Arma 3
MX Series Retexture
108 Comments
Firmament 3 Oct @ 3:18pm 
But MX doesn't really need retexture (although you did quite good job on these I must say)! Katiba and Ctar do (I'd love to have sand version of those two CSAT weapons).
maddog_fr 16 Aug @ 2:25am 
is there a compat for the MX redux mod?
avid  [author] 19 Jul @ 10:35am 
@Lord Walrus Might be. Those are quite old textures and there is a lot of missmatches if you look closer. I am working on new ones currently but I have no time to finish them up. I will update the mod at some point with all those bugs fixed.
Lord Walrus 18 Jul @ 9:37pm 
Just wanted to bring this up. There's a strange texture bug for the MXAR variant of the GL. Besides the coyote version, the Khaki, black and normal have like a tan bit at the front, and doesn't match the colour of the rest of the rifle
avid  [author] 28 Jun @ 5:19am 
@Valmont Thanks! It is possible, but it will not look good. MX mag well is too small to fit Stanag mags.
Valmont 27 Jun @ 10:17pm 
Awesome mod!
Question: Is it possible to make an MX take the Spar magazines?
avid  [author] 17 Jun @ 3:06pm 
@Wastl Fixed! Thanks for reporting it!
Wastl 17 Jun @ 9:11am 
After todays 2.20 update the game tells me this requires an addon called "Ef Weapons"
The game thinks the addon was deleted making it impossible to load a saved game
SSG 9 Apr @ 4:03pm 
Weird, no mods have been updated but the error stops appearing, guess I have been arma'd...thx!
avid  [author] 9 Apr @ 7:04am 
@SSG I've just tested it with and without EF DLC loaded, no errors spotted. Maybe this error is caused by mods you are using.
SSG 8 Apr @ 7:57am 
Hi, the mod pops an error of no entry ef_weapons, though I dont know why this only gets popped today on my end...thanks!
rlmccoll 23 Mar @ 2:44pm 
ok thank you for the response.
avid  [author] 23 Mar @ 1:49pm 
@rlmccoll It's not gonna happen because that mod uses ripped vanilla models.
Djackdau 1 Feb @ 5:04am 
@POLPOX, there is a bit of weirdness with the Expeditionary Forces 3GL variants. The railed segment of the grenade launcher is tan-colored on all camo versions, and the surrounding frame part is a kind of olive green. On the vanilla MX's, the entire launcher is black.
POLPOX 31 Dec, 2024 @ 9:21pm 
Late actually. But I updated it.
Djackdau 18 Dec, 2024 @ 12:38pm 
I swear it was working just a few days ago. I've been using MX Series Retexture, Aegis, and the compatibility mod side by side since forever, and I only noticed this mod had updated when the MXAR used those beautiful textures.
avid  [author] 18 Dec, 2024 @ 11:04am 
@Djackdau It never worked because the compatibility mod made by POLPOX is outdated and doesn't include new MX AR variants.
Djackdau 17 Dec, 2024 @ 3:10pm 
To clarify, the MXAR from EF no longer uses the textures from this mod, but the vanilla MX variants do.
Djackdau 17 Dec, 2024 @ 3:07pm 
I can report that this worked with Aegis (and the compat mod) when Expeditionary Forces first released, but seems to have broken with the latest Aegis update.
avid  [author] 16 Dec, 2024 @ 7:52am 
@Sckullchrusher Currently I am focused on redoing all the textures. I might do my own aegis compatibility file sometime in the future.
Sckullchrusher 15 Dec, 2024 @ 9:38am 
Hey Is thier any chance that it might be compatable with Aegis and EF?
avid  [author] 2 Dec, 2024 @ 6:41am 
@Naneek Ahh, thats my bad... I replaced MX SW animation but I forgot that MX AR inherits from it. Then I thought that it was like that by default and I belived it needed a change :) Thats just my mistake and need to fix the description. Thanks!
Naneek 1 Dec, 2024 @ 7:42pm 
What was the hand anim change to the MXAR version? mine still seems to be a chicken choke but the SW version has changed.
avid  [author] 30 Nov, 2024 @ 5:57am 
@Lord Walrus Compatibility config is not updated, so it won't work for CDLC guns.
Lord Walrus 30 Nov, 2024 @ 12:53am 
For me, the retextures don't seem to be working on the MXAR version. Weirdly enough, the magazine changed, but the rest of the rifle is the vanilla texture. I do have the Aegis mod enabled and have the compatibility config file too
Komodo 29 Nov, 2024 @ 4:53pm 
hell yeah
avid  [author] 28 Nov, 2024 @ 8:14am 
@Djackdau I am glad you enjoy it :3 Thanks!
Djackdau 28 Nov, 2024 @ 5:56am 
My satisfaction upon placing a rifleman in the editor just now and seeing that the MXAR variant had been covered by this mod cannot be overstated. Thank you, @avid.
avid  [author] 27 Nov, 2024 @ 1:09pm 
@Anthony Done! Hope you enjoy! :D
Anthony 26 Nov, 2024 @ 7:25am 
Can you Update this mod so it includes the Expeditionary Forces MX Rifles???
Fittz 2 May, 2024 @ 10:36pm 
These retextures are gorgeous, could you retexture the magazines on the plate carriers to match?
avid  [author] 25 Jan, 2024 @ 5:21am 
@The Weather Man Those are not my custom models. I have just replaced textures on them.
The Weather Man 24 Jan, 2024 @ 4:36pm 
How did you model these? I've been wanting to make my own weapon mod, but the modeling is a bit hard.
itsmedachav 4 Sep, 2023 @ 5:06am 
Ah okay! Thanks for letting me know. I plan to use this for a multiplayer op so I'll let you know here if it works.
avid  [author] 3 Sep, 2023 @ 12:50am 
@itsmedachav It should. Although I've never tested it myself.
itsmedachav 2 Sep, 2023 @ 8:05pm 
This works in multiplayer right?
Barteg 5 May, 2023 @ 7:00am 
Great one, these rifles look much better now
DUCK♡ 17 Feb, 2023 @ 11:48am 
@_mickey_ dude you are in the comment section in a mod database for a motherfucking war game, crying to a bunch of grown men who most definitely dont give a shit about your feelings. can you stop, thanks.
Konk 4 Feb, 2023 @ 5:20pm 
love this mod, it makes the vanilla guns look so fresh
nandoman 11 Jan, 2023 @ 11:53am 
@_mickey_ Jesus Christ get a fucking job instead of harassing modders who work for free
SAM 5 Dec, 2022 @ 12:37am 
@_mickey_ are you 12? It's a mod. If he's moved on, he's moved on. Stop complaining, he didn't have to do any of this if he didn't want to.
_mickey_ 4 Dec, 2022 @ 1:42pm 
@avid dude, well, you once promised something to another person. Don't you understand what I'm talking about? I've been taught since childhood - if you promise, then you have to fulfill it, and that's fine, that's the whole point of my words. Personally, I don't need your mod, it's useless to me. I just need people to keep their promises, not more
avid  [author] 4 Dec, 2022 @ 1:34pm 
@_Mickey_ Read your posts below and then talk about good manners.

