RimWorld

RimWorld

319 ratings
Random Research
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5
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Posted
Updated
405.360 KB
30 Apr, 2018 @ 12:29am
24 Mar, 2024 @ 2:23pm
17 Change Notes ( view )

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Random Research

In 1 collection by Uuugggg
Uuugggg's RimWorld mods
29 items
Description
A scenario option for random research, with optional blind research: You don't even know what is being researched (until a certain amount of progress is made)

Note that you do need to Turn it on as a scenario option. Which is to say, you can keep this mod active while playing a non-random scenario.

There's a button to re-roll the research once you know what it is. If you want to do that, y'know. Research that was canceled can be continued.


When choosing a scenario, Click 'Scenario Editor', Check on 'Edit mode', Click 'Add part', Click 'Random Research' in the list to add it. To set the Blind Research percentage threshold, scroll down and find Random Research/"blind until progress"

Maybe for balance you'll want to also enable "Research Speed" and crank it up to compensate for the random. ("Add Part:Stat Multiplier", "Research Speed" is top right of the big list of stats)

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And I mean obviously it doesn't research things you're not able to normally - requirements are checked. It even checks if you have the proper bench built, and pops up a warning if you need a better bench.

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You can turn on Random Research without a new game by using the Development mode. Options Menu, Check on Development Mode. Press '/' Key to open the debug action list. "Make Research Random" should be last in the list. The blind % can be set by editing the save file: Add "<blindThreshold>0.5</blindThreshold>" after the line "<def>RandomResearch</def>"

Similarly, Random Research can be turned off from the Development mode. That is also required to make it safe to remove from the modlist.

And if you turn on God Mode, this is all disabled.

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And hey, this supports ResearchTree, in that it prevents queuing and displaying in-progress things.

The ResearchTree GUI to re-roll and continue is workable - a cancel button floating where the queue would go, and you get two completion letters if you continue cancelled research. I blame ResearchTree for that,

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Hey, do you want research to be a little less random? Nope. Who's gonna design the system that chooses what to do, that satisfies everyone's requests for what they think is pseudo-random enough?

What you get is the ability to pause research (once you can see what it is)

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Ludeon Forum (modlist) : https://ludeon.com/forums/index.php?topic=40701
GitHub source : https://github.com/alextd/RimWorld-RandomResearch
Popular Discussions View All (3)
19
4 Dec, 2021 @ 11:06am
Bug Reports
Uuugggg
2
10 Mar, 2021 @ 11:20pm
Disable the PopUp window after task is finished... or add option to disable/enable the option of the popup
qaron
1
21 Aug, 2020 @ 9:26am
Suggestion - Stuck Research
Scrat
201 Comments
Mlie 31 Aug @ 12:21pm 
Made an update of this:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3559793092
Hope it helps anyone!
Drake 26 Aug @ 2:34am 
o7
Hellbent 18 Aug @ 5:18pm 
o7
Wojtekcola 5 Aug @ 2:44pm 
o7
Oathkeeper 4 Aug @ 6:43pm 
O7
Barteg 25 Jul @ 3:29am 
o7
Barteg 25 Jul @ 3:29am 
"Bro 1.6"
Well you'll have to wait
Because the author is no longer with us
PELE 24 Jul @ 10:18am 
bro 1.6
PON 17 Jul @ 9:51pm 
o7
MianReplicate 15 Jul @ 4:47pm 
o7