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This might save you some time.
Heres the preview: https://ibb.co/3Wqhfw0
Heres the recipe cost too altho you can tweak it.
crafting.entity.selfhelp.costs.cloth=2
crafting.entity.selfhelp.costs.board=1
crafting.entity.selfhelp.costs.holywords=1
crafting.entity.selfhelp.costs.physics1=500
Because i was unable to actually play or test/finish it you might wanna remove the traderonly tag too.
items.entity.selfhelp.parents=items.base.baseuse,items.base.level3,items.base.uncommon,items.base.traderonly
My scout is just killing everything and no one else is getting any exp lol.
Its already ingame so would only need a recipe and added to the tech tree, maybe next too or just before the second tier of research materials.