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Seriously who would figure that out.
What the fuck do I do.
Also may want to have a better indicator on what to do in the maintanace room. Like.. I dunno a mechanism that looks jammed and blowing up the boxes will make the mechanism work. I saw the pit with the boxes but given I saw a glowing red light my instinct was to shoot at it or checked the smaller room behind me for a switch that would make that light change colour or something.
When it comes to making puzzles you don't need to put it in the players face but forms of indication helps. To encourage the players common sense is important for puzzle making.
And with the resupply room, in the maintenace hallway there's a mechanism behind a window with a glowing red light, you need to break the crates that are stopping the mechanism, so it will power the resupply room lights and the doors too! (and the light will turn green)
Also, I do not know how to get into the Resupply Room. I went as far as the Maintenace Hallway until I decided to noclip into the Resupply Room.