Stationeers

Stationeers

Masoneer's Underground Moon Base
46 Comments
Supreme Emperor Lord As Asriel 29 Aug, 2021 @ 10:07pm 
There ain't enough time to defuse bomb Mason please reupload the map with the fix
AncientGatekeeper 30 Oct, 2020 @ 12:57pm 
What is the name of the network in the save.xml to edit in order to stop the base from blowing up? I really want to check out this base, but it explodes instantly upon load.
Rapture571 11 Apr, 2020 @ 9:27pm 
Bad chicken, you know what u did...
LTL King 15 Mar, 2020 @ 1:38pm 
I want to do a base showcase. Showing off bases on steam and creating a video showing people what to expect when they upload your base.
If your interested, let me know. I also need a day and time your available.
Mason  [author] 1 Mar, 2020 @ 9:30am 
@jarhead If you are fast enough, you can load the save and cycle/cancel the airlock quick enough to unwrench the portable tank and take it outside to blow up. Otherwise you'd have to find the pipe network in the save xml and edit it to reduce or delete the oxygen.
jarhead 1 Mar, 2020 @ 1:17am 
Any way to update (fix) this?

I wanted to use this as a starting base to build a mothership to go flying around.
Mason  [author] 29 Feb, 2020 @ 1:00pm 
@jarhead It's likely the portable tank exploding caused a domino effect that destroyed larger tanks.They haven't reduced large tank limits as far as I know.
jarhead 29 Feb, 2020 @ 12:20pm 
Big tanks exploded as well
Mason  [author] 29 Feb, 2020 @ 11:59am 
@jarhead That would be due to portable tanks being given a lower pressure limit and now exploding. The backup oxygen tank in the atmospherics room will now explode upon load.
jarhead 28 Feb, 2020 @ 7:06am 
loaded for first time........died instantly due to tanks exploding and taking 60% of base with it
celgb 28 Aug, 2019 @ 8:11am 
the base was made so long ago ... with the new updates alot of stuff wont be working correctly Kaos
Kaos Jr. 25 Aug, 2019 @ 5:56pm 
Lmao i loaded the base and found half of it out of power, i think a few tanks imploded and shattered stuff
Drake 3 Aug, 2019 @ 5:32pm 
Such a great base too! :-)
Mason  [author] 22 Aug, 2018 @ 1:57am 
@mcpoldy This base was built many months ago, a lot of the game has changed since then, and therefore a lot of the logic will no longer function properly.
mcpoldy 21 Aug, 2018 @ 2:15am 
Okay, i play this Version, an i have a lot Questions, the two furnaces wont feed from the Manufacturing Room, is ther a way to start the smelting from the manufacturing room or is the only way to go in the smelting room. and i put some more Solarpanels an conect to the line are no logic works for the new Panels, were is the logic control of the solarpanel of this base, an were is the Daylightsensor. I dont find him outside of the base?
rsdworker 19 May, 2018 @ 8:54am 
if you are subbed - there should be in load game
mpasoglou 19 May, 2018 @ 7:50am 
@Mason I can't download it.
mpasoglou 18 May, 2018 @ 9:49am 
@Mason how do i get the base into my game.
Mason  [author] 13 May, 2018 @ 8:21pm 
@Slimez The atmospherics in the newest version of this save was upgraded a bit without pressure regulators. The hatchery should be same temp as the rest of hydroponics as it gets its atmo from passive vents. Unless something was changed the logic should keep all of hydroponics and hatchery between 31c and 33c
Slimez 13 May, 2018 @ 7:09pm 
A question, the hatchery is running at a hot 39.2 c
Isn't that bad? also, is there a fast way to get rid of shells
fbspamme 5 May, 2018 @ 2:35am 
Nice base. It is really fancy. A lot of hardwork and creativity in it..

