Divinity: Original Sin 2

Divinity: Original Sin 2

Rise of The Necromancer
26 Comments
Zeenak 20 Jul, 2019 @ 10:44am 
*sensitive
Zeenak 20 Jul, 2019 @ 10:43am 
yea no i found it its really sensitve with the load order
Harry Handsome  [author] 20 Jul, 2019 @ 10:06am 
no changes from my side
Zeenak 19 Jul, 2019 @ 10:16am 
i used this before and know i could summon more than one, now i try it and the instant i summon a new the previous skelleton disappears. have you changed something or it is some other mod?
Harry Handsome  [author] 6 Oct, 2018 @ 5:38am 
Warden Aedan 6 Oct, 2018 @ 1:42am 
Waiting for the DE Version of this mod. One of my favorites for Necromancy.

Also great Rogue mod, good job!
Asz switch 31 Aug, 2018 @ 1:47am 
cant wair fro the definitive edition of this mod
Beco 2 Jul, 2018 @ 6:14pm 
How many Skeleton's can you summon
Muertos 4 Jun, 2018 @ 11:41am 
Do the summons scale off Necromancy or Summoning skill?
Harry Handsome  [author] 22 Apr, 2018 @ 4:02am 
Should work with other addons i don´t realy want to add the summon limit. if you have any problem with other addons just say i look in to it.
Arnick 20 Apr, 2018 @ 11:32pm 
Hey there, enjoying the addon myself. Was wondering, though, if you had any plans for releasing the limit of one summon at a time? Or if this addon works with other addons to do so?
Harry Handsome  [author] 20 Apr, 2018 @ 10:46am 
they scale with you lvl so you just need to lvl up.
TheUnwingedAngel 20 Apr, 2018 @ 8:25am 
This is probably a stupid question but how do I get the summons to necro level 3? Not sure if it's linked to my necro level or what but they are missing one level to use last rites.
Wolf 16 Apr, 2018 @ 8:18am 
Can you get rid of the merchant and make me a box version?
Harry Handsome  [author] 12 Apr, 2018 @ 6:13am 
Maybe u don´t have the last update ? i change the dialog file name for the mod.
In the mod files Story/Dialogs/RON_Trader.lsj if u still have DefaultGreeting.lsj this is the problem.
Forgehund 11 Apr, 2018 @ 4:00pm 
Having a small issue in speaking with the trader. One of my characters got frozen trying to speak with her (No dialogue or anything, and no way to escape or interact with said character), and after quickloading it pulled her out of the dialogue but now she doesn't respond to attempts at speaking to her.

Any way to resolve it?
Harry Handsome  [author] 11 Apr, 2018 @ 4:15am 
Images added for the low lvl skeleton Summon. Should i give all the low lvl skeleton a own Appearamce ?
Harry Handsome  [author] 11 Apr, 2018 @ 4:11am 
Fix the trader Chatt with last update.
uhmmm...... i will look to it today dunno why they don´t show spells like Death Stare i will give the mod Trader all the Necromancy Spellsbooks and look to the lvl needed.
Tubular Phuckhound 9 Apr, 2018 @ 11:04am 
At what level do the upgraded summons (and spells like Death Stare) appear on the trader? I'm level 15 and still only get the basic summons...
thebestof28 8 Apr, 2018 @ 12:10pm 
Hey you update the mod but what's new ? It's a very good mod ! Thanks for your work :steamhappy:
Harry Handsome  [author] 6 Apr, 2018 @ 5:39pm 
Fix The Book text and add Undead to the Summons + fix Spell name from Hand to Hands. And yes They have a new model Own name and are marked as boss, will add before/after pics.
And I think the Hands Summon are ok they have Opportunist and the dmg are by my tests just like a normal spell. but if they are realy this weak i will fix it. Thx for feedback i am open for new spells also.
PSIber35 4 Apr, 2018 @ 6:23pm 
One more thing I noticed. The skill books appear to have German in the flavor text portion at the bottom. I have not taken the time to try and translate, but I thought I would mention it.
PSIber35 4 Apr, 2018 @ 6:20pm 
TheChaser, thanks for this mod! I am testing it out, and I really like your changes to the spells. I noticed that the skeleton summons are not marked as undead. Was this intentional? Also, the upgraded version of the summons; do they have a new model, or is it the same? Only critique I have is that I am not sure that your "totem" like summons at 2AP for only 1 round duration is worth it.

Thanks again.
Harry Handsome  [author] 30 Mar, 2018 @ 3:08pm 
Thx thx
AFGHAN PSYCHO 29 Mar, 2018 @ 3:33pm 
Please have screen shots of the spells in the same manner that other mods do.
_Ave 29 Mar, 2018 @ 2:41am 
where to get the spells?