Total War: WARHAMMER II

Total War: WARHAMMER II

Crynsos' Faction Unlocker Submod - More Vanilla
138 Comments
Dinoman598 8 Jan, 2021 @ 5:49pm 
e
Revelation 5 Feb, 2020 @ 10:29pm 
Would it not be better to make the added factions the add-on? I mean, either way... but still.
Revelation 31 Jan, 2020 @ 9:00pm 
O_O
FABIEN VID 30 Jan, 2020 @ 7:13am 
update :steamhappy: please
Bruung 16 Dec, 2019 @ 1:20am 
please update :)
Hank 8 Dec, 2019 @ 6:55pm 
No updates on this?
RickyDK 6 Sep, 2019 @ 11:29pm 
des mod say is outdate now but des mod work 06-09-2019
Elitewrecker PT 22 Apr, 2019 @ 11:15am 
He's obviously aware, he can't finalize the update until this week's planned update to fix the launcher and allow modding startpos .
The Natinator 22 Apr, 2019 @ 10:48am 
This mod is currently out of date and is affecting Cataphs southern realms mod which requires this.
SerKing5 11 Apr, 2019 @ 5:43am 
so what does this mod actualy do. how is it different from normal faction unlocker?
Gilgamesh 16 Mar, 2019 @ 7:02am 
This doesn't seem to do any of the things it says it does.
PIXY_UNICORN 6 Mar, 2019 @ 8:19am 
So due to the new UI framework addition to the main mod, where you can select the parts of the mod that you want, I might as well unsubscribe from this mod right?
volstrom 4 Mar, 2019 @ 6:15pm 
Sorry, this was for the UNLOCKER + mod issue.
volstrom 4 Mar, 2019 @ 6:13pm 
FYI. By lowering the UI scale option in the graphics menu to 50 will reveal the scroll bar for the required UI MOD. Just tried it out one time and worked.
Stoko 16 Feb, 2019 @ 5:43am 
Crynsos i'm wondering if you can bring ungrim back to Karaz-a-Karak with his older starting into
Crynsos  [author] 6 Feb, 2019 @ 1:33am 
At the moment that is not possible.
dimvilla 5 Feb, 2019 @ 3:28pm 
hey crynsos how i recruit some units that require a building in rogue armies? nice work bro
Lufian 3 Feb, 2019 @ 2:52pm 
Well how odd, it's starting to work now
Lufian 3 Feb, 2019 @ 4:38am 
This doesn't seem to be working, sadly
Crynsos  [author] 27 Jan, 2019 @ 9:57am 
@ArchAnge1LT
No, that is far too much extra maintenance work than what my available time allows for.


@Major
You should actually read the Faction Unlocker description and title, it requires the current game update coast_beta and any mods which are not compatible with that may cause crashes.
Major 27 Jan, 2019 @ 8:57am 
since few weeks mod crashes everytime i try to start the game. Main mod is crashing before menu starts and this one kicks me to desktop when i try to select one of campaigns. Can u tell me why its happening? Its one of my favourite mods and i really miss it. :) Im starting only with community framework.
ArchAnge1LT 8 Jan, 2019 @ 12:52pm 
Any chance you could make just a faction unlocker without any additional changes?
Dont get me wrong, your work is great, but this is rather like a big overhaul added on the faction unlocker.
Elitewrecker PT 7 Jan, 2019 @ 10:30am 
The mod "Community Framework"?
Sudsinabucket 7 Jan, 2019 @ 10:16am 
What Framework do I need for this to work? It says "missing community framework"

Thanks!
Crynsos  [author] 31 Dec, 2018 @ 9:42pm 
@[MNI] Mr. Phat Coq
Well nice to hear that and as you see it's always better to test first and judge afterwards instead of the opposite as that didn't even take you that long. Those many changes to refine the campaign are a large part of the reason why many people like this mod so much aside from its core functionality.

Most of these changes still revolve around making the unlocked factions better integrated into the world and balancing them against vanilla factions so that neither is overly disadvantaged, while some others are just general bugfixes and Quality of Life improvements. All of which are based around the concept of being changes that the majority would like to have or not object against.

You either need the beta update which is recommended or you can download the 1.12 version to play on the main version, like if you also have other mods not yet beta compatible, as per the Unlocker description.
LORDLUK 31 Dec, 2018 @ 6:06pm 
So in order to play the game with your mod I need to play on the beta client, correct?
LORDLUK 31 Dec, 2018 @ 6:02pm 
Well I didn't really expect all the changes you made to the game. That's why I called it a mess but they've honestly kind of grown on me so I wouldn't describe it as a mess now. My point of view back then was that you made a faction unlocker mod but accompanied it with changes that not everyone asked for.
BTW: I am kind of confused because I thought I was commenting the last thing on the faction unlocker+ mod itself, because I had a probelm with the Faction unlocker+, sorry mate.
And yes I tried the mod with the community framework aswel as the main mod only and neither of those worked. My new campaign always loads up to about 1/10 and then the main menu starts loading again.
Crynsos  [author] 31 Dec, 2018 @ 3:36pm 
@[MNI] Mr. Phat Coq
What you may call a mess, many others call a vastly improved campaign experience which they can't play without anymore.
What exactly causes you to say that anyways?

