The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

PWC - Extra Interactions (DG)
45 Comments
DK53 30 May, 2020 @ 9:34pm 
For some reason this mod won't work for me. Also using Moonlight Tales. Load order an issue? Have yours above Moonlight Tales.
OriginalName 4 Jul, 2018 @ 8:11am 
can you feed on animalsas well
........................ 5 Apr, 2017 @ 10:15am 
f. im dizzy, im noob and i dunno how to download this :V anyone help me?
Syke Stryker 3 Dec, 2016 @ 12:09am 
It would be amazing if you added all your mods to Nexus. Nexus Mod Manager is way better at installing.
Downie The Pooh 24 Nov, 2016 @ 3:04am 
can you please upload some mod for insta-feed corposes? I spend a lot of time watching the animation again and again. :steamsad:

Thanks!
Benjamin_Smaridge™ 9 Nov, 2016 @ 3:35am 
yay
Paradox  [author] 9 Nov, 2016 @ 2:22am 
I am planning to update my mods for Special Edition, but it may have to wait, as work is a bit heavy right now. Luckily holidays are coming up :D
Benjamin_Smaridge™ 8 Nov, 2016 @ 3:00am 
would you be able to upload this to the Skyrim Special Edition Nexus? and possably the other mods in this collection too, when playing as a werewolf it is really annoying to have to wait for the beast form to end every time i want to activate a button or loot something.
Folky 21 Sep, 2016 @ 2:52am 
purrfect :epilove:
Laluzi 23 Aug, 2016 @ 7:06am 
Ooh, fantastic. This is just what I was looking for - makes spending nights as a werewolf far less irritating. I'm sold!
Cheesychicken 21 Aug, 2016 @ 5:02pm 
Paradox: Can u make a set of mods like for Vampire Lords here is one 4 an example "Vampire Lord,So what"? But for vampires too. I hate having to be the one to be attacked in town or anywhere else as a vampire lord.So,Can u?? Also make one where u can reach ur full limit on going 3-4 days after and not being hated for a blood starved vampire? These 2 suggested mods and i'd be happy, well at least until u make these,IF u have time or want to here!
Trouser Snake 21 Jun, 2016 @ 6:52pm 
I downloaded this mod and it worked fine with Moonlight Tales. I played with it for five minutes, and I eventually died while in beast mode. After I reloaded a save I didn't have the option to search npc's while in beast mode, but It worked fine before I died. Im at a lost, if anyone has an idea on why this happened please respond
Abu Dagon 29 Jul, 2015 @ 2:29pm 
I subscribed but I cannot download... annoying
Paradox  [author] 29 May, 2015 @ 4:02am 
@ziigiis: nice, always good to see more werewolf mods :)
ziiggiis 28 May, 2015 @ 10:34pm 
Paradox,
ziiggiis here author of Real Feeding on yonder Nexus. After hearing from DigitalNeo I made our mods compatible. In case anyone asks in the future they work happily together as long as yours comes after mine.
Cheers!
DaRip74 28 May, 2015 @ 2:00pm 
Does this allow for inventory?
Paradox  [author] 23 Apr, 2015 @ 3:27am 
@DigitalNeo: This mod modifies the part of the system that deals with world interaction. The werewolf feeding system uses this world interaction system as well, so 2 mods both modifying this system are unlikely to work together.
Digitalneo 22 Apr, 2015 @ 11:19pm 
Heya. Love the mod but it seems Real Feeding, by Ziigiis over at Skyrim NexusMods, breaks its functionality. Any ideas why or how to fix it?
Ark_ey 16 Dec, 2014 @ 4:10am 
works fine
Ark_ey 16 Dec, 2014 @ 4:09am 
nice mod
Vampire Woona 14 Nov, 2014 @ 6:04pm 
does it allow you to talk to sinding while in beast form? i have a tradition for every playthrough that when i help sinding fight off the hunters, i become a werewolf too and we hunt together like mates. but ive always had the one problem that when the hunters were dead and i had to talk to him, the game wouldnt let me because i was in beast form, which is silly. so if i download this, will i be able to talk to him while in beast form myself?
cetacean 2 Jul, 2014 @ 5:55pm 
Werewolf Mastery is supposed to have a feed then loot file option, but it would be nice if this could work that way. I think the script that handles that in WM may be playerwerewolfchangescript.pex, which is getting overritten by another mod I am using to turn the corpse into bones when feeding. This mod seems to work without a conflict.
Allvater 31 May, 2014 @ 11:25am 
hi there

is there a way, to remove the option? i dont want to have an option window, everytime i loot...
i want to feed, and than loot...no option...
Carl!!!! 10 Jan, 2014 @ 4:38am 
is there a vampire lord version? so you don't have to constantly change form to loot?
Syrris 14 Dec, 2013 @ 5:01am 
Paradox, one small request if you feel like delving into this again: could you tweak the script so that fast travel isn't disabled when you change into werewolf form?
Archimo 22 Jul, 2013 @ 6:42pm 
love this aswell as most of the other mods you made the only one i would't use is the werewolf so what i think it kind of removed the turning to a wild beast part of a werewolf but really interactions + able to go out of werewolf form is real life improvement for the game :)
Syrris 16 Jul, 2013 @ 2:07am 
GamerXL: You don't need the (Vanilla/Critter Feed) version in addition to the (DG) one. They're the same except that the Critter Feed version applies the Savage Feeding perk, and you already have that with Dawnguard installed.
Dr. Limbo 10 Jul, 2013 @ 12:31am 
I'm using the "Werewolf? So what?(DG), "Extra Interactions(Vanilla) + (Critter Feed)", "Extra Interactions(DG)", "Fear Howl Fix(DG)", "Exit on Demand", "Permanent Werewolf" and "Unified Beast Form Power" together, and without any complications. ^_^
Just wondered... is the "Extra Interactions(DG)" really compatible with the "Extra Interactions(Vanilla) + (Critter Feed)"? Wanted the (Critter Feed) too and saw that you had one, but I had the DLC's... Great mod anyway! ^o^
VinchenzoTheJackal & Shoon 11 Apr, 2013 @ 2:37pm 
I love this!
Paradox  [author] 1 Apr, 2013 @ 7:14pm 
Future Gangar: Are you sure you have removed all/any of my Extra Interactions mods? Also do you have any other werewolf related mods that could be causing this?

