Arma 3
[DISCONTINUED][FOX] Suicide Bomber
42 Comments
Sarge 26 Apr @ 8:49pm 
Any update on the status of the suicide bomber script, @phil?
Sarge 9 Feb @ 2:43pm 
Awesome! This was always my favorite mod!
Phil  [author] 9 Feb @ 11:36am 
An updated version will soon be released as a new workshop item. However, only the 'Suicide Bomber' will be available at launch, with ZEN support(2 new options) and CBA_A3 as the only requirement.

:praisesun:
Sarge 11 Mar, 2021 @ 7:12pm 
I'm not sure if it is a mod conflict or what, but the mod isnt working for me.. :(
Blade001 18 Feb, 2021 @ 10:22am 
True blueberry, but most terrorists are "muslims", so they call themselves.
davidaimd 26 Jan, 2021 @ 11:00pm 
Allah'u akbar!!!Allah'u akbar!!Allah'u akbar!!BOOM~~~!!!!:steammocking:
xX_RETARDOGaming_Xx 31 Dec, 2020 @ 9:20pm 
Allah'u akbar, let's explode some infidels, based af.
Machu 4 Dec, 2020 @ 7:32pm 
Hello Phil
is there any possibility that the AI ​​will work without needing the aquilles and ace mods?
Arend the Bastard 30 Nov, 2020 @ 8:35pm 
Hey Phil, I second Wilson's request for compatibility with Zeus Enhanced. Currently Achilles is a dependency, but Achilles has been replaced with Zeus Enhanced for aaages.
Phil  [author] 26 Nov, 2020 @ 11:24am 
Gonna setup my P drive up again next weekend, took a break from arma modding.
asser 26 Nov, 2020 @ 11:20am 
allahu akbar, brother.
KAPTN 6 Nov, 2020 @ 11:28pm 
The mod would be good, but because of both the shitty ace mod and the broken old ass achiles mod, I CANT find it in modules
Valken 27 Sep, 2020 @ 6:42am 
I would like to ask for the next update to allow use this with ACE interact on both the player itself and AI squad members within the game to become a bomber (wear bomber vest) with dead man switch or phone remote trigger, plant bombs in cars and then assign driver with the same triggers? Explosion can be based on bomb and extra load so ACE cooks off based on total inventory. Lastly, can we set the "IDE" to another model besides dirt pile on the ground? Like a drop a backpack, or sling bag, or a generic item that the bomber may carry. It would be more immersive. Can use the stock ARMA items or optionally mod items. The reason for the player to do it as a way out with a bang or clear the way for their squad to move into the next phase.
Wilson 5 Aug, 2020 @ 3:02pm 
Hello could you make this work with Zeus Enhanced or ACE3?
~SPACEMAN~ 28 Apr, 2020 @ 1:40pm 
any version that excludes ace ?
Arend the Bastard 28 Apr, 2020 @ 1:03am 
That's great to hear! I wish you luck on the endeavour. If you need help, I have experience and I'm more than willing. Just let me know
Phil  [author] 23 Apr, 2020 @ 8:18am 
Ty for the feedback, reworking currently the whole addon to use the ace³ way of coding addons, no eta yet but the suicide bomber is one of the top todo`s.
Arend the Bastard 23 Apr, 2020 @ 5:58am 
Bug report (my browser is crapping out right now, so I'll post here):

1. ACE interactions aren't showing up for some reason?
2. Examine function (...fnc_aceExamine) doesn't check for the correct variable. "...fnc_setupCarbomb" sets the variable "fox_suicide_bomber_carbombActive", but then the examine and disarm functions look at the "fox_hasCarbomb" function.... which was never set... so they never work.
Grim 16 Apr, 2020 @ 7:11pm 
Not working as of 4/16/2020
lucii2.0 6 Apr, 2020 @ 9:53am 
does this work whit Cobalt ACE
jbmarines 13 Mar, 2020 @ 3:16pm 
the bomber blows up before it gets to the target
Phil  [author] 29 Feb, 2020 @ 5:54am 
@OTSUKAREsummer
Yes a zen version is on progress
Skankhunt42 29 Feb, 2020 @ 5:08am 
Any chance this'll come to zeus enhanced?
Ghost 14 Feb, 2020 @ 2:50pm 
any way to delay the suicide bomber? i've tried trigger, disabling simulation but it always blows up.. I want him to sit idle until the "victim" is in the right place then go after him & blow up.. very cool mod tho, been trying dif scripts & it's just a little difficult for me, so this is great.. thnks
Samis 28 Nov, 2019 @ 5:27pm 
Hey, how do you get into the thing your doing? Mine is only editor, but your controls are different from mine, and you're in Zeus or whatever. it might be from the mod. I need some help.
Foggy_Cheeze 19 Oct, 2019 @ 4:47pm 
In ur video u are going into like an "editor" but the game dont stops. Wich key is it?
Sarge 21 Sep, 2019 @ 8:02pm 
The zeus options to create suicide bombers, place the IEDs, or car bombs. I can place them, but they won't activate.
Phil  [author] 21 Sep, 2019 @ 7:39pm 
whats exactly not working ?
Sarge 21 Sep, 2019 @ 7:26pm 
It works great for an hour or so, but then completely stops working.
Phil  [author] 21 Sep, 2019 @ 6:42pm 
rgr, ty for the info
Sarge 21 Sep, 2019 @ 4:20pm 
Seems like it needs an update. Not working properly for me
Cpt. Morgan 25 Feb, 2019 @ 11:05pm 
I've been waiting for something like this ever since I started Antistasi lol. Thank you!
Phil  [author] 25 Feb, 2019 @ 1:49pm 
3den checkbox is back, checkout https://i.imgur.com/qt2V8bo.png if you cant find it
Phil  [author] 24 Feb, 2019 @ 6:04am 
Until the next update which contains the 3den Checkbox use "[this] call fox_suicide_bomber_fnc_setupBomber"
Jed 24 Feb, 2019 @ 5:55am 
it doesnt work. I dont get the object specific menu pop up. :/
cheezball03 21 Jan, 2019 @ 7:43am 
can i use it with the editor ir it is only usable with zeus?
Valken 15 Jan, 2019 @ 3:19am 
Is this possible to use under ACE so we can designate an ingame civilian or car to become a bomber?
J-Money 11 Dec, 2018 @ 11:18pm 
Dude I LOVE it... if it could be place down as a simple unit in the editor, or a classname and just be auto-initialized to go off on Blufor it would be epic . then we could add it to Liberation missions!
ISAR 4 Dec, 2018 @ 8:42am 
hi
please give us the server key
Fernan 28 Oct, 2018 @ 2:42pm 
LOL- Terrific. One of my favorites from now
Showdown Samurai Sam 5 May, 2018 @ 3:20pm 
sorta bad but so funny, it's literally the meme
Patty 4 May, 2018 @ 3:24pm 
I will put this to good use. Love a crazy norwegain.