Also, this mod is not standalone, you have to use the Faction Unlocker and the Community Framework as well and right now it requires the new beta game update, which is explained in the Unlocker description.


@李恩菲尔德
Read the Faction Unlocker description, also this mod by itself does not work without it.
Crynsos  [author] 31 Dec, 2018 @ 3:36pm 
@xXAlduin99
The last time only Sarthorael was added was in Warhammer 1, so far more than just a month ago and since then the DLCs also changed a lot about the map, likely more than I did.


@RidetheValkyrie
Horstmann does not even exist within my mod, it's a lord added by Mixu's lord mods to replace Sarthorael and is entirely unrelated to mine. Although as I now made a new faction for Mixu specifically for that lord, he should soon no longer edit Sarthorael like that.


@Arievilo
It's not as easy as that as many things have to be done to make unlocked factions work properly and I lack the time these days to maintain two startpos mods and would much rather invest that into my existing mods.
Crynsos  [author] 31 Dec, 2018 @ 3:35pm 
@xXAlduin99
This mod does nothing related to FPS so I have no idea where that may come from other than having slightly more entities on the campaign map. Turn times are affected by the number of factions existing in the startpos and number of factions alive, the first of which I can't edit, the latter is already edited by this mod.

Longer loading screens has hardly anything to do with this mod, other than a longer initial load into the campaign at the very start due to more things happening.

I don't edit anything about battles at all so I don't know where the loading blackscreen would come from but it's likely harmless.

If your loading times are that much of a problem, get a SSD as that improves all of that massively and it will only get worse the more DLCs come out.

Due to the rather high requirements set by modern Total War games with their large campaign maps and huge battles with many units, these games are not really suited for weaker hardware anyways.
Crynsos  [author] 31 Dec, 2018 @ 3:35pm 
@Lenex
That is probably due to some SFO scripts breaking in Multiplayer as they likely have not been tested much there and they also tend to behave quite different in Multiplayer compared to Single Player, making them rather unpredictable. As far as I know my scripts work fine and I never received problematic reports about them lately despite many people using it in Multiplayer.

I don't collaborate all that much with SFO unless necessary so there may also be a weird MP only script conflict that neither of us knows of as those can be very hard to analyze.


@Sweyz
The entire purpose of this mod is to remove most of the factions added by the Unlocker, so for now it's the closest you will get to having those extra factions removed.


@Souleaterblaze
I plan to make the Araby Bretonnians to be able to confederate but rarely get around to that.
马刀战术教官 31 Dec, 2018 @ 9:26am 
can not work
LORDLUK 31 Dec, 2018 @ 7:43am 
I still can't start a new campaign. I tried to do it with your mod only and even then I couldn't start a new campaign.
Crynsos  [author] 31 Dec, 2018 @ 7:32am 
Now updated to work with the Vampire Coast DLC.
minecraft with gadget 29 Dec, 2018 @ 6:23pm 
Any chance of an update, please?
Bl1tz3n 29 Dec, 2018 @ 11:23am 
It would be great if you could do a complete vanilla faction unlocker :)
LORDLUK 28 Dec, 2018 @ 11:37am 
Literally every change that doesn't just unlock a faction needs to be reverted. The Crynsos dude made really made a mess....
Gordy6669 16 Dec, 2018 @ 4:24am 
Update please, i will destroy Skaven's as a Dwarf in Vortex Campaign.
Smaug le doré 8 Dec, 2018 @ 7:12am 
When arrive The new update please?
LeSpinator 2 Dec, 2018 @ 3:55am 
We need update please!!
Artorn 29 Nov, 2018 @ 9:08am 
any update?
Arievilo 22 Nov, 2018 @ 11:03am 
It would be great if you could do a complete vanilla faction unlocker :)
Rys 13 Nov, 2018 @ 7:51am 
Sorry that I did not realize, carry on then with your amazing work :)
Crynsos  [author] 13 Nov, 2018 @ 3:34am 
There is no point in updating this until the main Unlocker works again.
Rys 13 Nov, 2018 @ 2:05am 
hey, any chance for an update?
Homicidalnutloaf 10 Nov, 2018 @ 7:03am 
plz update
RidetheValkyrie 24 Oct, 2018 @ 6:46am 
I was hoping when it said that this was "more Vanilla" it also meant that Sarthorael came back as a lord for campaign. Could you make it a choice between Sarthorael and Horstmann for The Cabal?

I like crushing the weak men and elves as a Greater Tzeentch Daemon.
Souleaterblaze 10 Oct, 2018 @ 1:40am 
Hey I was wondering you see I really like brettonia and your unlocked but I was bothered that while playing as say knights of the flame I can't confederate the rest of brettonia and therefore can't get my legendary lords is there some way you could make that a feature? Or perhaps even make it so you start with that lord?
Sweyz 6 Oct, 2018 @ 1:30pm 
Hi Crynsos. I really like your work, but I have a little problem with the mod. The custom Skavens everywhere are just a pain for me, don't really like to have those things near my cities. So, i saw that there is this patch for more vanilla, but I would love to know if there is a way to keep vanilla factions only with the faction unlocker.
Thank you. :)
Halcyon 11 Sep, 2018 @ 4:21pm 
I am hearing good things about this mod and Using SFO. I have yet to test it, but I will leave a post about my findings. Hope this helps those having issues.