Life is Feudal: Forest Village

Life is Feudal: Forest Village

Close the Gates!
21 Comments
MEGADORI  [author] 15 Apr, 2019 @ 6:40am 
Darth Nox - No, the mod order doesn't matter for this mod. I probably messed something up in the last update, will fix asap
Darth Nox 14 Apr, 2019 @ 8:06pm 
Every time I click the button to close the gates, it freezes the game. Is this an issue with the mod order or something else?
von Manstein 1 Mar, 2019 @ 1:24pm 
the funtion of the gates are loted or the doors
MEGADORI  [author] 1 Mar, 2019 @ 1:12pm 
Erich von Manstein - I'm sorry, I don't quite understand what you mean exactly? The functions of this mod are included in "Guards!Guards!", but they are activated via a mod option.
von Manstein 1 Mar, 2019 @ 7:19am 
The last update the mod lost the funtion MEGADORI and why don't inclued in Guards Guards
MEGADORI  [author] 28 Dec, 2018 @ 5:47am 
kristan2000 - Danke fürs Reporten. Es gab ein paar kleine Änderungen am Spiel und die Mechanik die von den Toren und Zugbrücken verwendet wird ist betroffen. Werde das sobald es geht reparieren :)
kristan2000 25 Dec, 2018 @ 5:08pm 
Bei Wachen Wachen ist dieser Mod enthalten.
Wenn ich die Zugbrücke schließe und danach wieder öffne gehen trotz offener Tür die Bewohner nicht mehr durch.
MEGADORI  [author] 3 Oct, 2018 @ 12:47pm 
cahilart - While freely rotated walls would be very cool, sadly that would not work with this mod. In order for the walls to be placeable without gaps between them, their footprints would have to be made smaller, and that would make it impossible for the villagers to walk on them, or to be more exact, they would look like constantly jumping up and down because they are put down on the ground where the building footprint ends, and put back up on the wall where the next piece begins.
Also, there would most likely be problems with invisible gaps where villagers can walk through the walls. I will however look into that when I have time, maybe the last problem can be solved and then I could make a non-climable, freely rotated wall piece to be added as an extra version
cahilart 29 Sep, 2018 @ 11:08am 
Hello friend, Im very grateful with you for listening to my request with the gates walls. I really thank you for that.
But now I have another question for you.
You think that it is possible to add to the walls and your gates mod a free axis of rotation so that you can rotate them like some buildings?

Some buildings you can rotate them, others not, but I would really like a mod that would allow me to do that with the walls and gates.

If you think it is possible and it is not very difficult to make it possible, I would really appreciate it, if you do not think it is an easy task, it does not matter. I guess we'll have to live with that.
Gargozul 8 Jun, 2018 @ 7:30am 
"You shall not pass!!"
Super Shepherd 21 Apr, 2018 @ 9:46am 
HODOR!!!!
Aurizx 21 Apr, 2018 @ 5:46am 
THIS IS A GREAT IDEA!@#!#!#!@#
oblindsideo 19 Apr, 2018 @ 3:05pm 
Shut the front door this is great
Am not crazy !")&(§$ 19 Apr, 2018 @ 1:56pm 
WOW das ist genial :) Danke !
Seraph(Serx) 19 Apr, 2018 @ 1:20pm 
Hold the door! thx
Are Risnes 19 Apr, 2018 @ 1:08pm 
Close the Gates :steamsad:
Hourless 19 Apr, 2018 @ 11:43am 
I will test it, but so far...looks tasty :)
JohnNav 18 Apr, 2018 @ 9:35am 
Thank you for another great addition to this game :)
djamesds 17 Apr, 2018 @ 3:45am 
Dude devs shoud defenitly hire you to speed up their work and make whis game a lot better :)
cahilart 16 Apr, 2018 @ 8:57pm 
omg you're my hero! thank you thank you so much! :steamhappy:
MEGADORI  [author] 16 Apr, 2018 @ 3:07pm 
Closing the gates: A new function that I have wanted to make for a long time and that has also been requested a few times.
This mod adds a button to the windows of all gate type buildings (castle gates, wood palisade gate) that closes and opens the gate.
Attention: While a gate is closed, villagers can not pass through. Take care and watch out for workers outside of your walls.

Please report any issues, thank you!
__________________

Schließen der Tore
Diesen neue Funktion wollte ich schon seit Längerem hinzufügen und sie wurde auch ein paar mal gewünscht.
Mittels eines neuen Buttons im Infofenster der Torgebäude (Burgtore, Palisadentor) können die Tore geschlossen und geöffnet werden.
Achtung: Während ein Tor geschlossen ist, können Dorfbewohner es nicht durchqueren. Gebt auf eure Arbeiter außerhalb der Mauern acht.

Bitte meldet mir alle Probleme, die euch auffallen