Tabletop Simulator

Tabletop Simulator

Gloomhaven 2nd Printing (Scripted)
328 Comments
Alfar 21 Jun, 2023 @ 1:14pm 
Hello. I am doing my own translation of the game and see who did what and saw that your location stickers are made very thin. Could you please tell me how you made them so thin? This is how I understood the tokens, but with a thickness of 0.1 they look much thicker than yours, and if you change the picture in yours, they also become thick
Une 26 Jun, 2022 @ 2:48pm 
I'm having the same issues as Kaisa.
Kaisa Serian 8 Jan, 2022 @ 12:58pm 
Is this version still playable, or is there a more complete/playable version out there? because i've been trying to mess around with this for a little while and couldn't get the character sheet for any of the classes besides the tinkerer to work. They come up with missing models. that is on top of the missing collision stuff that other people have complained about with the MicaelBrandeberry issue.
iSoul_ 29 Jun, 2021 @ 7:34pm 
This seems to be a great mod, but the Michael Brande Berry site it used is gone.
Would someone please share the following 5 files from their local cache?

..\Documents\My Games\Tabletop Simulator\Mods\Models\

wwwmichaelbrandeberrycomimagesMinisTreestreegreencollisionobj.obj
wwwmichaelbrandeberrycomimagesMinisTreessmallbasecolliderobj.obj
wwwmichaelbrandeberrycomimagesMinisTreesduskwoodgnarly01collisionobj.obj
wwwmichaelbrandeberrycomimagesMinisTreesplaguepine01collisionobj.obj
wwwmichaelbrandeberrycomimagesMinisTreesshrub01collisionobj.obj
apickup 30 Apr, 2021 @ 3:38pm 
While you are all waiting for the release of Frosthaven, check out my mini-campaign inspired by the works of H.P. Lovecraft.

What has your peaceful but brave friend Illucido uncovered, is Professor Nevermore bumbling over the Relics of the ghost ship a safe activity, who is this threatening but beautiful Lady, and can you solve the mystery before The Return of the Eldritch Gods consumes the world?

https://boardgamegeek.com/thread/2650893/return-eldritch-gods-gloomhaven-mini-campaign
Bishop Of Kender 25 Apr, 2021 @ 6:05pm 
Where is the sticker that is supposed to come from Envelope B? (the one for the donations to the church)
hauruff 6 Feb, 2021 @ 1:05pm 
Hi, just wanted to continue our campaign but after the update of steam the mod is not working any more. please help!
Frhay 1 Nov, 2020 @ 12:18pm 
I don't know if it has been pointed out but Nightshroud character sheet doesn't save information on exit, every time I reload the game the sheet is empty.
RoJ 22 Oct, 2020 @ 6:13pm 
Not sure if this is somewhere in the thread, but it needs to be refreshed if so.
Do you have a donate link? My friends and I have like 70 hours in this mod and we'd like to buy you a drink.
albertwongyf 19 Aug, 2020 @ 3:52am 
Will there be a scripted version for expansions (Forgotten Circles, Jaws of Lion)?
mrdollar11 23 Jun, 2020 @ 10:09pm 
Any chance this gains FC? I like this setup way better than the other one.
Giant Space Hamster 19 Apr, 2020 @ 10:29pm 
The eclipse icon class's character sheet is larger than the others and does not save any of the data fields when saving the game
pmorosin 17 Apr, 2020 @ 3:48pm 
I am sorry in advance if there is somewhere else I can find this info...I've been looking but just can't find the answer.
I want to run tabletop simulator and play/host games such as star wars:rebellion and gloomhaven.
I know there are minimum system requirements but I want to run the above mentioned games at 1080p on a laptop. Would either of the following suffice? are they overkill? Thanks so much!