Let me know and I will see if I can help you.
Paradox  [author] 1 Apr, 2013 @ 7:12pm 
Monkeyrobototto: That sounds cool. I haven’t gotten into the Dragonborn DLC yet but I will look forward to it.
Fluffy Cactus 30 Mar, 2013 @ 8:48am 
your mods still work for me even thou i deleted them and started a new game

Stanley Stanson 29 Mar, 2013 @ 7:52pm 
awesome mods love every one in the set
not really a spoiler just a cool thing
the dragon armor shout from the dragonborn dlc used before transforming into a werewolf will give you a yellow glow.
Paradox  [author] 25 Mar, 2013 @ 2:19pm 
OmgWhy: Thats great to hear. Thanks for letting me know.
OmgWhy 25 Mar, 2013 @ 8:11am 
I did a lot of troubleshooting and have determined what I suspected was true, that it has nothing to do with your most excellent mods. It turns out I failed to install compatibility patches for Imp's Complex Needs to make the feeding perks compatible, which was removing the option to make use of Savage Feeding. Thanks again for your help!
Paradox  [author] 25 Mar, 2013 @ 5:29am 
OmgWhy: yeah that is strange. All feeding and interaction in werewolf beast form is controlled by that one item, so I don’t know what could be interfering with it.

Only things I can think to try would be:
- First try removing and re-adding the Savage Feeding perk (02008A6E) via the console and see if that makes a difference.
- Second try removing and re-adding the hidden feeding perk (0002BA1D) and see if that makes a difference.
- Lastly try starting another game and cheating yourself into werewolf (spell ID’s – Beast Form 00092C48 and werewolf immunities 000F5BA0 (also Ring of Hircine can be useful 0002AC60)) and then seeing if the perk works.

Other than this I’m not sure what can be done.
OmgWhy 25 Mar, 2013 @ 5:06am 
-Definitely only 1 of the Extra Interactions mod (DG) installed into the directory and it's definitely un-ticked. Of PWC only Exit on Demand, Fear Howl Fix (DG), and Unified Beast Form Power are installed and ticked.
-When I removed the mod I confirmed that bandits\etc were feedable. I would have done so for creatures also but I had not the Savage Feeding perk at the time.
-I've tried wolves, bears, goats, sabrecats, deer and more.

Drat! I wonder what's up. Thank you for responding! Unfortunately I do know know my way around the console.
Paradox  [author] 24 Mar, 2013 @ 11:22pm 
OmgWhy: sorry to hear your having problems. Can I just clarify some things?

- You only have 1 of the Extra Interactions mods installed and it is definitely un-ticked in the launchers mod list?
- When you removed the Extra Interactions mod what do you get when trying to interact with NPC bodies (like bandits etc)
- Which creatures are you trying to feed on? Have you tried wolves or foxes for example?

The way the game is built to handle mods when you removed Extra Interactions the hidden feed perk should have fully reverted back to the next one in your mod list (which if no other mods have that item, should be the Dawn Guard version)
OmgWhy 24 Mar, 2013 @ 2:45pm 
Hello. I love these mods and have been using them with great pleasure. After a bit, I decided I wanted not to use Extra Interactions, but keep the couple others I have enabled, so I disabled it.. I've just now gotten to the point where I have Savage Feeding, but I get no prompt from any creatures.

Is it possible that disabling the mod has caused this, and regardless do you know of any way to reset the "hidden perk" you mentioned so that it functions again? Thanks for your help!
Paradox  [author] 21 Mar, 2013 @ 4:39am 
boorella66: no problem
boorella luna 20 Mar, 2013 @ 6:07pm 
Thanks, Paradox for taking a look into it. :)
Paradox  [author] 20 Mar, 2013 @ 2:53am 
boorella66: I have had a quick look at Nature of the Beast 2 and it is a very substantial change to the system. If you want increased interaction in that mod and its various were-creature forms you will need to request it as a new feature to that mod. Sorry :(
Paradox  [author] 20 Mar, 2013 @ 2:50am 
rabidmabel: The set of mods are self-contained and will work on their own or with other mods. The idea it to just pick the mods from the set that you like/want and leave the rest. As for this mod and its vanilla sibling, you only need the version that suites your setup (Dawn Guard or no Dawn Guard) don’t run them both together.
boorella luna 19 Mar, 2013 @ 12:03pm 
I am using the Nature of the Beast 2 mod, and sadly this mod doesn't seem to work w/it, so I guess its only for vanilla werewolves. I love the idea tho, I think it really is wrong that werewolves can't do what the Vampire Lord does.
Rabidmabel 19 Mar, 2013 @ 9:14am 
Do you only need one of the PWC mods, or multiple?