Dominions 5

Dominions 5

Gielinor World Map 2.0.
67 Comments
Bust Douglas 18 Oct, 2021 @ 8:19am 
The art on this map is awesome. I haven't played it yet tho.
The Murderous Titanium Puffin 26 Aug, 2021 @ 5:37am 
Subscribed/downloaded this version, and found that the dominion borders didn't match up with the map regions. This was visually very messy, so I decided not to play on this map.

I checked the file and for some reason I was getting version map version labelled 1.8 rather than 2.0 on file. This might not be the reason the dominion borders weren't working, it could be a recent update for instance.
trueman56 8 Mar, 2021 @ 7:14am 
A very nice map. The start locations are terrible: imbalanced some have only 2 usable land connections and some have 6. I would have to mod the start locations to make it acceptable for any kind of balance, but I can not seem to do that.
A lot of work went into this map, but the start locations ruin it for me.
Coma-Toast 22 Jan, 2021 @ 2:09am 
Don't go to Shanty Pass unless you want your entire army snowed in there if you have cold dominion.
Der Kaiser 1 Oct, 2020 @ 8:12am 
this map is not balanced, ive seen a game played on it water empires are OP in it combined with the corner sections if you know where those go before hand you can bypass entire swaths of enemy teritory.
of Anwyl  [author] 28 Sep, 2020 @ 5:33am 
The map is certainly functional if not balanced. There are a several mountain connections in certain places which can cut you off if you choose cold dominion. Likewise there are several rivers blocking some paths. It is intended to be a thematic map but I have at least played several entertaining multiplayer games on it. So it depends on what you're looking for in a map I guess.
Acamapichtli 27 Sep, 2020 @ 10:33pm 
Is this map okay to use? There are many complaints but the image looks amazing. It almost looks delicious.
Sky_Strike_Inferno 22 Sep, 2020 @ 6:49am 
3 provinces that locks your army almost entire year. If you'r prime army gets locked in there early game it's gg. Garbage map.
Der Kaiser 22 Jun, 2020 @ 2:12pm 
@Sweaty Gopher that would make underwater empires more OP, granted it would force them onto land earlier but they would hardly need to move to get anywhere.
Gopher 13 Oct, 2018 @ 7:23pm 
can we get a version with only 32 water provinces? I am hosting MP and love the map but it would make UW nations way too dominant
[DFB]PyroICFF 15 Jul, 2018 @ 4:28am 
Just posting to give you a heads up that this is still producing "ParseMapFile 5 failed to load map 'Gielinor_21.map'" errors when trying to open a llama game that started using an earlier version of it. If you could update the dom3mods thread with all versions up through the 2.x ones, that'd be really helpful.
Helldriver_M 30 Jun, 2018 @ 12:41pm 
Very cool idea for a map! Can't wait to try it out.
FrenSheep 17 Jun, 2018 @ 5:27am 
apparently this map doesn't install the same place as other maps?
breadbutt 24 May, 2018 @ 6:12pm 
If moving Ashdale would screw up the map, could you not then change the Ashdale label to Tutorial Island? This still bugs me.
six-P- 23 May, 2018 @ 4:11pm 
Agree with Wingstorm, the dominion borders need to match province borders, otherwise playing the match is a chore on the eyes. Great looking terrain though.
Wingstorm 23 May, 2018 @ 1:40am 
I have to put my SP game on hold. :steamsad:

Sorry but the misshapped borders really make the game hard to feel immersive (for a dominions game)

Also the map itself doesn't have any visual links on where the extra areas (the circles) link to. Having to click on each location indiviually to determent where they lead to isn't really fun.

It is really just some lack of quality of life issues for this map.
This map would be great if the issues can be fixed.

Thanks again for making this map.
of Anwyl  [author] 18 May, 2018 @ 8:38pm 
Th Throne placeent is intended, bust rest assured the caves are certainly not connected to each pther for the most part so it houldnt be a problem.

As for the black shadow, that's just what your dominion looks like on this map.
Wingstorm 18 May, 2018 @ 8:31pm 
Hi! Thanks for making this map.

I noticed something weird when making a SP game with the max number of thrones. There seems to be huge number of thrones that are created inside the cave network. Is this intended?