https://www.bestbuy.ca/en-ca/product/acer-15-6-gaming-laptop-intel-ci5-9300h-512gb-ssd-12gb-ram-nvidia-gtx-1050-windows-10/13642533

https://www.bestbuy.ca/en-ca/product/acer-nitro-5-15-6-gaming-laptop-intel-i5-9300h-1tb-hdd-128gb-ssd-8gb-ram-nvidia-gtx-1650-en/14480538
ᴄᴜʀꜱᴇᴅ 12 Apr, 2020 @ 4:34am 
@[Ars] rav3style while ingame go to "Games" at the top of your screen, then go down to "Save & Load" and then click on "create"
[Ars] rav3style 7 Apr, 2020 @ 9:33am 
how do i save the state of my game for future play?
Identified 2 Apr, 2020 @ 1:21pm 
Im playing with a friend and his cards are yellowed out for him, but I can see them perfectly fine. (Im the host)
Myrcil 1 Apr, 2020 @ 2:17am 
hello, first of all I d like to thank and congratulate you guys who created this terrific mod. Just one question though : Are there stickers for card enhancement ?
Tempered Chaos 31 Mar, 2020 @ 12:01pm 
@torfteufel
Right click all the tiles you are going to use for a scenario, go into 'Toggles', and uncheck 'Snap' and 'Grid'. Place one of the tiles where you want it, then 'Lock' it. Take the next tile and you should be able to "connect" it to the other tile without the collision issues. Lock that tile and move on. Hope this helps.
BA|Oddbod 31 Mar, 2020 @ 9:10am 
Five files are now missing from the assets - anyone have a replacement, or a copy I can get from them? They are all OBJ collision images hosted on http://michaelbrandeberry.com , which appears to be defunct now.
Zyraxo 27 Mar, 2020 @ 8:28am 
Hey Leara, Bjoern, haremari,
you have done an amazing job.
I'm using your kit with a friend for playing remotely. And it works fine.
But we also encountered some difficulties/errors:
1. Map-tile L1b might be done wrong
?!
2. When taking the monstercard for Ooze it raises an error. Also the deck seems to be bugged.

Could you please send me the images or debugged items/data.

Thx Zyraxo
Mad Raccoon 18 Mar, 2020 @ 2:52pm 
The map tiles aren't loading the mapped image correctly, is there a fix for this?
ttv/ElTuku473 en vivo 10 Feb, 2020 @ 8:57pm 
No miniatures? :(
Seiyria 9 Feb, 2020 @ 7:32am 
We don't bother locking the tiles together, just space them apart enough and put the doors/etc on top and it looks fine enough.
torfteufel 9 Feb, 2020 @ 6:40am 
does anyone know a way to interlock the map tiles? im new to TTS and have been struggling a little with this. Like have them snap into position like a jig saw puzzzle piece
RbdPanda 3 Feb, 2020 @ 2:14am 
Is this mod dev supported at all anymore?
Dylan 13 Jan, 2020 @ 7:54pm 
is there a way to get back a rulebook or the stickers decals if you somehow delete them?
@Bjoern
This World is an illusion, exile 5 Jan, 2020 @ 2:48pm 
whats the difference from https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1301493206&searchtext=gloomhaven ?? i asked there but no reply(
RbdPanda 31 Dec, 2019 @ 12:34pm 
Also, no Stone Door Open tile?
Seiyria 23 Nov, 2019 @ 12:14am 
Not sure what happened, but after saving a game and loading it this week, I'm getting: Error in Script (Global) function <onLoad>: chunk_3:(1157,21-50): attempt to index a nil value. Has this happened and is it fixable, or do I have to reconstruct our gloomhaven from scratch?
mrdollar11 7 Nov, 2019 @ 7:17pm 
The Moon class's Character sheet doesn't save information when saved and reloaded.
Slowhand 27 Oct, 2019 @ 9:47am 
@Seiyria thx
Seiyria 26 Oct, 2019 @ 10:20am 
@Slowhand everything in the mod is like this so you can grab things and not have to worry about putting them back.
Slowhand 26 Oct, 2019 @ 8:16am 
Great work. One question: Why are there infinite numbers of character boxes in the character boxes? Like from the Brute box you can drag a Brute box with another Brute box in it and so forth? Is there any deeper meaning to it. Can I delete random boxes or will it somehow mess with the script?
carlmeyster 17 Oct, 2019 @ 6:20pm 
Doesn't work on my computer at all :(
Can't drag and drop, can't scroll, can't zoom in on cards. I couldn't even choose characters let alone play.
Seiyria 13 Oct, 2019 @ 1:38pm 
@Wade for those of us new to TTS scripting, how would I fix that?
Wade 13 Oct, 2019 @ 10:13am 
The moon or nightshroud character sheet script has disable saves set to true. So it isn't saving data between saves.
Seiyria 11 Oct, 2019 @ 9:46am 
@Aergemis I'm having the same issue with the character sheet being really laggy... it caused a bit of friction when I did my last game setup :( does anyone have any idea why char sheets are so broken?
Aergernis 27 Aug, 2019 @ 4:52pm 
The Charsheet from Nightshroud dosen't save Perks, Gold, XP, Text or anything else
Aergernis 20 Aug, 2019 @ 12:12pm 
hi,
since last TTS update, it's extreme laggy /sometimes crashes when you draw the char sheet ( this pice of paper with the perks) for a new char out of its box
Out0fAmmo 5 Aug, 2019 @ 7:15pm 
Great work on this mod, we've gotten many hours of enjoyment out of it.

