Black Mesa
Half-Life Original .357 Magnum For Black Mesa
8 件のコメント
CoolINaturrBoy 2020年8月14日 5時54分 
doesnt work in current version
Mike 2020年1月18日 23時16分 
What do I do about the weapon being way too shiny?
Mute Spybird 2018年9月23日 15時10分 
This is some weird sheeeeeeeeeeeeeeeeeeeeeeeet seeing this in black mesa
Hds46 2018年7月5日 4時01分 
Why use Maps tags for this?
RONJWELL 2018年7月3日 14時11分 
просто зачем?
Selous 2018年3月27日 19時16分 
Cheers.
Also, maybe fix that reload sound? Because it's sort of out of sync. Maybe replace it with the classic one?
Maggot  [作成者] 2018年3月27日 18時57分 
YES is has download gcfscape and open bms_misc_dir and you will see scripts foldel goto scripts>gameplay>weapons>weapon_357.dmx right click and extract it to whetever folder and open it by notepad and you will see viewmodel_fov line just chage to number of fov is you like
and save and create a new custom folder at bms/custom name it fix 357 or whatever you want crate folder scripts/gameplay/weapons and paste your .dmx file is you edit before
Selous 2018年3月27日 17時34分 
Sortof works.
Some parts of the revolver are black with no textures, but some parts are.
Also the FOV is a bit small on the weapon, is there a way to increase it?