Neverwinter Nights: Enhanced Edition

Neverwinter Nights: Enhanced Edition

HD Remake - Great Axes
26 Comments
Julius Borisov  [developer] 2 Apr, 2019 @ 4:13am 
@sindanarThe mod was first uploaded here, and then re-uploaded under the Beamdog logo.
sindanar 31 Mar, 2019 @ 2:15am 
What's the difference between this mod and "Enhanced Great Axes" which was published by Beamdog directly? Looks like this is just a copy/paste even using the Beamdog logo..?
Name 21 Mar, 2019 @ 11:51pm 
These should be in by default, and complete. Not much point to having only some weapons reskinned. Looks worse; more jarring to have things inconsistent than to just have them all lower-res. It's also kinda expected that you bother to upgrade textures in a remaster. On launch. When money is being asked. Consistently.
Dark-Chummer 22 Nov, 2018 @ 12:55pm 
Look's very good. Thanks!
isa0005 4 Jun, 2018 @ 12:39pm 
Great work! ...one question though why wasn't all of this in the intial release of the enhanced edition?
Timetiger 2 Jun, 2018 @ 3:45pm 
Anyone else having the issue of these not working when you sub? My override folder is empty too, so nothing is conflicting afaik. It's just the default nwn models instead of these sweet beamdog replacements.
Dante-Quietus 21 May, 2018 @ 6:41am 
@Julius NICE! :)
Julius Borisov  [developer] 21 May, 2018 @ 4:01am 
Yes, this is from Beamdog.
Dante-Quietus 20 May, 2018 @ 6:35pm 
Or are you just using their logo?
Dante-Quietus 20 May, 2018 @ 6:30pm 
Looks lovely. Just to confirm, this is from the Beamdog team?
Anoran 11 May, 2018 @ 3:53am 
Looks great! Only problem is it's very bright in dark areas. Basically glows.
Mad Poppins 4 May, 2018 @ 2:45pm 
Really like the aesthetic of your mods, BD's showcases, whether it's intentional, or just the way engine renders graphics now. They remind me of painted minatures.
Vermillion ][ 25 Apr, 2018 @ 1:49pm 
Looks awesome!
Dubbel D David 23 Apr, 2018 @ 3:34pm 
Come on, you missed great oppertunity here: Great Axes g:steamhappy:reat again
Styke 23 Apr, 2018 @ 2:26pm 
MORE
Commander 21 Apr, 2018 @ 6:33pm 
Thank you for these! I love the shields too, keep it up! :)
Space Dog 21 Apr, 2018 @ 7:20am 
Love how sharp they look in game and how the metal reflects light now. But the hafts did look a bit too smooth and shiny and made the weapons look more like decorations than real weapons.

Anyway, great progress. I want to see moooreeeeeee... :)
mbradtke 20 Apr, 2018 @ 9:21pm 
Looks good (-::steamhappy:
shadowm8888 20 Apr, 2018 @ 6:34pm 
I'm with Savant they are a little too polished, a little more gritty would be better.
Savant 20 Apr, 2018 @ 5:19pm 
These are nice high-res versions of the standard axe models, though there is an opportunity here to add more detail such as leather grip, wooden hafts etc. Go for a more gritty realism approach ;)
shadowm8888 20 Apr, 2018 @ 4:37pm 
Added some axes to temple good mod. So you can look at all graphic update samples
HunterRayder93 20 Apr, 2018 @ 3:31pm 
But now I'm sorry I'm getting a doubt ... if I use this modd ... and I have active Project Reforged ... what happens? Amethyst Dragon's modd will not work properly? or does it conflict? someone already tried it?
HunterRayder93 20 Apr, 2018 @ 3:27pm 
Zin not only for the weapons but also for the armor would be better, it would be much better to have more control over the colors in general, even for the characters I would not mind, the colors that are basic are very limited in NWN have always been, here is another debate "NWN 1 VS NWN 2".
Zintoki 20 Apr, 2018 @ 11:58am 
I like how you keep NWN art style.
It would be beter if Beamdog use tint textures ala NWN2 and give us ability to color things with more colors and also this can reduce amount of all models and textures in game by 2/3.
Space Dog 20 Apr, 2018 @ 11:39am 
Looking great!

Will there be wooden hafts for basic level weapons too? And some strapping for grip?
halbork 20 Apr, 2018 @ 11:30am 
cool!