RimWorld

RimWorld

Random Research
204 kommentarer
yeastus 13. okt. kl. 1:45 
Rest in peace
Wickardo 15. sep. kl. 19:13 
o7
Adal Pyke 9. sep. kl. 13:56 
o7
Mlie 31. aug. kl. 12:21 
Made an update of this:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3559793092
Hope it helps anyone!
Drake 26. aug. kl. 2:34 
o7
Hellbent 18. aug. kl. 17:18 
o7
Wojtekcola 5. aug. kl. 14:44 
o7
Oathkeeper 4. aug. kl. 18:43 
O7
Barteg 25. juli kl. 3:29 
o7
Barteg 25. juli kl. 3:29 
"Bro 1.6"
Well you'll have to wait
Because the author is no longer with us
PELE 24. juli kl. 10:18 
bro 1.6
PON 17. juli kl. 21:51 
o7
MianReplicate 15. juli kl. 16:47 
o7
Freya 15. juli kl. 2:23 
o7 one of my favourite research mods
易离 14. juli kl. 21:56 
I salute you, the greatest mod author of RimWorld.
RIP.
O7 !
Appokallopps 14. juli kl. 18:19 
o7
SHAZBOT 14. juli kl. 9:17 
from a comment on another thread (CTRL F mod) -
Uuugggg  [author] 3 hours ago 
Sadly my son Alex TD @uuugggg died June 2025. Can anyone tell me if I could/should report this to someone? And I know he made a lot of mods that people used and seemed to depend on. He was very proud of his mods. And his games.. see tdsgames.com Is it possible for someone to take over managing his mods? I’m at catears@me.com thank you Marilyn T (T of TD)
donut 9. juni kl. 9:30 
Does not work with anomaly DLC as there is no option to choose anomaly research which happens simultaneously to normal research.
Kepabar 2. maj 2024 kl. 16:58 
This seems to be broken with Anomaly.

Once you start studying occult things the random research selector will sometimes pick an Anomaly research project to use at the 'normal' research bench, so you never progress on that research. It sits at 0/10 forever.

You are also constantly prompted to choose an anomaly research project (but can't as this mod blocks out the option). Because of this, you can study things but you will never unlock any anomaly research.


Mod would need to be re-worked to treat anomaly projects different from 'regular' research projects.
ArtoniX 20. apr. 2024 kl. 13:23 
SPOILER ALERT You really can check your current research clicking on research bench, and if you have at least one known research, you can easily reroll your current research just by stopping it and starting again, until you got what you wanted. Sad to know
AΩΣ 16. apr. 2024 kl. 17:46 
Hey howdy, figured I'd drop in my experience here. I am having the anomaly researches not researching (on 100% blind) and I've noticed when hovering over the research bench. it tells me what I am researching (Or I'm just noticing it now). Not certain if it was a new feature from base content inferring from the intended mod. Hopefully this helps.
Khabraxis 14. apr. 2024 kl. 18:04 
Anomaly research doesn't really work with this. im guessing its because there is now 2 seperate research tasks at a time.
Omahawski 13. apr. 2024 kl. 14:08 
NOT* NOT Majorly Gamebraking* ate a word
Omahawski 13. apr. 2024 kl. 14:04 
Like i said it's majorly gamebreaking all i have to to is just cancel the anomaly's research and start it again for it to pick another research
Omahawski 13. apr. 2024 kl. 13:59 
Omahawski 13. apr. 2024 kl. 13:59 
it's basically separate, you study captured anomalies and they have separate research points (idk if i can post imgurr links without it being reviewed immediately)
Uuugggg  [ophavsmand] 13. apr. 2024 kl. 13:51 
How are you queueing research if your research is supposed to be random

