Europa Universalis IV

Europa Universalis IV

Grand Architect
70 Comments
danvish 27 Jun, 2021 @ 7:49am 
How early are you supposed to be able to build the cannals? I'm in 1637, age of Absolutism - still no cannals option
Lechi 28 Apr, 2021 @ 2:24am 
Who would have though
Chihiro Cyrille 8 Mar, 2021 @ 6:26pm 
Does this mod still work?
Dank_Engine 1 12 Jul, 2020 @ 2:51pm 
Update for 1.30.3 ?
salvadore 14 Jan, 2020 @ 12:30am 
This mod works perfectly fine in 1.29.3 if you manage to update it to work with the new modding framework bullshit.
Toji Fushiguro 6 Nov, 2019 @ 1:09am 
add pls Tower Syuyumbike in Kazan
scurtis94 28 Sep, 2019 @ 7:36pm 
I know that the mod works- but there is one issue: is it possible to add the bonus the player gains from completing the project to a province- like a province modifier incidator like the grand Banks Fisheries modifier for the Newfoundland provinces? Just to make things a bit easier to keep track of, since the modifiers don;t seem to pop up in the country modifiers tab either- which makes keeping track of what you get a little tough. Still a great mod, a must have for me, but just a suggestion. :)
scurtis94 25 Aug, 2019 @ 2:08am 
I love the idea around this mod. Finally I have something to throw my tens of thousands of duckets at by the 1700 mark!
🔱ÌñðråQc™ 13 Jul, 2019 @ 10:06am 
@yeet America Superior WW1 , WW2 ;)
nnr 13 Mar, 2019 @ 5:04pm 
Germania superior.
ravensshade=VX9= 10 Mar, 2019 @ 9:09am 
I hope that this will be updated for the latest version the idea sounds great
一只伪宅 9 Jan, 2019 @ 6:50am 
Will it be updated?:steamsad:
Abraxicus 1 Dec, 2018 @ 3:02pm 
update to 1.27?
SkyRipper 16 Sep, 2018 @ 6:30pm 
does this work with 1.26 ? this is definitely something the game should have.
Kaiser101 29 Aug, 2018 @ 6:57pm 
Its a little out of the timeframe( than again so is the suez), but the walhalla would be cool. Also this mod does not work with the idea variation just an fyi. My apologies for my english.
aydoggie 2 Jul, 2018 @ 3:41pm 
@admclucas no it's chocolate.
SaintPanzerker 19 Jun, 2018 @ 5:14am 
I need a 1.4 update ,can someone drop the 1.4 update
Renzuki 18 Jun, 2018 @ 4:12am 
Might just be compatibility issues, but when I clicked the mission to begin rebuilding a wonder, the money was deducted but there wasn't a progress bar or any indication that it was being built.
JVSkull 13 Jun, 2018 @ 12:27pm 
Would you mind if I included this in my "Plus Ultra: A Vanilla Expansion" mod?
ParasaurEwan 26 May, 2018 @ 6:32am 
is this vanilla?
disabled 8 May, 2018 @ 8:40am 
please dont bend over backwards for ET players. The mod is shit anyways
truelove101992 29 Apr, 2018 @ 9:35am 
Question: Do you think you'll eventually create a version that is fully compatible with ET?
Choral 28 Apr, 2018 @ 10:49pm 
I can build the Wonders, but there is no indicator as to what they do once they are built. Perhaps a province modifier or an actual building slot (with +1 possible building) would be interesting so people can see what they've built afterwards and find the bonuses, in case they forget.
Vaughn  [author] 22 Apr, 2018 @ 11:45am 
@truelove decisions will show up ~100 years before you can build the desired wonder, provided you also own the provinces required.
truelove101992 22 Apr, 2018 @ 7:38am 
Not sure why the mod is non-funtional. Like no decisions at all come about.
Tinnesa 22 Apr, 2018 @ 12:55am 
Could you please add Drottningholm Palace to Sweden? It's a magnificent baroque building of the era. Probably Swedens largest castle and castle grounds.
Also the seat of many royal families, including the current one.

https://www.stromma.se/link/227431ba11154fb0a186acd9ca58051e.aspx
Mazutaki 11 Apr, 2018 @ 2:19am 
Reinforce Le Mont Saint-Michel +200% local defensiveness? Well it applies to every one of my forts so yeah, pretty op with defensive ideas xD?