A quick note to the person making the video, it would be better if you would not rapidly pan side to side. I am not sure if it is because of the low frame rate, but the video is very jerky. All the rapid movement from side to side does not help. Enter a room and slowly pan in one direction. Make frequent stops on nice features so we can enjoy the details of this great base. Thanks.
rsdworker 27 Apr, 2018 @ 5:37am 
save seems not working after latest update (beta)
GamingBudzs 20 Apr, 2018 @ 10:41pm 
how do i get to base into my game
BigRed1 28 Mar, 2018 @ 3:04pm 
Very impressed with the time spent on planning and tweaking to account for every detail that went into your Mason2401: Underground Moon Base MK VII. Keep up the great work. :)
Mason  [author] 26 Mar, 2018 @ 9:22pm 
@Techgeddon Sure thing, as long as you give me credit. You can link to the workshop here + The base album.
Techgeddon 26 Mar, 2018 @ 7:23pm 
Would I be able to view/record your base for youtube/twitch?
Mason  [author] 26 Mar, 2018 @ 2:46pm 
@nnplanet Make sure you are opted in for Beta Branch under properties in steam, everyone that has had problems with the save were not on beta.
WebVerstak 26 Mar, 2018 @ 12:30pm 
@Mason Yes! it's not working
Mason  [author] 26 Mar, 2018 @ 11:32am 
@nnplanet Not sure it's ready for any update, or do you mean it's not working?

All I've done since this was released is improve the pressurization/filtration pipe network, and add outdoor infrsatructure/ground support equipment for an eventual spaceship hangar.
WebVerstak 26 Mar, 2018 @ 8:13am 
update the save please
Mason  [author] 24 Mar, 2018 @ 8:36am 
@celgb Hundreds of hours. maybe 400, 450+. Admiteddly most of this was me learning the game, and there were many tare-ups and re-designs along the way.
Tergiver 24 Mar, 2018 @ 2:01am 
Turning shadows OFF solved the FPS problem for me.
celgb 23 Mar, 2018 @ 9:14pm 
this is the most awesome base ive ever seen haha how long did it take to make
Mason  [author] 23 Mar, 2018 @ 8:41pm 
@celgb Lag is probably from the 15k+ parts, and atmo calculations. You can recyle the egg shells to destroy them but you dont get anything from them.
celgb 23 Mar, 2018 @ 7:13pm 
probably a silly question but what can you do with all the broken egg shells, im wondering if thats condtrubuting to the major lag
Drake 23 Mar, 2018 @ 4:09pm 
Yeah FPS was tough there but I managed it with my lowly system. :-)
I.C.E. 23 Mar, 2018 @ 7:37am 
I thought people complaining about framerate are just unlucky, before I loaded your base, well, now I know how low Stationeers FPS can get :D

Amazing base tho, too bad it's hard to navigate with 5-7FPS :(
archaegeo 23 Mar, 2018 @ 4:30am 
Mason, OMG wow, the effort and time is phenominal, even if you did this in creative its still an insane level of effort. Just wow! They should definitely use this in a demo reel with your permission
Mason  [author] 22 Mar, 2018 @ 8:50pm 
@celgb Likely have to switch your game to opt in for Beta Branch
celgb 22 Mar, 2018 @ 7:25pm 
doesn't work
frankbuddi 22 Mar, 2018 @ 5:15am 
Okay... I found the error myself.
Your Save Game is created with the beta version of the game.
But I'm playing with the normal version.
Therefore I get this error message.
frankbuddi 22 Mar, 2018 @ 4:13am 
Ok...I'm having problems loading your map.
As soon as icg tries to do this...the following message appears on the screen:
https://gtm.steamproxy.vip/ugc/920297502146341686/560005CFAA4626B9F44FC4D0FD9D93E6ACE3038A/
drij 21 Mar, 2018 @ 9:48pm 
Great work. Two thumbs up!!:steamhappy:
Michaël 21 Mar, 2018 @ 4:18pm 
Very Nice !
Araon  [developer] 21 Mar, 2018 @ 2:02pm 
Super impressed. Fully pressurized, nicely automated, massive base. Also very pretty looking. Top notch job.
Drake 21 Mar, 2018 @ 6:21am 
AMAZING WORK!!!!!!!