Asenna Steam
kirjaudu sisään
|
kieli
简体中文 (yksinkertaistettu kiina)
繁體中文 (perinteinen kiina)
日本語 (japani)
한국어 (korea)
ไทย (thai)
български (bulgaria)
Čeština (tšekki)
Dansk (tanska)
Deutsch (saksa)
English (englanti)
Español – España (espanja – Espanja)
Español – Latinoamérica (espanja – Lat. Am.)
Ελληνικά (kreikka)
Français (ranska)
Italiano (italia)
Bahasa Indonesia (indonesia)
Magyar (unkari)
Nederlands (hollanti)
Norsk (norja)
Polski (puola)
Português (portugali – Portugali)
Português – Brasil (portugali – Brasilia)
Română (romania)
Русский (venäjä)
Svenska (ruotsi)
Türkçe (turkki)
Tiếng Việt (vietnam)
Українська (ukraina)
Ilmoita käännösongelmasta
Change rear suspension to; Center=Dummy, L&R=delorian short, increase wheelbase to 2.15, increase rear height to .05
Change eng. to R4old size .79 position x .0357 y .1052 z -1.0557 rotation x 45 y 90 z 0
Change Parts exhaust V8 Old DC size .7 rotation x 317 y 88 z 167 position into place
About as best I can get with a 4cyl.
After you buy a car, go to the config.txt file, right click and select edit with Notepad++. (EG for Bolt Atlanta it's Steam\steamapps\common\Car Mechanic Simulator 2018\cms2018_Data\StreamingAssets\Cars\BoltAtlanta\config.txt - there may be several config files if there's more versions of the car). Under [8_logic] there's a value called "uniqueMod=*. The default values are usually around uniqueMod=1, increase to uniqueMod=25, or any amount up to like 30 or so, save the file, exit the game and restart it, car is now worth much much more and you can sell it for a huge profit. You can always change it back to default value at any time. :)
The 944 I had when I was stationed at Myrtle Beach AFB was an '84. Look here. [www.porsche.com]
Will try to add some tuning parts for it (different roofs/bumpers).
Will update later today.