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Everytime I try to port a model from MW2 to Source, I have to flip the normals in Blender (or else, well, some faces are see-through), and it looks really shitty as a result. I've tried with Lime and Wraith and it's all the same. Is there something else I should do?
I'm still new to model porting, so I'm probably missing some steps here.
Asking here because your profile comments are friends-only, and I don't know if you add people for stuff like this.
I was going though walters workshop and it showed this so i didnt realise he isnt a contributor.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1945909088&searchtext=Left+For