Also is the straight line black/shadow borders a bug from the game?
of Anwyl  [author] 17 May, 2018 @ 12:55pm 
The photoshopping would be easy but it would completely screw up the map lol.
breadbutt 17 May, 2018 @ 3:52am 
Well no, because Ashdale doesn't occupy the same space that Tutorial Island did, because Tutorial Island was right there and it sunk. It also has an underwater kelp forest, which is a Dominions terrain type!
I'm not sure how difficult it would be to edit Ashdale over to its proper position though, because whilst I can do the photoshopping part I have no idea how the Dominions map editor works.
Peter 15 May, 2018 @ 1:43am 
Holy shit, this is the coolest dominions map I've ever seen. Great work on this dude, for real.
of Anwyl  [author] 10 May, 2018 @ 4:28pm 
Oh you're right lol, just checked. On the other hand I would like to say that's prob more because of how poorly the RS engine is designed forcing them to put it there rather than it logically being there.
breadbutt 10 May, 2018 @ 2:11am 
But it's visible on the in-game world map, and it's placed south of Feldip.
of Anwyl  [author] 8 May, 2018 @ 10:31pm 
Ashdale is ambiguously placed as you can only get there via ship.
breadbutt 8 May, 2018 @ 10:27pm 
I know this isn't your image, but Ashdale is hilariously misplaced. I think the artist mixed up Tutorial Island and Ashdale. Tutorial Island is an underwater zone, too, so it shouldn't be above water.
Firetacker 3 May, 2018 @ 6:24pm 
This looks awesome, ima check it out.
of Anwyl  [author] 2 May, 2018 @ 2:56pm 
338 and 260 and 100 and 256 are port connections, there are a few on this map.
of Anwyl  [author] 2 May, 2018 @ 2:51pm 
The dominion being black I'm not sure what causes it, but seems to be for every nation. It's prolly the default dom color, I don;t know if there are any commands to fix it.
Lax4 2 May, 2018 @ 2:39pm 
Map looks great! Not sure if you intended for this, but provinces 338 and 260 are linked, same goes for 100 and 256 (idk if thats lore-related or something, dont know much about rs). Also, my dominions border is black instead of yellow for some reason, but that might just be an issue on my end. Keep up the good work
of Anwyl  [author] 1 May, 2018 @ 1:39pm 
The province connections are all correct, it's possible you were just attacked by a fast moving army. There is nothing that connects one province to another province 4 provinces away.
Pengan 1 May, 2018 @ 1:22pm 
The rightmost tip of the middle penninsula of the kharidian desert south-east coast. best I can do since I deleted the savegame and un-subscribed. Good luck fixing the bugs, I'm off to another map.
of Anwyl  [author] 1 May, 2018 @ 1:17pm 
Which province number was your cap?
Pengan 1 May, 2018 @ 1:16pm 
Should be no caves in the capital, unless there are un-detected caves in a spawning capital province ?
of Anwyl  [author] 1 May, 2018 @ 1:12pm 
Did they go through the caves?
Pengan 1 May, 2018 @ 1:01pm 
Province connections, enemy armies arrive in my capital, with no enemy territories neither 1, 2 or 3 steps away. Basically someone moved 4+ moves at once into my capital. the same with me, I could move into a province directly, but moving out took a circutous route, and it was not a matter of winther-climate.
of Anwyl  [author] 1 May, 2018 @ 8:13am 
Are they glitches with province connections or with Dominion border?
Pengan 1 May, 2018 @ 5:46am 
There are some bugs as to which map leads into which map. right bottom desert there seems to be some glitched links.
j_c_p 29 Apr, 2018 @ 1:12pm 
Great map : thanks.
I hope you can do the winter map part. Otherwise, I'm not a fan of the red frontiers : maybe light brown could be better?
Anyway : keep up the good work.
of Anwyl  [author] 28 Apr, 2018 @ 12:56pm 
New update fixed issues with indie units not spawning properly.
of Anwyl  [author] 27 Apr, 2018 @ 2:09pm 
Version 1.6 fixes province connection issues and start issues that have been reported, it also adds a couple sites and adds some indies.
of Anwyl  [author] 27 Apr, 2018 @ 12:36pm 
I'm gonna no site all these provinces in the next update, I didn't think caps could spawn in small provinces, ty for the report!
Szronar_PL 27 Apr, 2018 @ 12:33pm 
minor raport: there is a gate province in galarpos. nations that spawn there dont seem to have their national sites and also realms it has acces to ussualy have thrones in them
one capital bordering two-three thrones is serious business
matt 26 Apr, 2018 @ 9:51am 
the biggest improvement imo would be for it to be visually clearer what terrain each province is.
of Anwyl  [author] 25 Apr, 2018 @ 6:40pm 
V 1.4 out, now a bunch of map commands to make it hopefully a lot more flavorful. I've added a ton of known and unknown sites to various provinces, with of course strong indies to guard them.
of Anwyl  [author] 21 Apr, 2018 @ 4:08pm 
As an update the next version, 1.3, is what I am hoping to be a fully completed (province number wise) map, with a complete amount of magical sites, underground connections, and whatnot. Please do message me if you have any specific province in mind that would be good to add, otherwise the map will be at 76 water provinces and 272 land provinces, many of the newer additions being small provinces so it shouldn't bring too many large map issues.
Subotai 20 Apr, 2018 @ 5:53pm 
looks great - hope you can create some more!
of Anwyl  [author] 20 Apr, 2018 @ 2:18pm 
Working on an update to add a bunch more land provinces, mainly alter locations, magic planes, and of course something approaching an underworld.
of Anwyl  [author] 16 Apr, 2018 @ 7:11pm 
New version 1.2 adds visible province borders in red. I have also messed with the neighboring provinces a bit, hopefully cutting back on too many province connections.
of Anwyl  [author] 16 Apr, 2018 @ 2:28pm 
Working on creating visible province borders for V 1.2, atm they are hard red 1-2 pixels thick, but i'll probably add alternate versions, preferrably a nice faded gray.