Company of Heroes 2

Company of Heroes 2

(2 - 6) [ZRL] Rural Belgium 1944
17 Comments
Comsec_Redacted 25 Jun, 2021 @ 8:34pm 
This is my favorite map for playing against mods against AI on. 3v3 means faster time for a full lobby and it isn't as wide as North Africa
NihilisticZ24 16 Apr, 2018 @ 1:44pm 
Good rural farming themed battle map , could use some actual farm buildings or similar rural
type structures, for shelter/forward op/etc.
Stout 16 Apr, 2018 @ 3:18am 
great I would like to see a 4 v 4 version
Wiid 15 Apr, 2018 @ 6:20pm 
I love the map concept, I'll give it a whirl. I have a few ideas for other map designs that may help change the style of play or provide a new options force the AI into certin behaviors. Add me if your intrested. Regardless, cool idea.
Guardian 15 Apr, 2018 @ 2:26pm 
hmm interesting. . . me and meh friend shall try this map
FuriousPresto 15 Apr, 2018 @ 8:15am 
Love this map!!! Just wish there were more reasorce points or a new version with more points and a few more open fields.... Much thanks for the amazing map!!!
Cytrix Drakani 13 Apr, 2018 @ 5:21pm 
my favorite kind of party!
ZaxOnTheBeach  [author] 13 Apr, 2018 @ 3:35pm 
@rose4100 - We call that an 'Arty Party' ;)
rose4100 13 Apr, 2018 @ 3:12pm 
Really fun map. The artillery duels get out of hand pretty fast lol! :D
alkatraz 13 Apr, 2018 @ 12:31pm 
Oh, that is just what i need. Thanks :airraid:
Commissar 11 Apr, 2018 @ 12:57am 
all good I played on expert and hard they dont have the same issues and its alot more fun
ZaxOnTheBeach  [author] 10 Apr, 2018 @ 9:51pm 
@bearhiderug the resources (manpower, fuel and ammo) weren't touched and should be at default. If you're finding it's heavier than average, let me know and I'll check into adjusting that. Definitely not intended to be a 'high resources' scenario!
ZaxOnTheBeach  [author] 9 Apr, 2018 @ 2:53pm 
Wow - Thank you all so much for the feedback! Honestly this has inspired me to perhaps make more maps in the near future as again; figured no one would actually find these on the Steam workshop let alone have fun with them.

Have fun and don't be shy with the nagative feedback if you come across any issues; or even if you have some design feedback, definitely open to pushing out some updates :)

@Commissar I'll check into that and see if there's anything I can do - I typically play on harder difficulty settings and so it's possible that this is why they'll push me through the middle and back to my base if I let them.
Commissar 9 Apr, 2018 @ 1:06am 
Hey love the map but can't say the Ai is getting stuck but yes on standard they stop in the middle cap point and just wait for another Ai or player to come close and then move in and attack but then if nothing is around or on the map they move back to the middle and hold the point again hope that help. havent played on higher lev ai but plan to to test it out
HR Department Manager 8 Apr, 2018 @ 7:45am 
Never mind bloke, the spawn was just small enough to make the AI get stuck for a small period of time, the maps real good, good job.
Justin*  [author] 7 Apr, 2018 @ 8:25pm 
Love it! So far I have played it 4 times and I am in love :) hehe. Thank you for taking the time out of your day to put this map out there. Side not - The AI works flawless for me! So FronstyB idk maybe you need to try again bud?
ZaxOnTheBeach  [author] 7 Apr, 2018 @ 10:04am 
Hey FronstyB - I play this map quite a bit and have had no issues with the AI - Are you sure you're waiting long enough for the AI to reach you? It's a very 'long' map (I believe it's the maxiumim width you can set a custom map to) - Otherwise if you go to their base, how would you describe how they're getting stuck? (Can't enter map, rallying at point and not moving etc) - I had no idea anyone other than my friends and I would play this map; I will try my best to fix it if I can replicate the issue :)