 Nov, 2019 @ 2:25pm 
Yes it probably works but I can't load it with 1.8^^
Lidl GIGACHAD  [author] 15 Nov, 2019 @ 6:36am 
the mod is still very much working, but sure, for your OCD i will
Cobra117 14 Nov, 2019 @ 1:13pm 
Will you update it for 1.8?
Archy Bunker 25 Sep, 2019 @ 9:38am 
This is I can handle! Now if I could fine a special forces mod that does break the immersion of the game.
Lidl GIGACHAD  [author] 21 Jul, 2019 @ 9:10am 
Don't know what you're talking about, it all works fine for me
TURECZEK 21 Jul, 2019 @ 6:31am 
pls Babitch update

Lidl GIGACHAD  [author] 23 Jun, 2019 @ 4:49pm 
I don't know what yall are whining for, burch has done an amazing job on the code expecially creating an extra file for it. If the game asks you if you want to continue with outdated mods just say yes! Either way i'm trying to update it to 1.7.* so i can have some peace for the next year, the launcher can't find the mod tho so it might be a new item on the workshop.
L_H_T 16 Jun, 2019 @ 12:42am 
pls update
QuelCapitano 7 Jun, 2019 @ 7:28am 
Update? :2018bestcoffee:
Lidl GIGACHAD  [author] 12 Apr, 2019 @ 6:23pm 
Sorry everyone, i'm currently on vacation. I'll be updating the mod versio on Sunday or Monday. I cant help with the division making bug but honestly dont believe its this mods fault
I'll be testing it asap o7
hoefingers 8 Apr, 2019 @ 9:03am 
for some reason the AI stops making divisions.
if you can can you please fix this problem?
Burch  [author] 5 Apr, 2019 @ 9:02pm 
Since the last update the mod needs no updates to work - I use it today without errors. I'm sure Babitch will update the version number soon. I hope he uses version number 1.6.* so it will not need updating until 1.7 come out someday. I hope this information helps.
hoefingers 5 Apr, 2019 @ 7:50pm 
dude update this we love this mod
shrike 4 Apr, 2019 @ 9:47pm 
please update
Stormmeister 3 Apr, 2019 @ 3:11pm 
Welp, gotta update again.
Monkslamdunk 14 Mar, 2019 @ 8:22pm 
amen
Burch  [author] 14 Mar, 2019 @ 11:34am 
@Babitch, glad I could help.
Lidl GIGACHAD  [author] 14 Mar, 2019 @ 10:40am 
That works my dude, you're a hero
Lidl GIGACHAD  [author] 14 Mar, 2019 @ 10:31am 
I have tried something very similar yesterday already, but looking at your suggestion i might have been missing a line, i'll try it again
Thanks a lot o7
Burch  [author] 13 Mar, 2019 @ 9:39pm 
Just a suggestion - in your mod change the name of the 00_defines.lua to something like defines_div_cap.lua and include the following line:

NDefines.NMilitary.CORPS_COMMANDER_DIVISIONS_CAP = 50;
NDefines.NMilitary.FIELD_MARSHAL_DIVISIONS_CAP = 50;
NDefines.NMilitary.FIELD_MARSHAL_ARMIES_CAP = 10;

Nothing else is needed.

That way you only have to deal with a small file and if the game developers change something like they did in the update 1.6.1 and the change most likely will not mess up your mod.
TheWizz 13 Mar, 2019 @ 5:29pm 
well i just went a bit farther than starting the game and it didn't seem to be working at all.
Lidl GIGACHAD  [author] 13 Mar, 2019 @ 5:02pm 
For me the marshals can still hold 10 armies but the generals only manage 24 divisions, so i guess paradox has added something that depends on that number being 24 and nothing else. I'll look into it tomorrow, not sure if i'll find anything tho :<
TheWizz 13 Mar, 2019 @ 4:56pm 
it is working for me now but i did un sub and re sub so that might be it.
Lidl GIGACHAD  [author] 13 Mar, 2019 @ 4:34pm 
I'll try to figure it out, thanks for the feedback
Sephy『Wrath of Solghast』 13 Mar, 2019 @ 3:09pm 
yeah it seems like its still broken, got to love paradox breaking mods <_> oh well no worries hopefully it all gets sorted out.
Monkslamdunk 13 Mar, 2019 @ 2:54pm 
oof this mod makes my game crash before i even load in as an country
Sir_Elsworth 13 Mar, 2019 @ 8:37am 
Can pls look if you can fix the things paradox made so that your nice mod chrashs the game not more. thx
Lidl GIGACHAD  [author] 3 Mar, 2019 @ 3:23pm 
i might do thta tomorrow
Legatus 3 Mar, 2019 @ 12:57pm 
is it possible to increase the naval fleet limit so say 20?
Lidl GIGACHAD  [author] 1 Mar, 2019 @ 9:04am 
It has been done