Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I've wanted this gem and material separation, thank you.
I try not to edit the rings, as I know other mods edit the rings. I know your feeling and I wish I could make it as realistically balanced as possible, but I'm sure other modders would complain about ring overwrites.
@Cancer Spiderman
Thank you good sir!
Done :)
Regardless, I must say I appreciate your open-mindedness and willingness to appease your audience in spite of your distaste(?) for the Nexus.
Thank you, and I look forward to download and using this mod. :) Thumbs-ups and faves all around!
For example, if I had it in good with the Nexus moderators, then Vichen would probably be banned for flaming or something silly.
But workshop is where all kinds of mods can be uploaded except for AO mods. Which means low-quality mods can run rampant. Really, mod sites are a "pick your poison" kind of choice.
BTW I will be uploading this to nexus soon.
The reason I ask is because Steam auto-updates your installed mods, which can mess up your game in various nasty ways.
Either way, great idea for a mod. Thanks!
Too bad for your calculus teacher - I like rain. *insert grumpy cat face*
In all honesty though, the entirety of Skyrim's crafting system needs an overhaul, and I'm glad to see someone taking the time.
Plus the fact that I don't think that jewelers IRL would use 50% of their valuable rare resources to correct material imperfections.
This mod is to make it logical face-value wise.
I'm just saying, in the end, the mod is unrealistic in the ingots used to craft base amulets and rings parts. You shouldn't be getting this many of the item. It's just plain logic and common sense. And science.
x is the difference in weight you recordet by putting the rings up seperatly
20 is the number of rings considered here
w is the chosen measurement of weight
_w means that the funktion depends on this measurement of weight
...
tell me, if something is wrong in my explanation!
Great Idea for a mod!
But let´s go on thinking... you have one kilo gold ingot. ... and a real gold ring weighs maximum 0,025kg... then you have to get 40 rings out of one kilo Gold ingot... does that sound too overpowered for the game?
you could add a few things in your description, what the mod actually does to the number of gainable rings and crafting needs...
bye^^