Black Mesa

Black Mesa

Half-Life Original .357 Magnum For Black Mesa
8 則留言
CoolINaturrBoy 2020 年 8 月 14 日 上午 5:54 
doesnt work in current version
Mike 2020 年 1 月 18 日 下午 11:16 
What do I do about the weapon being way too shiny?
Mute Spybird 2018 年 9 月 23 日 下午 3:10 
This is some weird sheeeeeeeeeeeeeeeeeeeeeeeet seeing this in black mesa
Hds46 2018 年 7 月 5 日 上午 4:01 
Why use Maps tags for this?
RONJWELL 2018 年 7 月 3 日 下午 2:11 
просто зачем?
Selous 2018 年 3 月 27 日 下午 7:16 
Cheers.
Also, maybe fix that reload sound? Because it's sort of out of sync. Maybe replace it with the classic one?
Maggot  [作者] 2018 年 3 月 27 日 下午 6:57 
YES is has download gcfscape and open bms_misc_dir and you will see scripts foldel goto scripts>gameplay>weapons>weapon_357.dmx right click and extract it to whetever folder and open it by notepad and you will see viewmodel_fov line just chage to number of fov is you like
and save and create a new custom folder at bms/custom name it fix 357 or whatever you want crate folder scripts/gameplay/weapons and paste your .dmx file is you edit before
Selous 2018 年 3 月 27 日 下午 5:34 
Sortof works.
Some parts of the revolver are black with no textures, but some parts are.
Also the FOV is a bit small on the weapon, is there a way to increase it?