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3262 unique subscribers.
Holy moly guys. That's waaaaaaaay more than I expected for something I did as a student who barely knew anything about 3D at the time. That's hugely motivating. Maybe I'll try to find some time to work more on this between my professional projects these days.
I think I will make a 3rd one too, I'm having too much fun with this.
When the 3rd model is released I'll try to pack the textures into one texture file so they'll be less demanding on people's systems.
The bases will also get a unified paintjob, with a bit more exciting things going on.
I just exported the 2nd spawn over to Substance Painter. Depending how long the texture bake takes, I might be able to release it today :)
It's made from scratch in Zbrush + Substance Painter :)