Garry's Mod

Garry's Mod

Another Universe (Part 2)
19 Comments
GustavWood006 28 Jul, 2021 @ 6:16am 
`Sorry for asking, but what am I supposed to do in the resupply room?
Nameless 1 Jul, 2021 @ 11:45am 
The vent by the force field is way too high, I can't jump in
tonigutimar95[ESP] 3 Jan, 2021 @ 10:59am 
¿Recomiendas empezar este mapa con las armas activadas? Porque si no es así, yo pondría algunas cajas, botiquines y cargas de traje escondidos en algunos matojos y en algunas esquinas.
warm milk 2 Feb, 2020 @ 2:30pm 
good map pack
the doge 21 Jul, 2018 @ 10:08pm 
never thought this as gonna be a damn puzzle map aswell
the doge 21 Jul, 2018 @ 10:06pm 
weaslefire thank you for posting that. i was stuck and i agree, like who the hell would think to shoot that?
WeasleFire 19 May, 2018 @ 9:37am 
Turns out you have to shoot a random crate obstructing some pistons.

Seriously who would figure that out.
WeasleFire 19 May, 2018 @ 9:33am 
Have no idea how to continue when I'm in that turret area, I go to maintenance, there's nothing to interact with.
What the fuck do I do.
KyoChan34 8 May, 2018 @ 3:53am 
i did noclip to look at the map
Mystic Monkey 6 May, 2018 @ 9:27pm 
After thoroughly noclipping around the forcefielded room I finally found that vent. It could be my fault that I didn't look hard enough but I think some better lighting could help, it was out of my visual range when I turn the corner that the blue lighting didn't serve much, that and the guards attacking.

Also may want to have a better indicator on what to do in the maintanace room. Like.. I dunno a mechanism that looks jammed and blowing up the boxes will make the mechanism work. I saw the pit with the boxes but given I saw a glowing red light my instinct was to shoot at it or checked the smaller room behind me for a switch that would make that light change colour or something.

When it comes to making puzzles you don't need to put it in the players face but forms of indication helps. To encourage the players common sense is important for puzzle making.
ELI (✿˵✧ω✧˵)  [author] 6 May, 2018 @ 5:50pm 
@Mystic Monkey You need to find the little vent near the forcefield where the control panel is! is lit by a faint blue light and is big, I though it was visible enough, sry!
And with the resupply room, in the maintenace hallway there's a mechanism behind a window with a glowing red light, you need to break the crates that are stopping the mechanism, so it will power the resupply room lights and the doors too! (and the light will turn green)
Mystic Monkey 4 May, 2018 @ 8:12pm 
How am I suppose to go through the forcefields without no clipping? The control panel to switch them off is behind the far end of the forcefield stopping me!

Also, I do not know how to get into the Resupply Room. I went as far as the Maintenace Hallway until I decided to noclip into the Resupply Room.
Казак 3 May, 2018 @ 7:00pm 
Lol fuck you ben
TheOneOilCan 3 May, 2018 @ 2:32pm 
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Raffine52 2 May, 2018 @ 9:44pm 
How can you get past this Map?
Luigilikespie 28 Apr, 2018 @ 11:26am 
The combine won't attack me and can't be killed. Has anyone else had this problem?
Harris Junior 28 Apr, 2018 @ 7:23am 
Looks very cool
Robert F. 24 Apr, 2018 @ 9:04pm 
Couldn't you just make a full map pack entirely instead of uploading seperately?
Kyle 24 Apr, 2018 @ 7:18am 
Dude I really love your maps!! ^^ i like your work : D