Back in the time when I didn't like something in Arma or it's mods I decided to learn how to edit configs, textures and all of this stuff. So I could set everything by myself and how I liked. Please, take this hint.

It was my last response to you.
_mickey_ 4 Dec, 2022 @ 1:13pm 
@avid well, next time don't promise anything to anyone unless you're sure you'll keep your promise:) It's not the best manners for the best man. Merry Christmass too
Ashley 4 Dec, 2022 @ 12:26pm 
No. Thank You for creating such an Amazing Mod!
avid  [author] 4 Dec, 2022 @ 12:09pm 
@_mickey_I have no time and will to mod the game which I am not even playing for a long time. Please find other stuff that would bother you in life. Merry Christmass.

@A. Larkin You are a good man. Thank you.
Ashley 4 Dec, 2022 @ 8:44am 
Imagine Complaining about the Mod. Be thankful that the Author has spent so much time working on it instead of Complaining about the Fact some Mag's are named wrong or there's Missing Icons
_mickey_ 3 Dec, 2022 @ 10:46am 
@avid0 Quote - "I will add proper icons next with next update. Soon." - And where is your soon update? You just changed your nickname...
SAM 24 Oct, 2022 @ 10:50am 
Great mod
_mickey_ 31 Jul, 2022 @ 3:12pm 
Thank you for your reply and willingness to add icons. Please also pay attention to the correct names of mags. "I did not make all mags black" - yet the mags look black. For example, It looks darker than your version of the Black MX rifle