安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
Cheers and thanks!
I should probably update my mods to 1.0 but I don't have time until next week
I'll have it fixed by tomorrow
Exception ticking Mike (at (138, 0, 104)): System.MissingFieldException: Field 'RimWorld.ThingDefOf.Medicine' not found.
at Verse.Verb.TryCastNextBurstShot () <0x0006d>
at Verse.Verb.WarmupComplete () <0x0003b>
at Verse.Stance_Warmup.Expire () <0x00022>
at Verse.Stance_Busy.StanceTick () <0x0002b>
at Verse.Stance_Warmup.StanceTick () <0x003bb>
at Verse.Pawn_StanceTracker.StanceTrackerTick () <0x0005d>
at (wrapper dynamic-method) Verse.Pawn.Tick_Patch1 (object) <0x00178>
at Verse.TickList.Tick () <0x00487>
Verse.Log:Error(String, Boolean)
Verse.TickList:Tick()
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
Did it not work?
If not, try going to settings, enabling Developer Mode, and if an error pops up, send it to me.
Draft a pawn, equipped with the supply drop as their weapon
Aim it at an empty area and tell them to fire.
Wait for the aiming arc to go down
Then what?
In the next few days I should have a new update out.
I don't understand the term.