Age of Empires II (2013)

Age of Empires II (2013)

4v4 Team Black Forest
81 Comments
mark2 10 Nov, 2021 @ 2:47am 
don't work
BBC 23 Jul, 2020 @ 5:42am 
Same
Cismin ❤ 23 Jul, 2019 @ 6:07am 
I cant find this map, where i can find? Custom ? Scenario?
Florisvdb 17 Jan, 2018 @ 1:59pm 
Ok thanks, I just want to make a map and use it in online matches but I tought that wasn't possible
Aldunari  [author] 16 Jan, 2018 @ 10:17pm 
@florisvandenbussche what do you mean by use it online?
to create a map just go to the Scenario Editor, just be careful to setup the game mode rules and all that properly, I always tested my maps several times to make sure I didn't miss anything.
Then to use anything created in Scenario Editor (such as my map here), simply host a game and change the game mode to Custom Scenario, just be careful not to screw with the players numbers or colors since they are already preset in the map.
Florisvdb 15 Jan, 2018 @ 3:38pm 
How do you make something like this and use it online?
Aldunari  [author] 7 Jan, 2017 @ 2:35am 
After an irritating few hours, I have updated my maps, for the updated version go here
-> http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=836772314
Aldunari  [author] 15 Nov, 2016 @ 7:05pm 
well don't get angry at me, all I did was make a map
Human72 15 Nov, 2016 @ 10:56am 
already did unsub from it. but the damage is done.
Aldunari  [author] 14 Nov, 2016 @ 9:55pm 
Human72, unsub from this if its screwing your shit up that much. It's most likely because I made this map ages ago and it will be outdated, the game will try to load it in the list or whatever and glitch out.
Human72 5 Aug, 2016 @ 5:49pm 
this fucked up my multiplayer I can't even set up a game there with out it crashing to desktop. please fix this shit.
Aldunari  [author] 1 Oct, 2015 @ 1:07am 
blakethies91, scroll down and read my reply to Necro
SnarkyName 30 Sep, 2015 @ 5:38am 
So, I may be slightly uninformed here... but in game, how do I become able to play this map? I have done the "subscribe" thing but cant seem to find it.
AidsOnStilts 15 Aug, 2015 @ 11:41pm 
this needs to be updated maker, pls update that is why people are not finding it
Aldunari  [author] 15 Aug, 2015 @ 7:11pm 
Necro, not sure if I'm remembering this right, but I'm pretty sure when you're in the Random Map creation screen, you have to change the map type to Scenario in the top right, then it will let you choose from a list of custom maps, all your downloaded maps should be there.
Fimcro 14 Aug, 2015 @ 12:42pm 
hey i cant play this map i dont know where to find it ^^
can some one help me plz ?
AidsOnStilts 1 Aug, 2015 @ 7:20pm 
These are my SHIT! i love these maps good job sir
ReIVIemberMyName 19 Jun, 2015 @ 12:36pm 
since I installed this, all time I want to built something the game freeze, wtf is this
trainwb 6 Mar, 2015 @ 5:03am 
Nice map
Aldunari  [author] 30 Jun, 2014 @ 6:35pm 
To People complaining about imbalanced aspects of my maps, Its almost impossible to create a perfectly balanced map unless you copy paste one corner of the map and rotate it 3 times. You have to look at the positive and negative sides to it, for instance, if you're closer together, you can send troops etc faster, if your further, slightly better gold trade.
Aldunari  [author] 30 Jun, 2014 @ 12:06am 
Im not sure whats wrong with the population, it must have been an update to the map editor which managed to change the way it read a maps info. I might get round to fixing it in a couple of days, no promises
Longanizasesina 29 Jun, 2014 @ 11:48pm 
Hi i have a problem, the map dont show up, i started to search and i notice the file extension is .scx but the maps available to play are .rms i tried to change it but appeared an empty map, plase anyone help, how can i play this map? thanks
Pizn 10 May, 2014 @ 1:28pm 
I just installed this and my friend and I played as players 5 and 8 and we both had 4/0 pop and no matter how many houses we built we couldn't add to our population cap. Seemed to be okay when we were 1-4 but then we can't play against a cpu
Aldunari  [author] 14 Mar, 2014 @ 12:59am 
tobsen, idk about 4 pop, you must be doing something wrong or your file must be corupt or something.
And yeah Neykov, I did change this map around like a million times after this version for lan parties, never got round to uploading the newer one, now after a pc wipe its gone =/
tobsen 12 Mar, 2014 @ 3:28am 
player 5-8 can have 4 pop, thats it...
Kov 30 Jun, 2013 @ 5:49am 
Cool map, but players 1-4 have a lot of advantage over 5-8. Why?

1. Relics. 1-4 have them in their spawn, whereas 5-8 have to go out and find them.
2. Gold. Those gold deposits inside the forests are slightly closer to players 1-4, they have to cut down less tress to be able to mine the gold.

I suggest putting the relics for each players next to their castle, and maybe extra relics in the inner-crossroads.

