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因為太忙了加上古墓王大修更新也很頻繁,暫時沒有這個計畫
等SFO最終更新和古墓王大修都穩定之後會處理
I tested my mod and it seems to work with new SFO, so i don't need to update.
Since last SFO has Tomb King Regiments too, and mostly are same, so i don't know if I should keep this...
Since the new SFO version is not released yet, I can't test the mod. So I have to wait for new SFO release before fixing my mod.
Yes, search Tomb Kings Regiments for vanilla.
That was fast. Very nice. :)
Thanks for your advice, mod updated. :D
*Making corrections of the unit name.
*Change Knights of Morr to Knights of Morr (Lance).
*Removed the voice form blackguards (they will still grunt but won't talking) and changed the appearance of blackguard to make it more dreadful.
I didn't add them in custom battle, because you can't choose Numas in standard SFO custom battle. But they are still available in campaign.
在一般招募裡,僅阿克韓及佔領萊彌亞的任何吸血鬼派系可招募
T1都是骷髏兵的加成。
T2吃尼赫克拉戰士。
傳奇單位視同古墓守衛。
感謝您的回報。其實我也有發現這個問題,不清楚是什麼原因造成的,但是不會造成系統崩潰所以就放著沒管了;之後我在試看看能不能把這問題弄好。
This mod should be worked fine with Mixu's unlocker cause it just an unit mod and didn't change start_pos file, but I remember mixu's mod only unlock sub factions for empires.
After several test with SFO and my mod enable only ,I still don't have this problem, so I think it's not a bug maybe cause by mod other conflict or missing textures.