TL;DR how does anomaly research even work
Omahawski 13. apr. 2024 kl. 13:34 
Is it possible to blacklist anomaly research to be picked by this mod? I prefer picking this myself, and when random research picks up anomaly one, it isn't researched because i have already queued a research and it also breaks Research Tree (Continued Tree) Generated Tree making it blank forcing me to reload the save, It's not anything gamebreaking. Thanks For updating to 1.5
Zapara 2. okt. 2023 kl. 10:07 
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2597460077 Has repeatable research. I'm not sure it causes any issues.
Beefy Swain 1. okt. 2023 kl. 10:02 
Also, seems like sometimes the random research that is selected is a previous research that was "paused". I would prefer that not happen.
Beefy Swain 30. sep. 2023 kl. 19:19 
Also, the ability to pause researching, like when I want my researchers to do other things
Beefy Swain 30. sep. 2023 kl. 17:26 
It would be cool if there was a symbol next to research items on the tree that have been "discovered" and are in progress, but paused.
Uuugggg  [ophavsmand] 16. juni 2023 kl. 10:56 
what researches repeat when was that a thing
azulius 16. juni 2023 kl. 9:53 
gets stuck on repeatable ones, and keep doing same one all the time
Gyropilot 19. apr. 2023 kl. 4:59 
Working perfectly even with a shitload of mods
I'm running Research Reinvented, Tech Advancing and Ancient Technology
GADefence 17. feb. 2023 kl. 20:33 
There should be an option to always pick the fastest research so my neolithics don't waste so much time researching electricity when great bow is also available.
tri_idias 7. jan. 2023 kl. 17:01 
I don't think I can get this mod to work 100% somehow. While it will automatically pick a research for me, it's not hidden somehow. The setting to reveal is at 53%, but I can see it right off the bat. Also, I can still select my own research topic. Is it because I reorganized the research tree via the other plugins?
Unfriendly Joe 4. dec. 2022 kl. 11:04 
This is the best damn random research mod ever done for Rimworld, and I've been using random research mods for Rimworld since 1.0. Find it really hard to play this game without a random research mod, just makes the game way too easy and rote otherwise.

Thank you for this mod, it's beautiful, it's wonderful and you're a scholar and a gentleman.
minor threat 27. okt. 2022 kl. 2:19 
Very nice, I like science to be this way. I guess my favorite would be if science aligning with researchers ideology is weigthed heavier, but still great idea.
Sentient_Worm 22. okt. 2022 kl. 13:19 
Thanks for 1.4 uuugggg Now I dont need to monitor my pawns anymore XD
Uuugggg  [ophavsmand] 22. okt. 2022 kl. 9:03 
Quoth: Hey, do you want research to be a little less random? Nope. Who's gonna design the system that chooses what to do, that satisfies everyone's requests for what they think is pseudo-random enough?
Fletcher 22. okt. 2022 kl. 3:18 
Would it be out of scope for this mod to have an option to complete the lowest tech level first? Or only tech of the current level or lower, when paired with a mod like Tech Advancing?

Either way, thanks for the mod and updating it to 1.4!
Uuugggg  [ophavsmand] 12. okt. 2022 kl. 21:20 
UUUuuuuuggggggggg
Sentient_Worm 12. okt. 2022 kl. 19:15 
I gotta ask that annoying question. Plans for 1.4?
Lemon El'Jonson 3. juli 2022 kl. 11:04 
Love this idea!
I always felt like it was strange that 1 person dinking around at a table for a few days can just suddenly build batteries or ARs. It would be cool to build a mod where you need to acquire or examine objects before researching how to make them, but it would be way too complicated to make it work well.
Yoann 12. sep. 2021 kl. 13:42 
Hi,
It's the first time I play the mod with the reveal before research completion, and so the first time I use the re-roll research button.
I just discovered that research previously cancelled can be chosed again by the random research, without warning (it was the short research "Long blades", so few research time lost).

It is wanted?

I would prefer that previously canceled research can't be randomly started again if others choices exists, please.
Uuugggg  [ophavsmand] 4. sep. 2021 kl. 22:11 
1.3 up and good
Emmote 28. aug. 2021 kl. 8:43 
Yea - this kills dev mode.
Gray Sanddragon 13. aug. 2021 kl. 11:28 
confirmed, dev mode killed
༺midas22༻ 8. aug. 2021 kl. 13:08 
crazy how more than half of the un-updated mods i'm subscribed to are all from you