Stonehearth
Box O' Vox (Complete) - UPDATED Jan 28, 2024
306 comentarios
Charger Slayer 25 ABR a las 6:23 
Necromancer stand alone please and thanksssss
The Seraph of Tomorrow 26 AGO 2024 a las 12:12 
Any chance there will be a revived necromancer job only version of the mod without any of the extra non-necromancer box-o-vox content?

More or less love the class, but trying to lighten my mod load in order to reduce the time it takes for the game to eat up my Ram due to the games notorious memory leak issue.
CC lion 4 FEB 2024 a las 6:41 
Hello, when I installed this mod and selected the Northern Alliance to enter the game, the building templates that came with the Northern Alliance seemed to disappear? Is this a bug?
Andreal_Vox  [autor] 26 ENE 2024 a las 13:31 
Mod Updated! It works! I played earlier and am playing as I type this. Enjoy!
MatheusTGB 13 DIC 2023 a las 12:50 
im having the same issue when starting the game and it just wont start with this mod on.
PureRejection 2 NOV 2023 a las 4:58 
Cure all potion, cant seem to use it on injured people?
HollowsDarkness 2 OCT 2023 a las 17:30 
Tried to play this mod, and only this mod, and it has issues when starting. I can place down about 100 banners and it never goes past that. This mod is completely broken atm.
GnagerNezumi 22 SEP 2023 a las 15:59 
When I add this to my game it seems to lag the startup of the game to the point it won't play. I got it to run once and it was buttery smooth otherwise.
Andreal_Vox  [autor] 5 MAY 2023 a las 23:26 
All things should be working again.
Dreighck 29 ABR 2023 a las 22:36 
No worries!
Andreal_Vox  [autor] 29 ABR 2023 a las 20:29 
I'm aware that ACE broke jobs in their last update... I have not had time to look over the patch notes in order to figure out how they broke it and what I need to do to fix. It's on my list of things to do.
Dreighck 29 ABR 2023 a las 17:57 
release-949 (x32)[M]
No matching overload found, candidates:
luabind::object load_json(lua_State*,std::string const&,bool)
stack traceback:
[C]: ?
[C]: in function 'load_json'
stonehearth_ace/radiant/modules/resources.lua:39: in function 'load_json'
...earth_ace/monkey_patches/ace_job_info_controller.lua:257: in function '_build_craftable_recipe_list'
...nehearth/services/server/job/job_info_controller.lua:122: in function '_ace_old_activate'
...earth_ace/monkey_patches/ace_job_info_controller.lua:11: in function 'activate'
radiant/modules/commons.lua:303: in function 'create_controller'
...th_ace/monkey_patches/ace_player_jobs_controller.lua:228: in function '_ensure_job_id'
...th_ace/monkey_patches/ace_player_jobs_controller.lua:45: in function '_ensure_all_job_indexes'
Dreighck 29 ABR 2023 a las 17:57 
not working for me
can't craft.
[GER]ZeroTronix 18 AGO 2022 a las 12:36 
Nice works perfectly fine now ^^ Thanks
Andreal_Vox  [autor] 18 AGO 2022 a las 12:01 
OK... NOW it should work. I test loaded it 3 times and even loaded a new game for myself to play later this afternoon. I hope this helps everyone out.
[GER]ZeroTronix 17 AGO 2022 a las 18:53 
Are you sure ? because when i run my modpack without the mod it use arround 5-6 GB RAM. After i install the mod it goes up to 20-22 GB RAM Usage (Not Really Loading)
Andreal_Vox  [autor] 16 AGO 2022 a las 6:31 
Mod Updated and working again. File size reduced drastically to help improve load times. Good luck!
Andreal_Vox  [autor] 9 AGO 2022 a las 6:47 
CREATOR ERROR
-
I am aware of a huge mistake with the mod right now. I uploaded much more than what was needed in the file structure. I'll work on a fix ASAP thinking this weekend hopefully!
Chief Fatcock 7 AGO 2022 a las 9:25 
I'll continue the trend of this not working. I've tried it with other mods and without other mods. Whenever i load box o vox at all it will not get past the black screen with my ram essentially maxed. For troubleshooting purposes i tried just the necro mod (sadly no paladin standalone) and that loads fine. I've essentially tried everything to get it working with no luck, admin, compatibility modes, 32 bit. All of the above lead to the same result.
[GER]ZeroTronix 6 AGO 2022 a las 8:22 
The Current Version has a BUG it Load extreamly long because it fill the RAM, without the mod my Modpack use arround 2GB RAM With the mod it us 22GB ram thats why it takes so long to load...fix that plllsss
Puppydemon 5 AGO 2022 a las 17:13 
This mod used to work with ACE, but recently it just no longer allows my game to start. The game opens and stays on a black screen, no music or anything. I had to go into the user settings and manually disable box o vox. I really liked this mod for Necromancer and Steve, but it seems I can no longer use it. I will keep an eye on it though in case it gets fixed! Thank you for making this mod <3
Dystander 23 JUL 2022 a las 5:15 
I often try to run this mod with my laptop and desktop computer. Other mods are not installed, and they all get stuck in the black screen at the beginning, and the running memory of the computer is too high.:steamsad:
razrhawk007 22 JUL 2022 a las 17:50 
I'm also having the same problem as CapitanWill where the black screen stays and the music is never heard so the F5 button to reload the UI does not work. Thank you for making this amazing mod though!
Andreal_Vox  [autor] 10 JUL 2022 a las 20:24 
@CaptainWill when you say infinite load do you mean when you launch the game it just stays as a black screen? Sadly that is just a game bug and nothing to do with any mods, although mods will make it "worse"
The trick is to wait until you hear the menu music and then press F5 to reload the UI
hope that helps
CapitanWill 10 JUL 2022 a las 10:29 
i cant play :,( the game load infinite and i like this mod a loot
Andreal_Vox  [autor] 9 JUL 2022 a las 19:44 
@Anubis it's been quite a while, but I loaded the game up yesterday and made sure I could still play well enough after I saw @Makkim 's comment
Anubis 9 JUL 2022 a las 2:28 
Love that you still work on this.
Makkim 30 MAY 2022 a las 14:32 
actually doesn't work with ACE
Andreal_Vox  [autor] 15 NOV 2021 a las 8:58 
@NetherExplorer I haven't played in quite some time, but last time I played the Necromancer was roughly on par with the Beast Master. A Necromancer can not combat solo, they'll still need a Cleric and a bit more damage soakers like a Knight or Paladin(this mod)
NetherExplorer 12 NOV 2021 a las 18:31 
Hello, i have a pretty modded experience but like to keep some level of balance to the game, in your opinion of course how balanced is the necromancer? To define "balanced" how powerful is he compared to say the beast master from the goblin mod? As long as he is not a single hand carry than im fine with him.
Asmodeus 16 SEP 2021 a las 9:56 
does this mod work with the insanity mod standalone?
Keks Imperator BlutWolf 17 AGO 2021 a las 17:09 
Thank you ^^
Andreal_Vox  [autor] 17 AGO 2021 a las 14:45 
the main ACE mod, the one linked with this mod
Keks Imperator BlutWolf 17 AGO 2021 a las 1:28 
Can you give me an Link to the ACE Mod i need to play the game with the mod from you? There are Manny ACE Mods...
Andreal_Vox  [autor] 10 AGO 2021 a las 10:59 
I "think" that is only for the Boxlings, cause default town inventory is kind of small. Especially when playing multiplayer. Hard for beginners to not get locked out of progression without it. Although more skilled players don't even hit that mark. I feel like it is more of an inventory management thing that players can control themselves. Don't mine/harvest too much if you don't want a lot of items sort of thing. Should be the case with or without the cap.
UnStars 10 AGO 2021 a las 8:16 
I've found that with tthis mod it makes the town inventory 9001, this is bad just seems a little to overpowered and cheaty to me. Is there a way I could change it to work as normal Stonehearth again?
小白狮 3 JUL 2021 a las 9:16 
Author, on the premise of installing your mod, when adjusting features, I see that there are two (alcohol lntolerance)

