Space Engineers

Space Engineers

CHTech Piston Subgrid Merge POC
10 Comments
CTH2004  [author] 6 Feb, 2022 @ 4:03pm 
Yup!
FifthPegasus 4 Feb, 2022 @ 11:22pm 
It seems we are both Tinkers. Tinkers use the tools they have. Engineers use the tools the job needs. (unless they are unavailable then they become Tinkers and use what they have)
CTH2004  [author] 4 Feb, 2022 @ 9:06am 
Well! What are the odds!
FifthPegasus 3 Feb, 2022 @ 10:07pm 
Before. Though I was using a Modded 1x1x1 small grid merge block since a vanilla one did not exist until recently. It just made the most logical sense at the time. I also was using it with wing mods to allow folding wings to be merged into a single grid when deployed and stored
CTH2004  [author] 3 Feb, 2022 @ 11:44am 
Glad you like it! And, the way you phrased it, where you using it before I published this, or after? If before, glad I could help! If after, what are the odds!
FifthPegasus 28 May, 2018 @ 7:02pm 
This is a great method I have been using for a while in my rotored VTOL craft. Though recently I just started using whip's Rotor Thrust script. then locking rotors when I no longer need them moving

CTH2004  [author] 3 May, 2018 @ 1:42pm 
Possibly!

Well, actually, Knowing Klang, it probally will just cause more problems when you un-merge!

Besides it's a POC, and Me An Klang worked together on this!

(Uh... BBL, need to stop Klang from frying my CPU, Again )

KLANG We Talked About This!
andymcneil204 3 May, 2018 @ 10:47am 
so this is a method to protect rotors from the dark god clangs "blessing"

this will end horribly
CTH2004  [author] 2 May, 2018 @ 1:37pm 
Yes, It is testing to see if merge blocks can connect subgrids to parent grids.
andymcneil204 2 May, 2018 @ 9:16am 
im guessing this is something to do with docking with merge blocks?