You used defensiveness = 2 instead of your planned local_defensiveness = 2
Elements08 8 Apr, 2018 @ 9:42am 
there are no decisions to make the wonders at all in my game?
truelove101992 8 Apr, 2018 @ 8:00am 
Desitions aren't appearing to build anything...
☭DkSkywalker☭ 5 Apr, 2018 @ 3:05pm 
is it rebuilt for the latest version¿
truelove101992 30 Mar, 2018 @ 1:31pm 
What about building St.Paul's Cathedral (as a nation other than the papal states), the church of the holy sepulchre, Eiffel Tower, Statue of Liberty, Library of Alexandria, Domus Aurea, Colossus of Rhodes, golden gate bridge, something equivalent to the palace of westmisnter and its "big ben", Himeji and Osaka castles, christ the redeemer statue, the cern supercollider, Great Zimbabwe, Templo Mayor, El Castillo, Hanging Gardens, temple of artemus, olmpyian statue of zues, empire state building, sydney opera house, imperial city (for non-chinese that still hold Beijing, though it might still need to be chinese culture within it to build), Potala Palace, Brooklyn Bridge, Windsor Castle, etc?

As a side note, would you be able to make another version of this that is meant with ET in mind?
Celeryn 30 Mar, 2018 @ 12:57am 
Maybe building finishing the Saint Vít's cathedral in Prague? It was started by Charles IV in 1344, but it was interrupted by the Hussite wars, and was finished in 1929. Maybe you could finish it earlier.
itz chrisstoph LG 29 Mar, 2018 @ 1:35pm 
werent most of these buildings already built 1444?
TicherFufurufa 29 Mar, 2018 @ 12:32pm 
Can you make an event for building ''El Escorial'' from Spain?
Coco l'Astiqué 29 Mar, 2018 @ 7:59am 
building Chambord Palace in touraine
HellBreaker 29 Mar, 2018 @ 7:52am 
iron comp ?
Azul'kaan 29 Mar, 2018 @ 6:15am 
Rebuild Acropolis of Athens and harbors of Karthago.
moritz 29 Mar, 2018 @ 5:32am 
Rebuilding the Collos of Rhodes maybe
Tyre Tarin 29 Mar, 2018 @ 5:14am 
Actually : Versailles is in the South West of Paris, and not that far... I don't understand why Reims which is in Champagne.
Conqueror of the Britons 29 Mar, 2018 @ 3:26am 
I suggest the Arc de Triomphe in Paris. It fits the timeframe of the game and you could implement the condition to be empire rank or something to emulate the real circumstances of its construction
Alicia Peas 28 Mar, 2018 @ 9:03pm 
How about a canal from the Bay of Bengal to the South China Sea through the Malay Peninsula?
AWiseMelon 28 Mar, 2018 @ 8:32pm 
@JtBryant Ah, must've missed that.
JtBryant 28 Mar, 2018 @ 6:56pm 
@AWiseMelon, ET also changes Den Haag from 4383 to 4506.
@Vaughn, I'm already creating a patch for myself if you want me to send you a copy.
Barrold 28 Mar, 2018 @ 4:05pm 
The Third Temple?
AWiseMelon 28 Mar, 2018 @ 11:40am 
I've also tested all of the other great projects, the only other one that is changed with ET is the Petra. ET changes the province ID of Ma'An to 2528.
AWiseMelon 28 Mar, 2018 @ 10:35am 
@Vaughn No problem!
moritz38 28 Mar, 2018 @ 9:24am 
Can you maybe add the Colone Cathedrial(Kölner Dom) or Neuschwanenstein?
Vaughn  [author] 28 Mar, 2018 @ 6:54am 
@Suriyél, you did get the benefits, if you hover over your development cost it will show you the modifier you got from the polders. I'm going to attempt to create a workaround for this, so some sort of tooltip listing all the modifiers from wonders in a province will be displayed.
@Dgothek, It's a small bug in the current version
@AWiseMelon, Thank you for testing it, I'll see about creating some sort of patch for extended timeline.
DGothrek 28 Mar, 2018 @ 3:45am 
Great ideas ! Just wondering why Reims would be necessary for Versailles to be built oO
Ñolofinwë 28 Mar, 2018 @ 1:48am 
@Jury: No, anything that changes "gameplay", whether it be balance, new nations or smaller features like this isn't compatible with Ironman (you can still PLAY in Ironman, just not earn achievements).
Ironman compatible mods are ones that change things like map graphics, event pictures, country flags and music.