Source Filmmaker

Source Filmmaker

Mirror's Edge: Catalyst Pack
15 Comments
priorities 27 Oct, 2022 @ 4:44pm 
iVE SIGNED, but still cant download these models
EmuLord 15 Nov, 2021 @ 4:52pm 
The models are invisible
corpor 29 Jul, 2021 @ 10:27pm 
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BitCrusader  [author] 5 Mar, 2019 @ 8:53am 
The preview doesn't have a skeleton. The base model is distorted and can only be fixed by animations (and in some rare cases the skeleton's bindpose).
Deus Ex Nihilo 5 Mar, 2019 @ 8:10am 
The thing is, if i preview models in the frosty editor, the bones are already deforming the faces, even if i apply skeletons upon export, which got to be the right ones...
BitCrusader  [author] 5 Mar, 2019 @ 7:49am 
I simply exported it and deleted the LOD models, it's possible there was a patch or you're using a different skeleton.
Deus Ex Nihilo 5 Mar, 2019 @ 7:47am 
And how did you do it with Faith? Her face is badly deformed when exporting it with the frosty Editor.
BitCrusader  [author] 5 Mar, 2019 @ 7:08am 
Unlike most Frostbite games, the face issue is not as obvious here. You may notice that the protector has clipping lips, though those can be fixed manually with some bone manipulation.
Deus Ex Nihilo 5 Mar, 2019 @ 2:59am 
Did you exporet them from the game directly? If so, how did you manage to properly align the face bones?
BitCrusader  [author] 3 May, 2018 @ 6:35pm 
What I mean is the materials I made look ugly, not that they can't look good.
Porky-da-Corgi 2 May, 2018 @ 8:08am 
It's good to see some Mirrors Edge Catalyst models in SFM, but can I advise you to do shaderwork and normal maps on these?

Source doesn't have a good hair system, sure, but there's still ways to get around it and make it look decent- main way is mesh stacking incorporating both $alphatest and $translucent together (alphatest for the main body to avoid the discoloration and transparency from lights that translucent produces on its own, and translucent to create softer edges).

"The issue is the materials, makes it look ugly."
Let me just prove you wrong on that with a picture of a ME:C port I was working on:
https://i.imgur.com/szxIrBz.png

If you'd like some tips and help on materials, I could lend a hand.
FokeyT26 1 May, 2018 @ 11:23pm 
damn never thought someone still doing this
BitCrusader  [author] 30 Apr, 2018 @ 6:09am 
There's nothing I can do to make Faith's hair better, Source just doesn't have a good hair system.
BitCrusader  [author] 30 Apr, 2018 @ 6:08am 
No, they're the highest poly versions of the models, subdivided so they're even better. The issue is the materials, makes it look ugly.
HOMOFRONT 30 Apr, 2018 @ 5:51am 
isn't that lod models?