And for the gold, maybe creating more deposits, adding them next to the already existing ones, but closer to players 5-8.
TheTemplars 1 Jun, 2013 @ 7:16am 
wow looks an awsome map for regicide., amazing work
Aldunari  [author] 11 May, 2013 @ 5:57pm 
Muzzer, if you have the difficulty set to hardest, they will never ally with you, its just the way the AI are. If you aren't playing on hardest AI and it still isn't working, leave the team number set to the dash (-) and it will automatically be set to have players 1, 2, 3 and 4 on the same team and 5, 6, 7 and 8 on the other. If none of that works, unsubscribe, delete the map and resub.
Muzzer AWOG 11 May, 2013 @ 11:23am 
tried all youve suggested but still cant seem to ally with anyone :(
Aldunari  [author] 10 May, 2013 @ 4:11pm 
TroloLogic, In the top right corner of the lobby screen, change it from random map to scenario, then it will bring up a list of the downloaded/created maps you have
Führious 10 May, 2013 @ 9:56am 
how do I make this map work ?
I have subscribed it, but it doesn't appear among my maps when I create a multiplayer game.
Muzzer AWOG 4 May, 2013 @ 2:05am 
looks epic gonna try it now!
Aldunari  [author] 28 Apr, 2013 @ 7:54pm 
Miko your claims are fair, I made sure as I was creating the map that I placed an even amount of gold/stone at each end and also tried to weight an even amount towards each player. I know not all players have all piles close to their town center, but this brings about difference and forces a change on peoples plans and strategies. If every player started with the exact same layout for their area, the game MAY be more balanced, but it would be a lot less interesting and far less of a challenge. Also it is up to the teams to share/split/gift the resources between each other, some may need gold more than others so they could work it out to cover an extra pile.
Miko2097 28 Apr, 2013 @ 8:25am 
It looks like 12 GOLD a side, but realtive to the town center positions, unless allied with one another - which is the assumption - some gain from the positions of the gold better, thus have more gold than their neighbour. Either way, my main complaint shouldn't be regarding trivial map inconsistencies but more why the Huns don't work on this map properly. Which I still haven't figured out as the set-up seems clean?! Anyway, please accept my apologies for creating a stink here over something so trivial. I suddenly realised I have been behaving like an A$$.
Miko2097 28 Apr, 2013 @ 8:19am 
Sorry if you disagree with me, but take a look at your map and make those claims again. Seriously, Blue has a better defensive Castle relative to his town center, same with Yellow, Orange, since troops must filter through the gap by trees. As for Gold and stone, some have more near town center than others creating advantage, others have more PERIOD. Note RED, for example. It's a decent map design, but not evenly designed for fair multiplayer play.
Aldunari  [author] 27 Apr, 2013 @ 10:08pm 
Miko2097, I placed the same amount of stone and gold piles around each player, some may be furthur for some players but hey, u cant expect it all to be perfect, the same thing happens when maps are generated.
And for the castles, they are each placed at the end of the paths to the middle, nothing imbalanced about that.
Miko2097 27 Apr, 2013 @ 7:27am 
I've never had any other map glitch the population on a multiplayer game before, yet this one did so twice with Huns. I can't see a problem with the file, though. As for the arrangement, some areas have more gold nearby than others. 10 as opposed to 8 etc. The slightest difference is enough to imbalance the map when playing against other people. Also, the castle positions are in the same boat. lol.
Aldunari  [author] 26 Apr, 2013 @ 3:24pm 
How is it unfairly arranged? and the Huns glitching at 0 population is not a fault of the maps, I played with a friend who used them multiple times and they were fine for population.
Miko2097 26 Apr, 2013 @ 12:40pm 
This map is glitched and is not fairly arranged. If a player chooses the Huns, he will either not be able to create villagers at all, as the game glitches to 0 population, or at best he will be alowed to make 200 - even if the game is set for 500. I would suggest people avoid playing this map if they care about winning or losing as Huns.
Aveovanille 23 Apr, 2013 @ 5:45am 
how can i use the map?

Aldunari  [author] 16 Apr, 2013 @ 10:52pm 
To all the people complaining about the teams not working, this is the last comment I'm going to bother posting about it, players 1 through to 4 are team 1 and the rest are team 2. Make sure you have a team game mode selected and lock teams on if you are playing with AI (they tend to set to neutral or enemy randomly). Otherwise just resub/delete and redownload.
picturemerollin 16 Apr, 2013 @ 5:24pm 
also cannot have allies, seems to disregard team number
Bocho 13 Apr, 2013 @ 9:13am 
nice map
The King in The Flat West 12 Apr, 2013 @ 7:27pm 
I could not set allies with AI, why? I seted 4 players (including myself) in team1, and other 4 in team2, but in the game I stand along, everyone else are the enemies. NEED HELP PLZZZZZZZZZZZZZZZZZZ
☢GASSMAN☢ 11 Apr, 2013 @ 1:17pm 
Great map, sadly micro$ofts lazyness at fixing bugs ruined it a bit by limiting it to 200...meh
Aldunari  [author] 10 Apr, 2013 @ 10:23pm 
Yeah Sorry people, as Belisarius has said, the population is only at 200 even though on the map editor I made it 300. This is due to the current map editor being restricted to 200 pop cap, not sure if this is a bug or intended, I hope they change it soon.
Belisarius 10 Apr, 2013 @ 10:10pm 
just played the map, and it pop capped me at 200... ideas?
Belisarius 10 Apr, 2013 @ 9:16pm 
How did you get the pop limit above 200 when making the custom maps? Mine keeps reverting back to 200
Invictus Potens 10 Apr, 2013 @ 5:56pm 
And so commenced the first protractecd feudal war. Let the slaughter commence:D