Source Filmmaker

Source Filmmaker

[SFM-Script] Useful Shortcut To Switch To mat_specular 0
20 Comments
RF Official 30 Dec, 2024 @ 3:09am 
is there something that i can save my customized model and load it to another map without importing old shot?
uncleTerry = false; 4 Jul, 2024 @ 7:18am 
it's not that hard to type in a console command
RobSkulls 4 May, 2018 @ 6:35pm 
Make one that does Mat_ReloadAllMaterials
zed_io 28 Mar, 2018 @ 2:24am 
Thanks I didnt even know this command existed but with this script I wont forget and it atually works for the mercenary park map! thank you
Faithy [FA]  [author] 27 Mar, 2018 @ 11:55am 
Don't forget to like and favorite?
Shepherd 27 Mar, 2018 @ 10:52am 
People need to fuckin read, also this is a life saver.
𝓢𝓲𝓵𝓵𝔂𝓕𝓸𝔁 26 Mar, 2018 @ 9:49am 
You can somehow switch back mat_specular to 1, usually just experienced it myself that fullbrights aren't affected anymore
Monste 25 Mar, 2018 @ 8:24pm 
Woah, you're not saying that descriptions actually explain anything are you? because it's not like a description describes things, and it's not like describe is the meaning the word or anything.
Faithy [FA]  [author] 25 Mar, 2018 @ 5:35pm 
TIP: "Reading the description explains what it does." - A Smart Person
shrine_moose 25 Mar, 2018 @ 3:56pm 
What does this do anyway?
BurstingColors 25 Mar, 2018 @ 2:50pm 
This is great. I do not use the command a lot, nor did I ever use it.
Is there a way to make a script that has this option appear? https://gyazo.com/80b49072312b8b705496239840d1ef95

I have had this option appear on my SFM a long time ago but it disappeared after a while of use. Is there a way for you to make a script to make it appear again? Thanks again in advance! (:
Qund 23 Mar, 2018 @ 6:19pm 
you made my life easier:steamhappy:
SpeedForce 23 Mar, 2018 @ 10:44am 
I never knew this command existed.
mnt 22 Mar, 2018 @ 10:52am 
Never heard of this command,what does it do?
FoxyCyber 21 Mar, 2018 @ 3:45pm 
some maps i use require me to do this and i always forget the command

thank you
PeculiarReality 21 Mar, 2018 @ 3:29pm 
I don't personally see why this is needed but there are many lazy people out there. So I guess it's good?
Sackbot bbq 21 Mar, 2018 @ 2:59pm 
Now that's ambient occlusion
Faithy [FA]  [author] 21 Mar, 2018 @ 12:59pm 
Which could be a useful way to remove unnecessary flickering of lights or broken reflections.
Sackbot bbq 21 Mar, 2018 @ 12:46pm 
it kills cube maps
Jeremy Clarkson 21 Mar, 2018 @ 12:40pm 
what does this do