But I didn't see (animal companion)

I like your mod very much, so I hope you can help adjust or improve it:):cq2happy:
Kitty 23 JUN 2021 a las 20:01 
@Adreal_Vox Cool. Thought you should know about the changes. :3
Andreal_Vox  [autor] 23 JUN 2021 a las 17:15 
@Kitty I'll look into after this weekend when I have some time
Kitty 22 JUN 2021 a las 16:41 
Hey, Mister Vox, your mod is pretty interesting, but this latest iteration of ACE moved the fermenting carboy from the cook profession to the brewer profession. Additionally, you need to make your new herbs, fruits and veggies able to be made into farmable seeds by the herbologist, and give farmers the ability to turn your fruit trees in orchards.
Duck 11 JUN 2021 a las 15:02 
Thank You
Andreal_Vox  [autor] 11 JUN 2021 a las 15:01 
Glad you figured it out! Have fun!
Duck 3 JUN 2021 a las 4:10 
Nvm i just forgot to install the Ace Mod
Duck 3 JUN 2021 a las 4:01 
Hello, so i need a bit help, i started a new game (with my friend) with this amazing mod, but when i placed my banner then it was there but i could place more... Like i coudl't start the game, do any of you know how to fix it?
Aillish 19 MAY 2021 a las 11:56 
@Andreal_Vox will it be possible to have hair unlock to all race/faction/people? Since it seem to only show on Box O Vox people. I do LOVE your hair style :)
Andreal_Vox  [autor] 30 MAR 2021 a las 13:30 
Going to relook at things this weekend. I'm pretty sure ACE had another update since my last play with it. I'll make it work.
Mike Dm-C 29 MAR 2021 a las 7:07 
when i promote my cleric to necromancer don't work :(
Robin Fyre 24 MAR 2021 a las 12:11 
Can you remove/change the setting that forces 8 starting Hearthlings? I'm not sure if it's only supposed to affect the Boxlings, but all of the kingdoms have 8 to start with. This also stops the mod "X Starting Hearthlings" from working.
Andreal_Vox  [autor] 29 ENE 2021 a las 19:31 
@thaipuff288 I have noticed that sometimes when I update the mod I have to unsubscribe and resubscribe in order for the game to actually update the mod. I can legit close the game after an update, reopen hours later and Steam Workshop still won't have grabbed the update and I'll notice old things or errors... Not sure if it's a Steam Workshop thing or an issue with the game not grabbing the update?