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To use this mod in particular, follow the above steps, make sure this mod is enabled and is up at the top and then, when you go to play, it shall come up for you. The mod should be enabled by default.
I'm pretty sure there a numerous guides in the community for this, if you cannot follow mine. Welcome to the community if your new.
Now, to answer your second question, which is perfectly valid (not noob). As I said above, I will choose the best graphics individually. I simply just replace the pre-existing graphics with my new chosen one.
To answer your first question, I am going to be using DE graphics in my new mod I'll be releasing shortly (hopefully), but not in this mod. This mod is considered finished by me now at this point. I might do another remaster to it in a couple of years’ time*, but I'm pretty happy so far with this one. At the moment, I am just fixing bugs found and implementing other feedback.
*To note, you might be wondering why I don’t just update the current mod. Simple, some people prefer the different ‘Revamped’ versions, v0.1 and v1.0. And I intend the next mod to be of a different style (in a way).
And noob question: how are you going to handle different mods included which edit the same textures files? How do you give priority to one texture instead of another? Did you just picked the one you prefer?
Thanks for all your work!
Really appreciate
Fantastic.
My assumption is that the unit skins are tied with "Part 2" of the mod, which is why units look different on other datasets. So, maybe there's something funny going on with "Part 1" that messes with the unit skins showing up properly on all civs.
Personally, I prefer the old units (Since I haven't played a game with all players using the same new unit skins yet), and the old menu screen (the closeup of the faces is a little creepy). I don't know if you plan on releasing a version with those differences, but I would really like to see these options available! Thanks!
1) Can you make a version without the unit skins?
2) I seem to be having problems with the unit skins only loading properly on some civs. For example, Byzantines don't load the new unit skins properly even though the training icons have changed, while Britons use the new unit skins.
Thanks!