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Willing to help debug if it means i can destroy bad civilisations!
I'll try to replicate it in a test game tonight.
So the mod still seems to crash my game somewhere in the 20+ turns area. It seems to do with going to war/declaring war. Before the update I declared war on a city-state one turn and then it would crash when I tried to end turn, regardless if I was fighting or not. Now after the update, I declared war on a city-state immediately (within 3 turns), used some cheats to get troops up fast and took out the city-state without any issue. I then continued playing until turn 20 to see if the game would crash once I tried to end turn into 21, and it didn't. That was until I tried to declare war against another Civ, which it crashed me the moment I selected "Declare War."
Hope this helps. Let me know if there's anything you need to know or tested to figure this out.
Hope it gets fixed, Altera 10/10
<CompatibleVersions>2.0</CompatibleVersions>