I encountered an issue recently with the Eclipse class. The character sheet that comes in the envelope does not save any information: whenever we load a game, the sheet is blank. All typed text is removed and checkboxes are unmarked. We already tried pulling a fresh instance from a new envelope but get the same problem. This is the only class we've encountered this bug with.
philjol 6 Jul, 2019 @ 7:50pm 
Great mod! I have a physical copy of GH, but no way to play it with Xbox firiends (I bought TTS just for this). Only complaint is the "playmats" and table top. They are very busy. Is there a neutral type that can be used?
Maccers 13 Jun, 2019 @ 5:01pm 
Not sure how the scripting works. I got the reveal working. I can't quiet understand how the end round works. "Need to reveal for this round before ending it"

I had the cards face down and revealed them all did all the moves. Moved the cards to active (is this the way to do it?) Then discarded or lost based on the cards. Clicked end round and nothing. I guess it can all be done manually but automation leads to less errors.
Rikon3 13 Jun, 2019 @ 12:53pm 
The Map tiles do not click for me. :/
StormPooper 30 May, 2019 @ 2:55pm 
Map tiles don't fit correctly. Is it normal or am I missing something?
Pierro 17 May, 2019 @ 3:23pm 
ive got an issue where the sun's class cards are just pure black, front and back, though i can still mouse over when my friend flips them for the names + initiative
Bjoern  [author] 16 May, 2019 @ 3:12pm 
The Deck Spreader is there to orderly spread out decks of cards. You place it on top of a deck, select a number of rows and lines, then hit submit.

It then spreads out the deck orderly and alphabetically. It is helpful for laying out all cards when editing your next for the next scenario.
Stay_Frosty75 15 May, 2019 @ 7:40pm 
Thanks for the work around. Could you explain what that deck tool is for, and how its used? Just. curious
Bjoern  [author] 15 May, 2019 @ 2:06pm 
This is not an issue with the mod, but how Tabletop Simulator initializes a table. Assets are loaded first, then the zones. A work around for this is to simply load the save twice and the cards will be placed in the hand (as the zones are still present from the first load)
Stay_Frosty75 15 May, 2019 @ 1:42pm 
re: Giant Space Hamster

Yeah I get that problem too. Very very annoying. I like the simplicity of the mod, but that specific problem bugs me to no end. I end up taking the cards out of the hand space before I save the game. I'm wondering if this mod is 'as is'. If so, a note from the creator would be appreciated!